From 1133f81dce840e394763a4eea03067fa8d18f0e1 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 27 Jul 2012 20:40:25 +0100 Subject: Remove a couple of compiler warnings pointed out by SignpostMarv --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 2 -- 1 file changed, 2 deletions(-) (limited to 'OpenSim/Region/ScriptEngine') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index e0b4db6..faad75d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -3242,8 +3242,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api ((LSL_Api)m_LSL_Api).llSay(0, string.Format("Unable to attach, item '{0}' is not an object.", itemName)); throw new Exception(String.Format("The inventory item '{0}' is not an object", itemName)); - - return; } ScenePresence sp = World.GetScenePresence(avatarId); -- cgit v1.1