From 807bb85ac28af3ee6352bdf27db3aaeaf016265e Mon Sep 17 00:00:00 2001 From: Melanie Date: Thu, 29 Mar 2012 14:45:56 +0200 Subject: Allow llTeleportAgent to work in attachments --- .../Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 4d7c40e..1a21e1c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -4680,12 +4680,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // agent must not be a god if (presence.GodLevel >= 200) return; + if (simname == String.Empty) + simname = World.RegionInfo.RegionName; + // agent must be over the owners land if (m_host.OwnerID == World.LandChannel.GetLandObject( presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID) { World.RequestTeleportLocation(presence.ControllingClient, simname, new Vector3((float)pos.x, (float)pos.y, (float)pos.z), new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z), (uint)TeleportFlags.ViaLocation); } + else // or must be wearing the prim + { + if (m_host.ParentGroup.AttachmentPoint != 0 && m_host.OwnerID == presence.UUID) + { + World.RequestTeleportLocation(presence.ControllingClient, simname, new Vector3((float)pos.x, (float)pos.y, (float)pos.z), new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z), (uint)TeleportFlags.ViaLocation); + } + } } } } -- cgit v1.1