From 818254916cb562422b3a3301b9f35fafd64ee3fe Mon Sep 17 00:00:00 2001
From: Melanie
Date: Wed, 16 Jan 2013 15:47:55 +0000
Subject: JustinCC's core re-merge
---
.../Shared/Api/Implementation/CM_Api.cs | 3 +-
.../Shared/Api/Implementation/LSL_Api.cs | 45 ++++++---
.../Shared/Api/Implementation/LS_Api.cs | 13 +--
.../Shared/Api/Implementation/MOD_Api.cs | 6 +-
.../Shared/Api/Implementation/OSSL_Api.cs | 5 +-
OpenSim/Region/ScriptEngine/Shared/Helpers.cs | 18 ++++
.../ScriptEngine/Shared/Instance/ScriptInstance.cs | 108 +++++++++++++++------
.../Shared/Tests/LSL_ApiInventoryTests.cs | 7 +-
.../Shared/Tests/LSL_ApiLinkingTests.cs | 5 +-
.../ScriptEngine/Shared/Tests/LSL_ApiListTests.cs | 3 +-
.../ScriptEngine/Shared/Tests/LSL_ApiTest.cs | 3 +-
.../Shared/Tests/OSSL_ApiAppearanceTest.cs | 5 +-
.../Shared/Tests/OSSL_ApiAttachmentTests.cs | 16 +--
.../ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs | 17 ++--
14 files changed, 177 insertions(+), 77 deletions(-)
(limited to 'OpenSim/Region/ScriptEngine/Shared')
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs
index b5fa6de..d03955b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/CM_Api.cs
@@ -26,6 +26,7 @@
*/
using System;
+using System.Threading;
using System.Reflection;
using System.Collections;
using System.Collections.Generic;
@@ -62,7 +63,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
internal TaskInventoryItem m_item;
internal bool m_CMFunctionsEnabled = false;
- public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
+ public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle)
{
m_ScriptEngine = ScriptEngine;
m_host = host;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 4ce2afd..e83bbbb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -87,10 +87,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public class LSL_Api : MarshalByRefObject, ILSL_Api, IScriptApi
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
protected IScriptEngine m_ScriptEngine;
protected SceneObjectPart m_host;
///
+ /// Used for script sleeps when we are using co-operative script termination.
+ ///
+ /// null if co-operative script termination is not active
+ EventWaitHandle m_coopSleepHandle;
+
+ ///
/// The item that hosts this script
///
protected TaskInventoryItem m_item;
@@ -142,33 +149,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{"TURNRIGHT", "Turning Right"}
};
- public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
+ public void Initialize(
+ IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle)
{
-/*
- m_ShoutSayTimer = new Timer(1000);
- m_ShoutSayTimer.Elapsed += SayShoutTimerElapsed;
- m_ShoutSayTimer.AutoReset = true;
- m_ShoutSayTimer.Start();
-*/
m_lastSayShoutCheck = DateTime.UtcNow;
- m_ScriptEngine = ScriptEngine;
+ m_ScriptEngine = scriptEngine;
m_host = host;
m_item = item;
m_debuggerSafe = m_ScriptEngine.Config.GetBoolean("DebuggerSafe", false);
+ m_coopSleepHandle = coopSleepHandle;
- LoadLimits(); // read script limits from config.
+ LoadConfig();
m_TransferModule =
m_ScriptEngine.World.RequestModuleInterface();
m_UrlModule = m_ScriptEngine.World.RequestModuleInterface();
m_SoundModule = m_ScriptEngine.World.RequestModuleInterface();
- AsyncCommands = new AsyncCommandManager(ScriptEngine);
+ AsyncCommands = new AsyncCommandManager(m_ScriptEngine);
}
- /* load configuration items that affect script, object and run-time behavior. */
- private void LoadLimits()
+ ///
+ /// Load configuration items that affect script, object and run-time behavior. */
+ ///
+ private void LoadConfig()
{
m_ScriptDelayFactor =
m_ScriptEngine.Config.GetFloat("ScriptDelayFactor", 1.0f);
@@ -182,12 +187,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
m_ScriptEngine.Config.GetInt("NotecardLineReadCharsMax", 255);
if (m_notecardLineReadCharsMax > 65535)
m_notecardLineReadCharsMax = 65535;
+
// load limits for particular subsystems.
IConfig SMTPConfig;
if ((SMTPConfig = m_ScriptEngine.ConfigSource.Configs["SMTP"]) != null) {
// there's an smtp config, so load in the snooze time.
EMAIL_PAUSE_TIME = SMTPConfig.GetInt("email_pause_time", EMAIL_PAUSE_TIME);
}
+
// Rezzing an object with a velocity can create recoil. This feature seems to have been
// removed from recent versions of SL. The code computes recoil (vel*mass) and scales
// it by this factor. May be zero to turn off recoil all together.
@@ -212,7 +219,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
delay = (int)((float)delay * m_ScriptDelayFactor);
if (delay == 0)
return;
- System.Threading.Thread.Sleep(delay);
+
+ Sleep(delay);
+ }
+
+ protected virtual void Sleep(int delay)
+ {
+ if (m_coopSleepHandle == null)
+ System.Threading.Thread.Sleep(delay);
+ else if (m_coopSleepHandle.WaitOne(delay))
+ throw new ScriptCoopStopException();
}
public Scene World
@@ -3228,7 +3244,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
// m_log.Info("llSleep snoozing " + sec + "s.");
m_host.AddScriptLPS(1);
- Thread.Sleep((int)(sec * 1000));
+
+ Sleep((int)(sec * 1000));
}
public LSL_Float llGetMass()
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
index ceb4660..a08ccc8 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs
@@ -30,6 +30,7 @@ using System.Reflection;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Remoting.Lifetime;
+using System.Threading;
using OpenMetaverse;
using Nini.Config;
using OpenSim;
@@ -61,9 +62,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
internal bool m_LSFunctionsEnabled = false;
internal IScriptModuleComms m_comms = null;
- public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
+ public void Initialize(
+ IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle)
{
- m_ScriptEngine = ScriptEngine;
+ m_ScriptEngine = scriptEngine;
m_host = host;
if (m_ScriptEngine.Config.GetBoolean("AllowLightShareFunctions", false))
@@ -92,10 +94,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
get { return m_ScriptEngine.World; }
}
- //
- //Dumps an error message on the debug console.
- //
-
+ ///
+ /// Dumps an error message on the debug console.
+ ///
internal void LSShoutError(string message)
{
if (message.Length > 1023)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs
index 8f34833..981499e 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs
@@ -30,6 +30,7 @@ using System.Reflection;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Remoting.Lifetime;
+using System.Threading;
using OpenMetaverse;
using Nini.Config;
using OpenSim;
@@ -61,9 +62,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
internal bool m_MODFunctionsEnabled = false;
internal IScriptModuleComms m_comms = null;
- public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
+ public void Initialize(
+ IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle)
{
- m_ScriptEngine = ScriptEngine;
+ m_ScriptEngine = scriptEngine;
m_host = host;
m_item = item;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 4a46398..49857cf 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -143,9 +143,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
protected IUrlModule m_UrlModule = null;
- public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, TaskInventoryItem item)
+ public void Initialize(
+ IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle)
{
- m_ScriptEngine = ScriptEngine;
+ m_ScriptEngine = scriptEngine;
m_host = host;
m_item = item;
m_debuggerSafe = m_ScriptEngine.Config.GetBoolean("DebuggerSafe", false);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
index 22804f5..e44a106 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs
@@ -82,6 +82,24 @@ namespace OpenSim.Region.ScriptEngine.Shared
}
}
+ ///
+ /// Used to signal when the script is stopping in co-operation with the script engine
+ /// (instead of through Thread.Abort()).
+ ///
+ [Serializable]
+ public class ScriptCoopStopException : Exception
+ {
+ public ScriptCoopStopException()
+ {
+ }
+
+ protected ScriptCoopStopException(
+ SerializationInfo info,
+ StreamingContext context)
+ {
+ }
+ }
+
public class DetectParams
{
public const int AGENT = 1;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index ff4d130..a869a6a 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -158,6 +158,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
public UUID AppDomain { get; set; }
+ public SceneObjectPart Part { get; private set; }
+
public string PrimName { get; private set; }
public string ScriptName { get; private set; }
@@ -199,54 +201,68 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
public static readonly long MaxMeasurementPeriod = 30 * TimeSpan.TicksPerMinute;
+ private bool m_coopTermination;
+
+ private EventWaitHandle m_coopSleepHandle;
+
public void ClearQueue()
{
m_TimerQueued = false;
EventQueue.Clear();
}
- public ScriptInstance(IScriptEngine engine, SceneObjectPart part,
- UUID itemID, UUID assetID, string assembly,
- AppDomain dom, string primName, string scriptName,
- int startParam, bool postOnRez, StateSource stateSource,
- int maxScriptQueue)
+ public ScriptInstance(
+ IScriptEngine engine, SceneObjectPart part, TaskInventoryItem item,
+ int startParam, bool postOnRez,
+ int maxScriptQueue)
{
State = "default";
EventQueue = new Queue(32);
Engine = engine;
- LocalID = part.LocalId;
- ObjectID = part.UUID;
- RootLocalID = part.ParentGroup.LocalId;
- RootObjectID = part.ParentGroup.UUID;
- ItemID = itemID;
- AssetID = assetID;
- PrimName = primName;
- ScriptName = scriptName;
- m_Assembly = assembly;
+ Part = part;
+ ScriptTask = item;
+
+ // This is currently only here to allow regression tests to get away without specifying any inventory
+ // item when they are testing script logic that doesn't require an item.
+ if (ScriptTask != null)
+ {
+ ScriptName = ScriptTask.Name;
+ ItemID = ScriptTask.ItemID;
+ AssetID = ScriptTask.AssetID;
+ }
+
+ PrimName = part.ParentGroup.Name;
StartParam = startParam;
m_MaxScriptQueue = maxScriptQueue;
- m_stateSource = stateSource;
m_postOnRez = postOnRez;
m_AttachedAvatar = part.ParentGroup.AttachedAvatar;
m_RegionID = part.ParentGroup.Scene.RegionInfo.RegionID;
- if (part != null)
+ if (Engine.Config.GetString("ScriptStopStrategy", "abort") == "co-op")
{
- part.TaskInventory.LockItemsForRead(true);
- if (part.TaskInventory.ContainsKey(ItemID))
- {
- ScriptTask = part.TaskInventory[ItemID];
- }
- part.TaskInventory.LockItemsForRead(false);
+ m_coopTermination = true;
+ m_coopSleepHandle = new AutoResetEvent(false);
}
+ }
+
+ ///
+ /// Load the script from an assembly into an AppDomain.
+ ///
+ ///
+ ///
+ ///
+ public void Load(AppDomain dom, string assembly, StateSource stateSource)
+ {
+ m_Assembly = assembly;
+ m_stateSource = stateSource;
ApiManager am = new ApiManager();
foreach (string api in am.GetApis())
{
m_Apis[api] = am.CreateApi(api);
- m_Apis[api].Initialize(engine, part, ScriptTask);
+ m_Apis[api].Initialize(Engine, Part, ScriptTask, m_coopSleepHandle);
}
try
@@ -280,7 +296,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
// // m_log.Debug("[Script] Script instance created");
- part.SetScriptEvents(ItemID,
+ Part.SetScriptEvents(ItemID,
(int)m_Script.GetStateEventFlags(State));
}
catch (Exception e)
@@ -322,7 +338,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
// m_log.DebugFormat("[Script] Successfully retrieved state for script {0}.{1}", PrimName, m_ScriptName);
- part.SetScriptEvents(ItemID,
+ Part.SetScriptEvents(ItemID,
(int)m_Script.GetStateEventFlags(State));
if (!Running)
@@ -534,9 +550,34 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
}
// Wait for the current event to complete.
- if (!m_InSelfDelete && workItem.Wait(new TimeSpan((long)timeout * 100000)))
+ if (!m_InSelfDelete)
{
- return true;
+ if (!m_coopTermination)
+ {
+ // If we're not co-operative terminating then try and wait for the event to complete before stopping
+ if (workItem.Wait(new TimeSpan((long)timeout * 100000)))
+ return true;
+ }
+ else
+ {
+ m_log.DebugFormat(
+ "[SCRIPT INSTANCE]: Co-operatively stopping script {0} {1} in {2} {3}",
+ ScriptName, ItemID, PrimName, ObjectID);
+
+ // This will terminate the event on next handle check by the script.
+ m_coopSleepHandle.Set();
+
+ // For now, we will wait forever since the event should always cleanly terminate once LSL loop
+ // checking is implemented. May want to allow a shorter timeout option later.
+ if (workItem.Wait(TimeSpan.MaxValue))
+ {
+ m_log.DebugFormat(
+ "[SCRIPT INSTANCE]: Co-operatively stopped script {0} {1} in {2} {3}",
+ ScriptName, ItemID, PrimName, ObjectID);
+
+ return true;
+ }
+ }
}
lock (EventQueue)
@@ -549,6 +590,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
// If the event still hasn't stopped and we the stop isn't the result of script or object removal, then
// forcibly abort the work item (this aborts the underlying thread).
+ // Co-operative termination should never reach this point.
if (!m_InSelfDelete)
{
m_log.DebugFormat(
@@ -796,7 +838,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
m_InEvent = false;
m_CurrentEvent = String.Empty;
- if ((!(e is TargetInvocationException) || (!(e.InnerException is SelfDeleteException) && !(e.InnerException is ScriptDeleteException))) && !(e is ThreadAbortException))
+ if ((!(e is TargetInvocationException)
+ || (!(e.InnerException is SelfDeleteException)
+ && !(e.InnerException is ScriptDeleteException)
+ && !(e.InnerException is ScriptCoopStopException)))
+ && !(e is ThreadAbortException))
{
try
{
@@ -846,6 +892,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
if (part != null)
part.Inventory.RemoveInventoryItem(ItemID);
}
+ else if ((e is TargetInvocationException) && (e.InnerException is ScriptCoopStopException))
+ {
+ m_log.DebugFormat(
+ "[SCRIPT INSTANCE]: Script {0}.{1} in event {2}, state {3} stopped co-operatively.",
+ PrimName, ScriptName, data.EventName, State);
+ }
}
}
}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
index cb7291a..6dd6c17 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiInventoryTests.cs
@@ -41,6 +41,7 @@ using OpenSim.Region.OptionalModules.World.NPC;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api;
+using OpenSim.Region.ScriptEngine.Shared.Instance;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
@@ -93,7 +94,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
TaskInventoryHelpers.AddSceneObject(m_scene, so1.RootPart, inventoryItemName, itemId, userId);
LSL_Api api = new LSL_Api();
- api.Initialize(m_engine, so1.RootPart, null);
+ api.Initialize(m_engine, so1.RootPart, null, null);
// Create a second object
SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, userId, "so2", 0x100);
@@ -126,7 +127,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneObjectGroup so1 = SceneHelpers.CreateSceneObject(1, user1Id, "so1", 0x10);
m_scene.AddSceneObject(so1);
LSL_Api api = new LSL_Api();
- api.Initialize(m_engine, so1.RootPart, null);
+ api.Initialize(m_engine, so1.RootPart, null, null);
// Create an object embedded inside the first
UUID itemId = TestHelpers.ParseTail(0x20);
@@ -136,7 +137,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneObjectGroup so2 = SceneHelpers.CreateSceneObject(1, user2Id, "so2", 0x100);
m_scene.AddSceneObject(so2);
LSL_Api api2 = new LSL_Api();
- api2.Initialize(m_engine, so2.RootPart, null);
+ api2.Initialize(m_engine, so2.RootPart, null, null);
// *** Firstly, we test where llAllowInventoryDrop() has not been called. ***
api.llGiveInventory(so2.UUID.ToString(), inventoryItemName);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
index d9b17d7..5b57bbe 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
@@ -41,6 +41,7 @@ using OpenSim.Region.OptionalModules.World.NPC;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api;
+using OpenSim.Region.ScriptEngine.Shared.Instance;
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
@@ -104,7 +105,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(grp2);
LSL_Api apiGrp1 = new LSL_Api();
- apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item);
+ apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item, null);
apiGrp1.llCreateLink(grp2.UUID.ToString(), ScriptBaseClass.TRUE);
@@ -131,7 +132,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
LSL_Api apiGrp1 = new LSL_Api();
- apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item);
+ apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item, null);
apiGrp1.llBreakLink(2);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs
index 98017d8..60de5cb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiListTests.cs
@@ -34,6 +34,7 @@ using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.Framework.Scenes;
using Nini.Config;
using OpenSim.Region.ScriptEngine.Shared.Api;
+using OpenSim.Region.ScriptEngine.Shared.Instance;
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
using OpenMetaverse;
using OpenSim.Tests.Common.Mock;
@@ -67,7 +68,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
engine.AddRegion(scene);
m_lslApi = new LSL_Api();
- m_lslApi.Initialize(engine, part, null);
+ m_lslApi.Initialize(engine, part, null, null);
}
[Test]
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
index c41d1e7..e97ae06 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
@@ -33,6 +33,7 @@ using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.Framework.Scenes;
using Nini.Config;
using OpenSim.Region.ScriptEngine.Shared.Api;
+using OpenSim.Region.ScriptEngine.Shared.Instance;
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
using OpenMetaverse;
using System;
@@ -66,7 +67,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
engine.AddRegion(scene);
m_lslApi = new LSL_Api();
- m_lslApi.Initialize(engine, part, null);
+ m_lslApi.Initialize(engine, part, null, null);
}
[Test]
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
index 1381d2b..c88bad5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
@@ -41,6 +41,7 @@ using OpenSim.Region.OptionalModules.World.NPC;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api;
+using OpenSim.Region.ScriptEngine.Shared.Instance;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
@@ -93,7 +94,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(m_engine, part, null);
+ osslApi.Initialize(m_engine, part, null, null);
string notecardName = "appearanceNc";
@@ -134,7 +135,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(m_engine, part, null);
+ osslApi.Initialize(m_engine, part, null, null);
string notecardName = "appearanceNc";
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
index 5ed1f3d..b2803a1 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
@@ -41,6 +41,7 @@ using OpenSim.Region.CoreModules.Framework.InventoryAccess;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api;
+using OpenSim.Region.ScriptEngine.Shared.Instance;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
@@ -98,9 +99,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);
- new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem);
+ new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem);
+ osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
// SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID);
@@ -144,9 +145,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);
- new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem);
+ new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem);
+ osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
// Create an object embedded inside the first
TaskInventoryHelpers.AddNotecard(
@@ -192,12 +193,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);
- new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem);
+ new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem);
+ osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem, null);
// Create an object embedded inside the first
- TaskInventoryHelpers.AddSceneObject(m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID);
+ TaskInventoryHelpers.AddSceneObject(
+ m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID);
ScenePresence sp2 = SceneHelpers.AddScenePresence(m_scene, ua2);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
index d6c82f1..1f8a6e5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
@@ -42,6 +42,7 @@ using OpenSim.Region.OptionalModules.World.NPC;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.ScriptEngine.Shared;
using OpenSim.Region.ScriptEngine.Shared.Api;
+using OpenSim.Region.ScriptEngine.Shared.Instance;
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
@@ -99,7 +100,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(m_engine, part, null);
+ osslApi.Initialize(m_engine, part, null, null);
string notecardName = "appearanceNc";
osslApi.osOwnerSaveAppearance(notecardName);
@@ -125,7 +126,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(m_engine, so.RootPart, null);
+ osslApi.Initialize(m_engine, so.RootPart, null, null);
bool gotExpectedException = false;
try
@@ -160,7 +161,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(m_engine, part, null);
+ osslApi.Initialize(m_engine, part, null, null);
string notecardName = "appearanceNc";
osslApi.osOwnerSaveAppearance(notecardName);
@@ -194,7 +195,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(m_engine, part, null);
+ osslApi.Initialize(m_engine, part, null, null);
osslApi.osOwnerSaveAppearance(firstAppearanceNcName);
@@ -232,7 +233,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(m_engine, part, null);
+ osslApi.Initialize(m_engine, part, null, null);
osslApi.osOwnerSaveAppearance(firstAppearanceNcName);
@@ -284,10 +285,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(otherSo);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(m_engine, part, null);
+ osslApi.Initialize(m_engine, part, null, null);
OSSL_Api otherOsslApi = new OSSL_Api();
- otherOsslApi.Initialize(m_engine, otherPart, null);
+ otherOsslApi.Initialize(m_engine, otherPart, null, null);
string notecardName = "appearanceNc";
osslApi.osOwnerSaveAppearance(notecardName);
@@ -331,7 +332,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_scene.AddSceneObject(so);
OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(m_engine, part, null);
+ osslApi.Initialize(m_engine, part, null, null);
string notecardName = "appearanceNc";
osslApi.osOwnerSaveAppearance(notecardName);
--
cgit v1.1