From 74256c0cc47870f6057b64ce117479af79f02ab0 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 18 Jan 2013 22:57:09 +0000 Subject: Restore previous client AO behaviour by not allowing them to remove the default animation but continue to allow scripts to do so. This keeps the fix from http://opensimulator.org/mantis/view.php?id=6327 and fixes the behaviour regression in http://opensimulator.org/mantis/view.php?id=6483 Animations may still exhibit different behaviour if both scripts and clients are adjusting animations. A change in the behaviour of client AO to not remove all animations may be a better long term approach. --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 2 +- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index d47fd6b..a2f1ff2 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -3364,7 +3364,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (animID == UUID.Zero) presence.Animator.RemoveAnimation(anim); else - presence.Animator.RemoveAnimation(animID); + presence.Animator.RemoveAnimation(animID, true); } } } diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 25635ff..5c0ff1c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -986,7 +986,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (animID == UUID.Zero) target.Animator.RemoveAnimation(animation); else - target.Animator.RemoveAnimation(animID); + target.Animator.RemoveAnimation(animID, true); } } } -- cgit v1.1 From 4f70e423df97f3fd52f4a36ac296f696f46b7d34 Mon Sep 17 00:00:00 2001 From: Talun Date: Fri, 18 Jan 2013 19:16:21 +0000 Subject: Mantis 6507 keys returned by llGetAgentList incorrect for llList2Key The type of the keys returned by llGetAgentList corrected to LSL_Key --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index a2f1ff2..50597b7 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -5793,13 +5793,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (parcelOwned && land.LandData.OwnerID == id || parcel && land.LandData.GlobalID == id) { - result.Add(ssp.UUID.ToString()); + result.Add(new LSL_Key(ssp.UUID.ToString())); } } } else { - result.Add(ssp.UUID.ToString()); + result.Add(new LSL_Key(ssp.UUID.ToString())); } } // Maximum of 100 results -- cgit v1.1 From 27e2ec177a7e44e5456c7f18c1256b79a9655151 Mon Sep 17 00:00:00 2001 From: Talun Date: Mon, 14 Jan 2013 18:17:33 +0000 Subject: New constants for llGetObjectDetails New constants for llGetObjectDetails OBJECT_CHARACTER_TIME, OBJECT_ROOT, OBJECT_ATTACHED_POINT, OBJECT_PATHFINDING_TYPE, OBJECT_PHYSICS, OBJECT_PHANTOM and OBJECT_TEMP_ON_REZ also Pathfining constants, 3 of which are used by llGetObjectDetails --- .../Shared/Api/Implementation/LSL_Api.cs | 75 ++++++++++++++++++++++ .../Shared/Api/Runtime/LSL_Constants.cs | 17 +++++ 2 files changed, 92 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Shared') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 50597b7..db5add1 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -10590,6 +10590,35 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api case ScriptBaseClass.OBJECT_PHYSICS_COST: ret.Add(new LSL_Float(0)); break; + case ScriptBaseClass.OBJECT_CHARACTER_TIME: // Pathfinding + ret.Add(new LSL_Float(0)); + break; + case ScriptBaseClass.OBJECT_ROOT: + SceneObjectPart p = av.ParentPart; + if (p != null) + { + ret.Add(new LSL_String(p.ParentGroup.RootPart.UUID.ToString())); + } + else + { + ret.Add(new LSL_String(id)); + } + break; + case ScriptBaseClass.OBJECT_ATTACHED_POINT: + ret.Add(new LSL_Integer(0)); + break; + case ScriptBaseClass.OBJECT_PATHFINDING_TYPE: // Pathfinding + ret.Add(new LSL_Integer(ScriptBaseClass.OPT_AVATAR)); + break; + case ScriptBaseClass.OBJECT_PHYSICS: + ret.Add(new LSL_Integer(0)); + break; + case ScriptBaseClass.OBJECT_PHANTOM: + ret.Add(new LSL_Integer(0)); + break; + case ScriptBaseClass.OBJECT_TEMP_ON_REZ: + ret.Add(new LSL_Integer(0)); + break; default: // Invalid or unhandled constant. ret.Add(new LSL_Integer(ScriptBaseClass.OBJECT_UNKNOWN_DETAIL)); @@ -10685,6 +10714,52 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // The value returned in SL for normal prims looks like the prim count ret.Add(new LSL_Float(0)); break; + case ScriptBaseClass.OBJECT_CHARACTER_TIME: // Pathfinding + ret.Add(new LSL_Float(0)); + break; + case ScriptBaseClass.OBJECT_ROOT: + ret.Add(new LSL_String(obj.ParentGroup.RootPart.UUID.ToString())); + break; + case ScriptBaseClass.OBJECT_ATTACHED_POINT: + ret.Add(new LSL_Integer(obj.ParentGroup.AttachmentPoint)); + break; + case ScriptBaseClass.OBJECT_PATHFINDING_TYPE: + byte pcode = obj.Shape.PCode; + if (obj.ParentGroup.AttachmentPoint != 0 + || pcode == (byte)PCode.Grass + || pcode == (byte)PCode.Tree + || pcode == (byte)PCode.NewTree) + { + ret.Add(new LSL_Integer(ScriptBaseClass.OPT_OTHER)); + } + else + { + ret.Add(new LSL_Integer(ScriptBaseClass.OPT_LEGACY_LINKSET)); + } + break; + case ScriptBaseClass.OBJECT_PHYSICS: + if (obj.ParentGroup.AttachmentPoint != 0) + { + ret.Add(new LSL_Integer(0)); // Always false if attached + } + else + { + ret.Add(new LSL_Integer(obj.ParentGroup.UsesPhysics ? 1 : 0)); + } + break; + case ScriptBaseClass.OBJECT_PHANTOM: + if (obj.ParentGroup.AttachmentPoint != 0) + { + ret.Add(new LSL_Integer(0)); // Always false if attached + } + else + { + ret.Add(new LSL_Integer(obj.ParentGroup.IsPhantom ? 1 : 0)); + } + break; + case ScriptBaseClass.OBJECT_TEMP_ON_REZ: + ret.Add(new LSL_Integer(obj.ParentGroup.IsTemporary ? 1 : 0)); + break; default: // Invalid or unhandled constant. ret.Add(new LSL_Integer(ScriptBaseClass.OBJECT_UNKNOWN_DETAIL)); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs index 880841b..9bf1a64 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs @@ -556,6 +556,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase public const int OBJECT_SERVER_COST = 14; public const int OBJECT_STREAMING_COST = 15; public const int OBJECT_PHYSICS_COST = 16; + public const int OBJECT_CHARACTER_TIME = 17; + public const int OBJECT_ROOT = 18; + public const int OBJECT_ATTACHED_POINT = 19; + public const int OBJECT_PATHFINDING_TYPE = 20; + public const int OBJECT_PHYSICS = 21; + public const int OBJECT_PHANTOM = 22; + public const int OBJECT_TEMP_ON_REZ = 23; + + // Pathfinding types + public const int OPT_OTHER = -1; + public const int OPT_LEGACY_LINKSET = 0; + public const int OPT_AVATAR = 1; + public const int OPT_CHARACTER = 2; + public const int OPT_WALKABLE = 3; + public const int OPT_STATIC_OBSTACLE = 4; + public const int OPT_MATERIAL_VOLUME = 5; + public const int OPT_EXCLUSION_VOLUME = 6; // for llGetAgentList public const int AGENT_LIST_PARCEL = 1; -- cgit v1.1 From 95c53ecae708c8f915e02c4f872c931efdd6c29a Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Mon, 21 Jan 2013 15:55:54 -0800 Subject: Have SOP and LSL_Api call the proper GetCenterOfMass and GetGeometricCenter routines on the physics engine. Won't make a difference for any existing scripts since ODE always returned Vector3.Zero. --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Shared') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index db5add1..507c399 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -4923,7 +4923,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api public LSL_Vector llGetCenterOfMass() { m_host.AddScriptLPS(1); - Vector3 center = m_host.GetGeometricCenter(); + Vector3 center = m_host.GetCenterOfMass(); return new LSL_Vector(center.X,center.Y,center.Z); } -- cgit v1.1 From 6a2b673fca6fcff4e358cf4ef6bd773f8a0488ba Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 23 Jan 2013 18:58:29 +0100 Subject: Remove the return value from llGiveMoney and add llTransferLindenDollars. Also make llGiveMoney async so the script thread is not held up waiting for comms to an external server. --- .../Shared/Api/Implementation/LSL_Api.cs | 135 ++++++++++++++++----- .../ScriptEngine/Shared/Api/Interface/ILSL_Api.cs | 3 +- .../ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs | 9 +- 3 files changed, 114 insertions(+), 33 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 507c399..632b73f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -2738,42 +2738,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return src.ToLower(); } - public LSL_Integer llGiveMoney(string destination, int amount) + public void llGiveMoney(string destination, int amount) { - m_host.AddScriptLPS(1); - - if (m_item.PermsGranter == UUID.Zero) - return 0; - - if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0) + Util.FireAndForget(x => { - LSLError("No permissions to give money"); - return 0; - } + m_host.AddScriptLPS(1); - UUID toID = new UUID(); + if (m_item.PermsGranter == UUID.Zero) + return; - if (!UUID.TryParse(destination, out toID)) - { - LSLError("Bad key in llGiveMoney"); - return 0; - } + if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0) + { + LSLError("No permissions to give money"); + return; + } - IMoneyModule money = World.RequestModuleInterface(); + UUID toID = new UUID(); - if (money == null) - { - NotImplemented("llGiveMoney"); - return 0; - } + if (!UUID.TryParse(destination, out toID)) + { + LSLError("Bad key in llGiveMoney"); + return; + } - bool result = money.ObjectGiveMoney( - m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount); + IMoneyModule money = World.RequestModuleInterface(); - if (result) - return 1; + if (money == null) + { + NotImplemented("llGiveMoney"); + return; + } - return 0; + money.ObjectGiveMoney( + m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount); + }); } public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset) @@ -6839,7 +6837,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); - if (xmlrpcMod.IsEnabled()) + if (xmlrpcMod != null && xmlrpcMod.IsEnabled()) { UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_host.LocalId, m_item.ItemID, UUID.Zero); IXmlRpcRouter xmlRpcRouter = m_ScriptEngine.World.RequestModuleInterface(); @@ -6871,6 +6869,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); ScriptSleep(3000); + if (xmlrpcMod == null) + return ""; return (xmlrpcMod.SendRemoteData(m_host.LocalId, m_item.ItemID, channel, dest, idata, sdata)).ToString(); } @@ -6878,7 +6878,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); - xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); + if (xmlrpcMod != null) + xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); ScriptSleep(3000); } @@ -6893,7 +6894,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface(); - xmlrpcMod.CloseXMLRPCChannel((UUID)channel); + if (xmlrpcMod != null) + xmlrpcMod.CloseXMLRPCChannel((UUID)channel); ScriptSleep(1000); } @@ -11554,6 +11556,79 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api NotImplemented("llGodLikeRezObject"); } + public LSL_String llTransferLindenDollars(string destination, int amount) + { + UUID txn = UUID.Random(); + + Util.FireAndForget(delegate(object x) + { + int replycode = 0; + string replydata = destination + "," + amount.ToString(); + + try + { + TaskInventoryItem item = m_item; + if (item == null) + { + replydata = "SERVICE_ERROR"; + return; + } + + m_host.AddScriptLPS(1); + + if (item.PermsGranter == UUID.Zero) + { + replydata = "MISSING_PERMISSION_DEBIT"; + return; + } + + if ((item.PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0) + { + replydata = "MISSING_PERMISSION_DEBIT"; + return; + } + + UUID toID = new UUID(); + + if (!UUID.TryParse(destination, out toID)) + { + replydata = "INVALID_AGENT"; + return; + } + + IMoneyModule money = World.RequestModuleInterface(); + + if (money == null) + { + replydata = "TRANSFERS_DISABLED"; + return; + } + + bool result = money.ObjectGiveMoney( + m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount); + + if (result) + { + replycode = 1; + return; + } + + replydata = "LINDENDOLLAR_INSUFFICIENTFUNDS"; + } + finally + { + m_ScriptEngine.PostScriptEvent(m_item.ItemID, new EventParams( + "transaction_result", new Object[] { + new LSL_String(txn.ToString()), + new LSL_Integer(replycode), + new LSL_String(replydata) }, + new DetectParams[0])); + } + }); + + return txn.ToString(); + } + #endregion } diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs index 98f8be7..4ac179a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs @@ -207,7 +207,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces LSL_Float llGetWallclock(); void llGiveInventory(string destination, string inventory); void llGiveInventoryList(string destination, string category, LSL_List inventory); - LSL_Integer llGiveMoney(string destination, int amount); + void llGiveMoney(string destination, int amount); + LSL_String llTransferLindenDollars(string destination, int amount); void llGodLikeRezObject(string inventory, LSL_Vector pos); LSL_Float llGround(LSL_Vector offset); LSL_Vector llGroundContour(LSL_Vector offset); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs index 36803a4..c7a7cf6 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs @@ -869,9 +869,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase m_LSL_Functions.llGiveInventoryList(destination, category, inventory); } - public LSL_Integer llGiveMoney(string destination, int amount) + public void llGiveMoney(string destination, int amount) { - return m_LSL_Functions.llGiveMoney(destination, amount); + m_LSL_Functions.llGiveMoney(destination, amount); + } + + public LSL_String llTransferLindenDollars(string destination, int amount) + { + return m_LSL_Functions.llTransferLindenDollars(destination, amount); } public void llGodLikeRezObject(string inventory, LSL_Vector pos) -- cgit v1.1 From c1795ed399c187ba739bc271c6837e26b9bfdf3d Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 23 Jan 2013 21:03:24 +0000 Subject: Add the Avination physics raycast glue so Core Physics can implement raycast --- .../Shared/Api/Implementation/LSL_Api.cs | 90 ++++++++++++++++++---- 1 file changed, 77 insertions(+), 13 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 632b73f..3a7e1c7 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -11340,25 +11340,89 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api bool checkPhysical = !((rejectTypes & ScriptBaseClass.RC_REJECT_PHYSICAL) == ScriptBaseClass.RC_REJECT_PHYSICAL); - if (checkTerrain) + if (World.SupportsRayCastFiltered()) { - ContactResult? groundContact = GroundIntersection(rayStart, rayEnd); - if (groundContact != null) - results.Add((ContactResult)groundContact); - } + if (dist == 0) + return list; + + RayFilterFlags rayfilter = RayFilterFlags.ClosestAndBackCull; + if (checkTerrain) + rayfilter |= RayFilterFlags.land; +// if (checkAgents) +// rayfilter |= RayFilterFlags.agent; + if (checkPhysical) + rayfilter |= RayFilterFlags.physical; + if (checkNonPhysical) + rayfilter |= RayFilterFlags.nonphysical; + if (detectPhantom) + rayfilter |= RayFilterFlags.LSLPhanton; + + Vector3 direction = dir * ( 1/dist); + + if(rayfilter == 0) + { + list.Add(new LSL_Integer(0)); + return list; + } + + // get some more contacts to sort ??? + int physcount = 4 * count; + if (physcount > 20) + physcount = 20; + + object physresults; + physresults = World.RayCastFiltered(rayStart, direction, dist, physcount, rayfilter); + + if (physresults == null) + { + list.Add(new LSL_Integer(-3)); // timeout error + return list; + } + + results = (List)physresults; - if (checkAgents) + // for now physics doesn't detect sitted avatars so do it outside physics + if (checkAgents) + { + ContactResult[] agentHits = AvatarIntersection(rayStart, rayEnd); + foreach (ContactResult r in agentHits) + results.Add(r); + } + + // TODO: Replace this with a better solution. ObjectIntersection can only + // detect nonphysical phantoms. They are detected by virtue of being + // nonphysical (e.g. no PhysActor) so will not conflict with detecting + // physicsl phantoms as done by the physics scene + // We don't want anything else but phantoms here. + if (detectPhantom) + { + ContactResult[] objectHits = ObjectIntersection(rayStart, rayEnd, false, false, true); + foreach (ContactResult r in objectHits) + results.Add(r); + } + } + else { - ContactResult[] agentHits = AvatarIntersection(rayStart, rayEnd); - foreach (ContactResult r in agentHits) - results.Add(r); + if (checkAgents) + { + ContactResult[] agentHits = AvatarIntersection(rayStart, rayEnd); + foreach (ContactResult r in agentHits) + results.Add(r); + } + + if (checkPhysical || checkNonPhysical || detectPhantom) + { + ContactResult[] objectHits = ObjectIntersection(rayStart, rayEnd, checkPhysical, checkNonPhysical, detectPhantom); + foreach (ContactResult r in objectHits) + results.Add(r); + } } - if (checkPhysical || checkNonPhysical || detectPhantom) + if (checkTerrain) { - ContactResult[] objectHits = ObjectIntersection(rayStart, rayEnd, checkPhysical, checkNonPhysical, detectPhantom); - foreach (ContactResult r in objectHits) - results.Add(r); + ContactResult? groundContact = GroundIntersection(rayStart, rayEnd); + if (groundContact != null) + results.Add((ContactResult)groundContact); } results.Sort(delegate(ContactResult a, ContactResult b) -- cgit v1.1