From 00b23e51aecab7902f0fe0a0b138698ad28caea2 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 11 Oct 2014 00:14:35 +0100 Subject: Change name of just added OSSL osForceSit() to osForceOtherSit() This is somewhat more in keeping with something like osForceAttachToOtherAvatarFromInventory() and potentially allows a separate osForceSit() command with High threat rather than VeryHigh that only sits the owner and can be enabled without enabling sit of other avatars. --- OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Runtime') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index da88cc4..352a35d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs @@ -920,13 +920,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase m_OSSL_Functions.osCauseHealing(avatar, healing); } - public void osForceSit(string avatar) + public void osForceOtherSit(string avatar) { - m_OSSL_Functions.osForceSit(avatar); + m_OSSL_Functions.osForceOtherSit(avatar); } - public void osForceSit(string avatar, string target) + + public void osForceOtherSit(string avatar, string target) { - m_OSSL_Functions.osForceSit(avatar, target); + m_OSSL_Functions.osForceOtherSit(avatar, target); } public LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules) -- cgit v1.1