From 190bdc8a2e8fa842759087749592769f951834ab Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey
Date: Wed, 5 Aug 2009 17:33:23 +0100
Subject: * Remove some mono compiler warnings

---
 .../ClientStack/LindenUDP/LLPacketHandler.cs       |  4 +--
 .../TextureDownload/UserTextureDownloadService.cs  | 29 +++++++++++-----------
 .../CoreModules/Scripting/LSLHttp/UrlModule.cs     |  6 ++---
 OpenSim/Region/Physics/OdePlugin/OdePlugin.cs      |  3 ++-
 .../Shared/Api/Implementation/LSL_Api.cs           |  2 +-
 5 files changed, 22 insertions(+), 22 deletions(-)

(limited to 'OpenSim/Region')

diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs
index fad9218..eaf8f60 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs
@@ -827,9 +827,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
                             sendbuffer.Length, SocketFlags.None, m_Client.CircuitCode);
                 }
             }
-            catch (NullReferenceException n)
+            catch (NullReferenceException)
             {
-                m_log.Debug("[PACKET] Detected reuse of a returned packet");
+                m_log.Error("[PACKET]: Detected reuse of a returned packet");
                 m_PacketQueue.Cancel(item.Sequence);
                 return;
             }
diff --git a/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs b/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs
index 5be2a65..65138e2 100644
--- a/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs
+++ b/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs
@@ -45,8 +45,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureDownload
     /// </summary>
     public class UserTextureDownloadService
     {
-        private static readonly ILog m_log
-            = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+//        private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
 
         /// <summary>
         /// True if the service has been closed, probably because a user with texture requests still queued
@@ -88,13 +87,13 @@ namespace OpenSim.Region.CoreModules.Agent.TextureDownload
         /// XXX This is really a temporary solution to deal with the situation where a client continually requests
         /// the same missing textures
         /// </summary>
-        private readonly IRequestLimitStrategy<UUID> missingTextureLimitStrategy
-            = new RepeatLimitStrategy<UUID>(MAX_ALLOWED_TEXTURE_REQUESTS);
+//        private readonly IRequestLimitStrategy<UUID> missingTextureLimitStrategy
+//            = new RepeatLimitStrategy<UUID>(MAX_ALLOWED_TEXTURE_REQUESTS);
 
         public UserTextureDownloadService(
             IClientAPI client, Scene scene, OpenSim.Framework.BlockingQueue<ITextureSender> sharedQueue)
         {
-            m_client = client;
+//            m_client = client;
             m_scene = scene;
             m_sharedSendersQueue = sharedQueue;
         }
@@ -231,16 +230,16 @@ namespace OpenSim.Region.CoreModules.Agent.TextureDownload
         /// Place a ready texture sender on the processing queue.
         /// </summary>
         /// <param name="textureSender"></param>
-        private void EnqueueTextureSender(ITextureSender textureSender)
-        {
-            textureSender.Cancel = false;
-            textureSender.Sending = true;
-
-            if (!m_sharedSendersQueue.Contains(textureSender))
-            {
-                m_sharedSendersQueue.Enqueue(textureSender);
-            }
-        }
+//        private void EnqueueTextureSender(ITextureSender textureSender)
+//        {
+//            textureSender.Cancel = false;
+//            textureSender.Sending = true;
+//
+//            if (!m_sharedSendersQueue.Contains(textureSender))
+//            {
+//                m_sharedSendersQueue.Enqueue(textureSender);
+//            }
+//        }
 
         /// <summary>
         /// Close this module.
diff --git a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
index 7082e85..ad42523 100644
--- a/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
@@ -60,9 +60,9 @@ namespace OpenSim.Region.CoreModules.Scripting.LSLHttp
 
     public class UrlModule : ISharedRegionModule, IUrlModule
     {
-        private static readonly ILog m_log =
-                LogManager.GetLogger(
-                MethodBase.GetCurrentMethod().DeclaringType);
+//        private static readonly ILog m_log =
+//                LogManager.GetLogger(
+//                MethodBase.GetCurrentMethod().DeclaringType);
 
         private Dictionary<UUID, UrlData> m_RequestMap =
                 new Dictionary<UUID, UrlData>();
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 83db396..9805ff5 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -2863,7 +2863,8 @@ namespace OpenSim.Region.Physics.OdePlugin
                                 //if ((framecount % m_randomizeWater) == 0)
                                    // randomizeWater(waterlevel);
 
-                                int RayCastTimeMS = m_rayCastManager.ProcessQueuedRequests();
+                                //int RayCastTimeMS = m_rayCastManager.ProcessQueuedRequests();
+                                m_rayCastManager.ProcessQueuedRequests();
 
                                 collision_optimized(timeStep);
 
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index acab734..7f691ba 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -9033,7 +9033,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
             if (m.Success) {
                 for (int i = 1; i < gnums.Length; i++) {
                     System.Text.RegularExpressions.Group g = m.Groups[gnums[i]];
-                    CaptureCollection cc = g.Captures;
+                    //CaptureCollection cc = g.Captures;
                 }
                 if (m.Groups.Count == 5) {
                     httpHeaders["Authorization"] = String.Format("Basic {0}", Convert.ToBase64String(System.Text.ASCIIEncoding.ASCII.GetBytes(m.Groups[2].ToString() + ":" + m.Groups[3].ToString())));
-- 
cgit v1.1