From 884d603cac6c3fe0cdbd199e13e1514146ff82bc Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 13 Jul 2012 01:03:28 +0100 Subject: Rather than instantiating a UTF8 encoding everywhere when we want to supress the BOM, use a single Util.UTF8NoBomEncoding. This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output). --- OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine') diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 1c0cac7..f1abd4b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs @@ -952,7 +952,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance try { FileStream fs = File.Create(Path.Combine(Path.GetDirectoryName(assembly), ItemID.ToString() + ".state")); - Byte[] buf = (new UTF8Encoding()).GetBytes(xml); + Byte[] buf = Util.UTF8NoBomEncoding.GetBytes(xml); fs.Write(buf, 0, buf.Length); fs.Close(); } -- cgit v1.1