From 134f86e8d5c414409631b25b8c6f0ee45fbd8631 Mon Sep 17 00:00:00 2001
From: David Walter Seikel
Date: Thu, 3 Nov 2016 21:44:39 +1000
Subject: Initial update to OpenSim 0.8.2.1 source code.
---
.../Shared/Tests/LSL_ApiAvatarTests.cs | 158 +++++++++++++++++++++
1 file changed, 158 insertions(+)
create mode 100644 OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiAvatarTests.cs
(limited to 'OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiAvatarTests.cs')
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiAvatarTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiAvatarTests.cs
new file mode 100644
index 0000000..af1da7c
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiAvatarTests.cs
@@ -0,0 +1,158 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Text;
+using log4net;
+using Nini.Config;
+using NUnit.Framework;
+using OpenMetaverse;
+using OpenMetaverse.Assets;
+using OpenMetaverse.StructuredData;
+using OpenSim.Framework;
+using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
+using OpenSim.Region.OptionalModules.World.NPC;
+using OpenSim.Region.Framework.Scenes;
+using OpenSim.Region.ScriptEngine.Shared;
+using OpenSim.Region.ScriptEngine.Shared.Api;
+using OpenSim.Region.ScriptEngine.Shared.Instance;
+using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
+using OpenSim.Services.Interfaces;
+using OpenSim.Tests.Common;
+using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
+using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
+
+namespace OpenSim.Region.ScriptEngine.Shared.Tests
+{
+ ///
+ /// Tests relating directly to avatars
+ ///
+ [TestFixture]
+ public class LSL_ApiAvatarTests : OpenSimTestCase
+ {
+ protected Scene m_scene;
+ protected XEngine.XEngine m_engine;
+
+ [SetUp]
+ public override void SetUp()
+ {
+ base.SetUp();
+
+ IConfigSource initConfigSource = new IniConfigSource();
+ IConfig config = initConfigSource.AddConfig("XEngine");
+ config.Set("Enabled", "true");
+
+ m_scene = new SceneHelpers().SetupScene();
+ SceneHelpers.SetupSceneModules(m_scene, initConfigSource);
+
+ m_engine = new XEngine.XEngine();
+ m_engine.Initialise(initConfigSource);
+ m_engine.AddRegion(m_scene);
+ }
+
+ ///
+ /// Test llSetLinkPrimtiveParams for agents.
+ ///
+ ///
+ /// Also testing entity updates here as well. Possibly that's putting 2 different concerns into one test and
+ /// this should be separated.
+ ///
+ [Test]
+ public void TestllSetLinkPrimitiveParamsForAgent()
+ {
+ TestHelpers.InMethod();
+// TestHelpers.EnableLogging();
+
+ UUID userId = TestHelpers.ParseTail(0x1);
+
+ SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
+ part.RotationOffset = new Quaternion(0.7071068f, 0, 0, 0.7071068f);
+
+ LSL_Api apiGrp1 = new LSL_Api();
+ apiGrp1.Initialize(m_engine, part, null);
+
+ ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
+
+ // sp has to be less than 10 meters away from 0, 0, 0 (default part position)
+ Vector3 startPos = new Vector3(3, 2, 1);
+ sp.AbsolutePosition = startPos;
+
+ sp.HandleAgentRequestSit(sp.ControllingClient, sp.UUID, part.UUID, Vector3.Zero);
+
+ int entityUpdates = 0;
+ ((TestClient)sp.ControllingClient).OnReceivedEntityUpdate += (entity, flags) => { if (entity is ScenePresence) { entityUpdates++; }};
+
+ // Test position
+ {
+ Vector3 newPos = new Vector3(1, 2, 3);
+ apiGrp1.llSetLinkPrimitiveParams(2, new LSL_Types.list(ScriptBaseClass.PRIM_POSITION, newPos));
+
+ Assert.That(sp.OffsetPosition, Is.EqualTo(newPos));
+
+ m_scene.Update(1);
+ Assert.That(entityUpdates, Is.EqualTo(1));
+ }
+
+ // Test small reposition
+ {
+ Vector3 newPos = new Vector3(1.001f, 2, 3);
+ apiGrp1.llSetLinkPrimitiveParams(2, new LSL_Types.list(ScriptBaseClass.PRIM_POSITION, newPos));
+
+ Assert.That(sp.OffsetPosition, Is.EqualTo(newPos));
+
+ m_scene.Update(1);
+ Assert.That(entityUpdates, Is.EqualTo(2));
+ }
+
+ // Test world rotation
+ {
+ Quaternion newRot = new Quaternion(0, 0.7071068f, 0, 0.7071068f);
+ apiGrp1.llSetLinkPrimitiveParams(2, new LSL_Types.list(ScriptBaseClass.PRIM_ROTATION, newRot));
+
+ Assert.That(
+ sp.Rotation, new QuaternionToleranceConstraint(part.GetWorldRotation() * newRot, 0.000001));
+
+ m_scene.Update(1);
+ Assert.That(entityUpdates, Is.EqualTo(3));
+ }
+
+ // Test local rotation
+ {
+ Quaternion newRot = new Quaternion(0, 0.7071068f, 0, 0.7071068f);
+ apiGrp1.llSetLinkPrimitiveParams(2, new LSL_Types.list(ScriptBaseClass.PRIM_ROT_LOCAL, newRot));
+
+ Assert.That(
+ sp.Rotation, new QuaternionToleranceConstraint(newRot, 0.000001));
+
+ m_scene.Update(1);
+ Assert.That(entityUpdates, Is.EqualTo(4));
+ }
+ }
+ }
+}
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