From 2497962360258eb6cb1a78c7b4d5227d88eabb87 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Tue, 5 Apr 2011 22:25:00 +0100
Subject: Change some text to make the autoreturn mechanism more obvious, and
align with the fact that it's one word rather than two.
---
OpenSim/Region/Framework/Scenes/Scene.cs | 5 ++++-
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 ++++--
2 files changed, 8 insertions(+), 3 deletions(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index a62d6d7..f0acc38 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1521,8 +1521,11 @@ namespace OpenSim.Region.Framework.Scenes
}
///
- /// Return object to avatar Message
+ /// Tell an agent that their object has been returned.
///
+ ///
+ /// The actual return is handled by the caller.
+ ///
/// Avatar Unique Id
/// Name of object returned
/// Location of object returned
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index f17fb28..a7107f0 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1313,8 +1313,10 @@ namespace OpenSim.Region.Framework.Scenes
parcel.LandData.OtherCleanTime)
{
DetachFromBackup();
- m_log.InfoFormat("[SCENE]: Returning object {0} due to parcel auto return", RootPart.UUID.ToString());
- m_scene.AddReturn(OwnerID, Name, AbsolutePosition, "parcel auto return");
+ m_log.DebugFormat(
+ "[SCENE OBJECT GROUP]: Returning object {0} due to parcel autoreturn",
+ RootPart.UUID);
+ m_scene.AddReturn(OwnerID, Name, AbsolutePosition, "parcel autoreturn");
m_scene.DeRezObjects(null, new List() { RootPart.LocalId }, UUID.Zero,
DeRezAction.Return, UUID.Zero);
--
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