From 2497962360258eb6cb1a78c7b4d5227d88eabb87 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 5 Apr 2011 22:25:00 +0100 Subject: Change some text to make the autoreturn mechanism more obvious, and align with the fact that it's one word rather than two. --- OpenSim/Region/Framework/Scenes/Scene.cs | 5 ++++- OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 6 ++++-- 2 files changed, 8 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index a62d6d7..f0acc38 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -1521,8 +1521,11 @@ namespace OpenSim.Region.Framework.Scenes } /// - /// Return object to avatar Message + /// Tell an agent that their object has been returned. /// + /// + /// The actual return is handled by the caller. + /// /// Avatar Unique Id /// Name of object returned /// Location of object returned diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index f17fb28..a7107f0 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs @@ -1313,8 +1313,10 @@ namespace OpenSim.Region.Framework.Scenes parcel.LandData.OtherCleanTime) { DetachFromBackup(); - m_log.InfoFormat("[SCENE]: Returning object {0} due to parcel auto return", RootPart.UUID.ToString()); - m_scene.AddReturn(OwnerID, Name, AbsolutePosition, "parcel auto return"); + m_log.DebugFormat( + "[SCENE OBJECT GROUP]: Returning object {0} due to parcel autoreturn", + RootPart.UUID); + m_scene.AddReturn(OwnerID, Name, AbsolutePosition, "parcel autoreturn"); m_scene.DeRezObjects(null, new List() { RootPart.LocalId }, UUID.Zero, DeRezAction.Return, UUID.Zero); -- cgit v1.1