From a2985b5655d336b6da3ae48dcf80b9cbb16b90fb Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Wed, 27 Aug 2008 21:36:03 +0000 Subject: Refactor Executor into the script app domain and IScript. This changes an implicit reference into a proxied one and further reduces memory consumption of XEngine --- OpenSim/Region/ScriptEngine/Interfaces/IScript.cs | 3 + .../ScriptEngine/Shared/Api/Runtime/Executor.cs | 240 +++++++++++++++++++++ ...nSim.Region.ScriptEngine.Shared.Api.Runtime.mdp | 1 + .../ScriptEngine/Shared/Api/Runtime/ScriptBase.cs | 14 ++ OpenSim/Region/ScriptEngine/XEngine/Executor.cs | 136 ------------ .../Region/ScriptEngine/XEngine/ExecutorBase.cs | 183 ---------------- OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 9 +- 7 files changed, 261 insertions(+), 325 deletions(-) create mode 100644 OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs delete mode 100644 OpenSim/Region/ScriptEngine/XEngine/Executor.cs delete mode 100644 OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs (limited to 'OpenSim/Region/ScriptEngine') diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScript.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScript.cs index 42042e8..3f49422 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScript.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScript.cs @@ -29,6 +29,7 @@ using System; using System.Collections; using System.Collections.Generic; using OpenSim.Region.ScriptEngine.Interfaces; +using OpenSim.Region.ScriptEngine.Shared.ScriptBase; namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase { @@ -37,6 +38,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase string[] GetApis(); void InitApi(string name, IScriptApi data); + int GetStateEventFlags(string state); + void ExecuteEvent(string state, string FunctionName, object[] args); Dictionary GetVars(); void SetVars(Dictionary vars); void ResetVars(); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs new file mode 100644 index 0000000..0241da5 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/Executor.cs @@ -0,0 +1,240 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Reflection; +using System.Runtime.Remoting.Lifetime; +using OpenSim.Region.ScriptEngine.Shared; +using OpenSim.Region.ScriptEngine.Shared.ScriptBase; + +namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase +{ + public class Executor : MarshalByRefObject + { + /// + /// Contains the script to execute functions in. + /// + protected IScript m_Script; + + protected Dictionary m_eventFlagsMap = new Dictionary(); + + [Flags] + public enum scriptEvents : int + { + None = 0, + attach = 1, + collision = 16, + collision_end = 32, + collision_start = 64, + control = 128, + dataserver = 256, + email = 512, + http_response = 1024, + land_collision = 2048, + land_collision_end = 4096, + land_collision_start = 8192, + at_target = 16384, + listen = 32768, + money = 65536, + moving_end = 131072, + moving_start = 262144, + not_at_rot_target = 524288, + not_at_target = 1048576, + remote_data = 8388608, + run_time_permissions = 268435456, + state_entry = 1073741824, + state_exit = 2, + timer = 4, + touch = 8, + touch_end = 536870912, + touch_start = 2097152, + object_rez = 4194304 + } + + // Cache functions by keeping a reference to them in a dictionary + private Dictionary Events = new Dictionary(); + private Dictionary m_stateEvents = new Dictionary(); + + public Executor(IScript script) + { + m_Script = script; + initEventFlags(); + } + + /// + /// Make sure our object does not timeout when in AppDomain. (Called by ILease base class) + /// + /// + public Object InitializeLifetimeService() + { + //Console.WriteLine("Executor: InitializeLifetimeService()"); + // return null; + ILease lease = (ILease)base.InitializeLifetimeService(); + + if (lease.CurrentState == LeaseState.Initial) + { + lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); + // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); + // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); + } + return lease; + } + + + public scriptEvents GetStateEventFlags(string state) + { + //Console.WriteLine("Get event flags for " + state); + + // Check to see if we've already computed the flags for this state + scriptEvents eventFlags = scriptEvents.None; + if (m_stateEvents.ContainsKey(state)) + { + m_stateEvents.TryGetValue(state, out eventFlags); + return eventFlags; + } + + Type type=m_Script.GetType(); + + // Fill in the events for this state, cache the results in the map + foreach (KeyValuePair kvp in m_eventFlagsMap) + { + string evname = state + "_event_" + kvp.Key; + //Console.WriteLine("Trying event "+evname); + try + { + MethodInfo mi = type.GetMethod(evname); + if (mi != null) + { + //Console.WriteLine("Found handler for " + kvp.Key); + eventFlags |= kvp.Value; + } + } + catch(Exception) + { + //Console.WriteLine("Exeption in GetMethod:\n"+e.ToString()); + } + } + + // Save the flags we just computed and return the result + if (eventFlags != 0) + m_stateEvents.Add(state, eventFlags); + + //Console.WriteLine("Returning {0:x}", eventFlags); + return (eventFlags); + } + + public void ExecuteEvent(string state, string FunctionName, object[] args) + { + // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. + // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead! + + string EventName = state + "_event_" + FunctionName; + +//#if DEBUG +// Console.WriteLine("ScriptEngine: Script event function name: " + EventName); +//#endif + + if (Events.ContainsKey(EventName) == false) + { + // Not found, create + Type type = m_Script.GetType(); + try + { + MethodInfo mi = type.GetMethod(EventName); + Events.Add(EventName, mi); + } + catch + { + Console.WriteLine("Event {0}not found", EventName); + // Event name not found, cache it as not found + Events.Add(EventName, null); + } + } + + // Get event + MethodInfo ev = null; + Events.TryGetValue(EventName, out ev); + + if (ev == null) // No event by that name! + { + //Console.WriteLine("ScriptEngine Can not find any event named: \String.Empty + EventName + "\String.Empty); + return; + } + +//cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined +#if DEBUG + //Console.WriteLine("ScriptEngine: Executing function name: " + EventName); +#endif + // Found + ev.Invoke(m_Script, args); + } + + protected void initEventFlags() + { + // Initialize the table if it hasn't already been done + if (m_eventFlagsMap.Count > 0) + { + return; + } + + m_eventFlagsMap.Add("attach", scriptEvents.attach); + // m_eventFlagsMap.Add("at_rot_target",(long)scriptEvents.at_rot_target); + m_eventFlagsMap.Add("at_target", scriptEvents.at_target); + // m_eventFlagsMap.Add("changed",(long)scriptEvents.changed); + m_eventFlagsMap.Add("collision", scriptEvents.collision); + m_eventFlagsMap.Add("collision_end", scriptEvents.collision_end); + m_eventFlagsMap.Add("collision_start", scriptEvents.collision_start); + m_eventFlagsMap.Add("control", scriptEvents.control); + m_eventFlagsMap.Add("dataserver", scriptEvents.dataserver); + m_eventFlagsMap.Add("email", scriptEvents.email); + m_eventFlagsMap.Add("http_response", scriptEvents.http_response); + m_eventFlagsMap.Add("land_collision", scriptEvents.land_collision); + m_eventFlagsMap.Add("land_collision_end", scriptEvents.land_collision_end); + m_eventFlagsMap.Add("land_collision_start", scriptEvents.land_collision_start); + // m_eventFlagsMap.Add("link_message",scriptEvents.link_message); + m_eventFlagsMap.Add("listen", scriptEvents.listen); + m_eventFlagsMap.Add("money", scriptEvents.money); + m_eventFlagsMap.Add("moving_end", scriptEvents.moving_end); + m_eventFlagsMap.Add("moving_start", scriptEvents.moving_start); + m_eventFlagsMap.Add("not_at_rot_target", scriptEvents.not_at_rot_target); + m_eventFlagsMap.Add("not_at_target", scriptEvents.not_at_target); + // m_eventFlagsMap.Add("no_sensor",(long)scriptEvents.no_sensor); + // m_eventFlagsMap.Add("on_rez",(long)scriptEvents.on_rez); + m_eventFlagsMap.Add("remote_data", scriptEvents.remote_data); + m_eventFlagsMap.Add("run_time_permissions", scriptEvents.run_time_permissions); + // m_eventFlagsMap.Add("sensor",(long)scriptEvents.sensor); + m_eventFlagsMap.Add("state_entry", scriptEvents.state_entry); + m_eventFlagsMap.Add("state_exit", scriptEvents.state_exit); + m_eventFlagsMap.Add("timer", scriptEvents.timer); + m_eventFlagsMap.Add("touch", scriptEvents.touch); + m_eventFlagsMap.Add("touch_end", scriptEvents.touch_end); + m_eventFlagsMap.Add("touch_start", scriptEvents.touch_start); + m_eventFlagsMap.Add("object_rez", scriptEvents.object_rez); + } + } +} diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp index 37bedfc..87904bb 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp @@ -17,6 +17,7 @@ + diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs index c28aa9a..9f0dd27 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs @@ -56,6 +56,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase public ScriptBaseClass() { + m_Executor = new Executor(this); + MethodInfo[] myArrayMethodInfo = GetType().GetMethods(BindingFlags.Public|BindingFlags.Instance); foreach (MethodInfo mi in myArrayMethodInfo) @@ -68,6 +70,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase } } + private Executor m_Executor = null; + + public int GetStateEventFlags(string state) + { + return (int)m_Executor.GetStateEventFlags(state); + } + + public void ExecuteEvent(string state, string FunctionName, object[] args) + { + m_Executor.ExecuteEvent(state, FunctionName, args); + } + public string[] GetApis() { string[] apis = new string[inits.Count]; diff --git a/OpenSim/Region/ScriptEngine/XEngine/Executor.cs b/OpenSim/Region/ScriptEngine/XEngine/Executor.cs deleted file mode 100644 index b848a02..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/Executor.cs +++ /dev/null @@ -1,136 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Reflection; -using OpenSim.Region.ScriptEngine.Shared; -using OpenSim.Region.ScriptEngine.Shared.ScriptBase; - -namespace OpenSim.Region.ScriptEngine.XEngine -{ - public class Executor : ExecutorBase - { - // Cache functions by keeping a reference to them in a dictionary - private Dictionary Events = new Dictionary(); - private Dictionary m_stateEvents = new Dictionary(); - - public Executor(IScript script) : base(script) - { - initEventFlags(); - } - - - protected override scriptEvents DoGetStateEventFlags(string state) - { - //Console.WriteLine("Get event flags for " + state); - - // Check to see if we've already computed the flags for this state - scriptEvents eventFlags = scriptEvents.None; - if (m_stateEvents.ContainsKey(state)) - { - m_stateEvents.TryGetValue(state, out eventFlags); - return eventFlags; - } - - Type type=m_Script.GetType(); - - // Fill in the events for this state, cache the results in the map - foreach (KeyValuePair kvp in m_eventFlagsMap) - { - string evname = state + "_event_" + kvp.Key; - //Console.WriteLine("Trying event "+evname); - try - { - MethodInfo mi = type.GetMethod(evname); - if (mi != null) - { - //Console.WriteLine("Found handler for " + kvp.Key); - eventFlags |= kvp.Value; - } - } - catch(Exception) - { - //Console.WriteLine("Exeption in GetMethod:\n"+e.ToString()); - } - } - - // Save the flags we just computed and return the result - if (eventFlags != 0) - m_stateEvents.Add(state, eventFlags); - - //Console.WriteLine("Returning {0:x}", eventFlags); - return (eventFlags); - } - - protected override void DoExecuteEvent(string state, string FunctionName, object[] args) - { - // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. - // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead! - - string EventName = state + "_event_" + FunctionName; - -//#if DEBUG -// Console.WriteLine("ScriptEngine: Script event function name: " + EventName); -//#endif - - if (Events.ContainsKey(EventName) == false) - { - // Not found, create - Type type = m_Script.GetType(); - try - { - MethodInfo mi = type.GetMethod(EventName); - Events.Add(EventName, mi); - } - catch - { - Console.WriteLine("Event {0}not found", EventName); - // Event name not found, cache it as not found - Events.Add(EventName, null); - } - } - - // Get event - MethodInfo ev = null; - Events.TryGetValue(EventName, out ev); - - if (ev == null) // No event by that name! - { - //Console.WriteLine("ScriptEngine Can not find any event named: \String.Empty + EventName + "\String.Empty); - return; - } - -//cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined -#if DEBUG - //Console.WriteLine("ScriptEngine: Executing function name: " + EventName); -#endif - // Found - ev.Invoke(m_Script, args); - } - } -} diff --git a/OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs b/OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs deleted file mode 100644 index 79c3cc9..0000000 --- a/OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs +++ /dev/null @@ -1,183 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Runtime.Remoting.Lifetime; -using OpenSim.Region.ScriptEngine.Shared; -using OpenSim.Region.ScriptEngine.Shared.ScriptBase; -using OpenSim.Region.ScriptEngine.Interfaces; - -namespace OpenSim.Region.ScriptEngine.XEngine -{ - public abstract class ExecutorBase : MarshalByRefObject - { - /// - /// Contains the script to execute functions in. - /// - protected IScript m_Script; - - protected Dictionary m_eventFlagsMap = new Dictionary(); - - [Flags] - public enum scriptEvents : int - { - None = 0, - attach = 1, - collision = 16, - collision_end = 32, - collision_start = 64, - control = 128, - dataserver = 256, - email = 512, - http_response = 1024, - land_collision = 2048, - land_collision_end = 4096, - land_collision_start = 8192, - at_target = 16384, - listen = 32768, - money = 65536, - moving_end = 131072, - moving_start = 262144, - not_at_rot_target = 524288, - not_at_target = 1048576, - remote_data = 8388608, - run_time_permissions = 268435456, - state_entry = 1073741824, - state_exit = 2, - timer = 4, - touch = 8, - touch_end = 536870912, - touch_start = 2097152, - object_rez = 4194304 - } - - /// - /// Create a new instance of ExecutorBase - /// - /// - public ExecutorBase(IScript Script) - { - m_Script = Script; - initEventFlags(); - } - - /// - /// Make sure our object does not timeout when in AppDomain. (Called by ILease base class) - /// - /// - public override Object InitializeLifetimeService() - { - //Console.WriteLine("Executor: InitializeLifetimeService()"); - // return null; - ILease lease = (ILease)base.InitializeLifetimeService(); - - if (lease.CurrentState == LeaseState.Initial) - { - lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); - // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); - // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); - } - return lease; - } - - /// - /// Get current AppDomain - /// - /// Current AppDomain - public AppDomain GetAppDomain() - { - return AppDomain.CurrentDomain; - } - - /// - /// Execute a specific function/event in script. - /// - /// Name of function to execute - /// Arguments to pass to function - public void ExecuteEvent(string state, string FunctionName, object[] args) - { - DoExecuteEvent(state, FunctionName, args); - } - - protected abstract void DoExecuteEvent(string state, string FunctionName, object[] args); - - /// - /// Compute the events handled by the current state of the script - /// - /// state mask - public scriptEvents GetStateEventFlags(string state) - { - return DoGetStateEventFlags(state); - } - - protected abstract scriptEvents DoGetStateEventFlags(string state); - - protected void initEventFlags() - { - // Initialize the table if it hasn't already been done - if (m_eventFlagsMap.Count > 0) - { - return; - } - - m_eventFlagsMap.Add("attach", scriptEvents.attach); - // m_eventFlagsMap.Add("at_rot_target",(long)scriptEvents.at_rot_target); - m_eventFlagsMap.Add("at_target", scriptEvents.at_target); - // m_eventFlagsMap.Add("changed",(long)scriptEvents.changed); - m_eventFlagsMap.Add("collision", scriptEvents.collision); - m_eventFlagsMap.Add("collision_end", scriptEvents.collision_end); - m_eventFlagsMap.Add("collision_start", scriptEvents.collision_start); - m_eventFlagsMap.Add("control", scriptEvents.control); - m_eventFlagsMap.Add("dataserver", scriptEvents.dataserver); - m_eventFlagsMap.Add("email", scriptEvents.email); - m_eventFlagsMap.Add("http_response", scriptEvents.http_response); - m_eventFlagsMap.Add("land_collision", scriptEvents.land_collision); - m_eventFlagsMap.Add("land_collision_end", scriptEvents.land_collision_end); - m_eventFlagsMap.Add("land_collision_start", scriptEvents.land_collision_start); - // m_eventFlagsMap.Add("link_message",scriptEvents.link_message); - m_eventFlagsMap.Add("listen", scriptEvents.listen); - m_eventFlagsMap.Add("money", scriptEvents.money); - m_eventFlagsMap.Add("moving_end", scriptEvents.moving_end); - m_eventFlagsMap.Add("moving_start", scriptEvents.moving_start); - m_eventFlagsMap.Add("not_at_rot_target", scriptEvents.not_at_rot_target); - m_eventFlagsMap.Add("not_at_target", scriptEvents.not_at_target); - // m_eventFlagsMap.Add("no_sensor",(long)scriptEvents.no_sensor); - // m_eventFlagsMap.Add("on_rez",(long)scriptEvents.on_rez); - m_eventFlagsMap.Add("remote_data", scriptEvents.remote_data); - m_eventFlagsMap.Add("run_time_permissions", scriptEvents.run_time_permissions); - // m_eventFlagsMap.Add("sensor",(long)scriptEvents.sensor); - m_eventFlagsMap.Add("state_entry", scriptEvents.state_entry); - m_eventFlagsMap.Add("state_exit", scriptEvents.state_exit); - m_eventFlagsMap.Add("timer", scriptEvents.timer); - m_eventFlagsMap.Add("touch", scriptEvents.touch); - m_eventFlagsMap.Add("touch_end", scriptEvents.touch_end); - m_eventFlagsMap.Add("touch_start", scriptEvents.touch_start); - m_eventFlagsMap.Add("object_rez", scriptEvents.object_rez); - } - } -} diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index c528c02..cfe0599 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs @@ -863,7 +863,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine private LLUUID m_ObjectID; private LLUUID m_AssetID; private IScript m_Script; - private Executor m_Executor; private LLUUID m_AppDomain; private DetectParams[] m_DetectParams; private bool m_TimerQueued; @@ -1009,12 +1008,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine m_Script.InitApi(kv.Key, kv.Value); } - m_Executor = new Executor(m_Script); - // m_Engine.Log.Debug("[XEngine] Script instance created"); part.SetScriptEvents(m_ItemID, - (int)m_Executor.GetStateEventFlags(State)); + (int)m_Script.GetStateEventFlags(State)); } catch (Exception e) { @@ -1274,7 +1271,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine if (part != null) { part.SetScriptEvents(m_ItemID, - (int)m_Executor.GetStateEventFlags(State)); + (int)m_Script.GetStateEventFlags(State)); } } else @@ -1290,7 +1287,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine m_EventStart = DateTime.Now; m_InEvent = true; - m_Executor.ExecuteEvent(State, data.EventName, data.Params); + m_Script.ExecuteEvent(State, data.EventName, data.Params); m_InEvent = false; m_CurrentEvent = String.Empty; -- cgit v1.1