From 4f25b73b572e458a3e98614fc5694286e5e3fb92 Mon Sep 17 00:00:00 2001 From: BlueWall Date: Sat, 25 Sep 2010 16:22:18 -0400 Subject: Add configurable path to script engine assemblies Adding ability to place script engine assemblies outside the codebase directories. Uses new [XEngine] option: ScriptEnginesPath = "path_to_assemblies" Signed-off-by: Melanie --- OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs | 7 ++++--- OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs | 5 +++-- 2 files changed, 7 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared') diff --git a/OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs b/OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs index ade1924..130e197 100644 --- a/OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs +++ b/OpenSim/Region/ScriptEngine/Shared/AssemblyResolver.cs @@ -32,7 +32,7 @@ using System.Reflection; namespace OpenSim.Region.ScriptEngine.Shared { [Serializable] - public class AssemblyResolver + public class AssemblyResolver : MarshalByRefObject { public static Assembly OnAssemblyResolve(object sender, ResolveEventArgs args) @@ -42,9 +42,10 @@ namespace OpenSim.Region.ScriptEngine.Shared AppDomain myDomain = (AppDomain)sender; string dirName = myDomain.FriendlyName; + string ScriptEnginesPath = myDomain.SetupInformation.PrivateBinPath; - string[] pathList = new string[] {"bin", "ScriptEngines", - Path.Combine("ScriptEngines", dirName)}; + string[] pathList = new string[] {"bin", ScriptEnginesPath, + Path.Combine(ScriptEnginesPath, dirName)}; string assemblyName = args.Name; if (assemblyName.IndexOf(",") != -1) diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs index cd8c67e..49d6abe 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs @@ -72,7 +72,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools private Dictionary LanguageMapping = new Dictionary(StringComparer.CurrentCultureIgnoreCase); private string FilePrefix; - private string ScriptEnginesPath = "ScriptEngines"; + private string ScriptEnginesPath = null; // mapping between LSL and C# line/column numbers private ICodeConverter LSL_Converter; @@ -95,7 +95,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools public Compiler(IScriptEngine scriptEngine) { - m_scriptEngine = scriptEngine; + m_scriptEngine = scriptEngine;; + ScriptEnginesPath = scriptEngine.ScriptEnginePath; ReadConfig(); } -- cgit v1.1