From 76e0afe83f012e451a66a145c50e79c1bd047f37 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Fri, 12 Aug 2011 02:46:44 +0100
Subject: tidy up some OSSL NPC parameter names
---
.../Shared/Api/Implementation/OSSL_Api.cs | 42 +++++++++++-----------
1 file changed, 21 insertions(+), 21 deletions(-)
(limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation')
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 2e28907..d791885 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2127,7 +2127,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return retVal;
}
- public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, LSL_Key cloneFrom)
+ public LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard)
{
CheckThreatLevel(ThreatLevel.High, "osNpcCreate");
@@ -2136,17 +2136,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
AvatarAppearance appearance = null;
- UUID cloneId;
- if (UUID.TryParse(cloneFrom, out cloneId))
+ UUID id;
+ if (UUID.TryParse(notecard, out id))
{
- ScenePresence clonePresence = World.GetScenePresence(new UUID(cloneFrom.m_string));
+ ScenePresence clonePresence = World.GetScenePresence(id);
if (clonePresence != null)
appearance = clonePresence.Appearance;
}
if (appearance == null)
{
- string appearanceSerialized = LoadNotecard(cloneFrom.m_string);
+ string appearanceSerialized = LoadNotecard(notecard);
if (appearanceSerialized != null)
{
@@ -2175,9 +2175,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
/// Save the current appearance of the NPC permanently to the named notecard.
///
///
- /// The name of the notecard to which to save the appearance.
+ /// The name of the notecard to which to save the appearance.
/// The asset ID of the notecard saved.
- public LSL_Key osNpcSaveAppearance(LSL_Key npc, string notecardName)
+ public LSL_Key osNpcSaveAppearance(LSL_Key npc, string notecard)
{
CheckThreatLevel(ThreatLevel.High, "osNpcSaveAppearance");
@@ -2192,13 +2192,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!npcModule.IsNPC(npcId, m_host.ParentGroup.Scene))
return new LSL_Key(UUID.Zero.ToString());
- return SaveAppearanceToNotecard(npcId, notecardName);
+ return SaveAppearanceToNotecard(npcId, notecard);
}
return new LSL_Key(UUID.Zero.ToString());
}
- public void osNpcLoadAppearance(LSL_Key npc, string notecardNameOrUuid)
+ public void osNpcLoadAppearance(LSL_Key npc, string notecard)
{
CheckThreatLevel(ThreatLevel.High, "osNpcLoadAppearance");
@@ -2210,7 +2210,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!UUID.TryParse(npc.m_string, out npcId))
return;
- string appearanceSerialized = LoadNotecard(notecardNameOrUuid);
+ string appearanceSerialized = LoadNotecard(notecard);
OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(appearanceSerialized);
// OSD a = OSDParser.DeserializeLLSDXml(appearanceSerialized);
// Console.WriteLine("appearanceSerialized {0}", appearanceSerialized);
@@ -2356,23 +2356,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
///
/// Save the current appearance of the script owner permanently to the named notecard.
///
- /// The name of the notecard to which to save the appearance.
+ /// The name of the notecard to which to save the appearance.
/// The asset ID of the notecard saved.
- public LSL_Key osOwnerSaveAppearance(string notecardName)
+ public LSL_Key osOwnerSaveAppearance(string notecard)
{
CheckThreatLevel(ThreatLevel.High, "osOwnerSaveAppearance");
- return SaveAppearanceToNotecard(m_host.OwnerID, notecardName);
+ return SaveAppearanceToNotecard(m_host.OwnerID, notecard);
}
- public LSL_Key osAgentSaveAppearance(LSL_Key avatarId, string notecardName)
+ public LSL_Key osAgentSaveAppearance(LSL_Key avatarId, string notecard)
{
CheckThreatLevel(ThreatLevel.VeryHigh, "osAgentSaveAppearance");
- return SaveAppearanceToNotecard(avatarId, notecardName);
+ return SaveAppearanceToNotecard(avatarId, notecard);
}
- protected LSL_Key SaveAppearanceToNotecard(ScenePresence sp, string notecardName)
+ protected LSL_Key SaveAppearanceToNotecard(ScenePresence sp, string notecard)
{
IAvatarFactory appearanceModule = World.RequestModuleInterface();
@@ -2382,7 +2382,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
OSDMap appearancePacked = sp.Appearance.Pack();
TaskInventoryItem item
- = SaveNotecard(notecardName, "Avatar Appearance", Util.GetFormattedXml(appearancePacked as OSD), true);
+ = SaveNotecard(notecard, "Avatar Appearance", Util.GetFormattedXml(appearancePacked as OSD), true);
return new LSL_Key(item.AssetID.ToString());
}
@@ -2392,23 +2392,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
}
- protected LSL_Key SaveAppearanceToNotecard(UUID avatarId, string notecardName)
+ protected LSL_Key SaveAppearanceToNotecard(UUID avatarId, string notecard)
{
ScenePresence sp = World.GetScenePresence(avatarId);
if (sp == null || sp.IsChildAgent)
return new LSL_Key(UUID.Zero.ToString());
- return SaveAppearanceToNotecard(sp, notecardName);
+ return SaveAppearanceToNotecard(sp, notecard);
}
- protected LSL_Key SaveAppearanceToNotecard(LSL_Key rawAvatarId, string notecardName)
+ protected LSL_Key SaveAppearanceToNotecard(LSL_Key rawAvatarId, string notecard)
{
UUID avatarId;
if (!UUID.TryParse(rawAvatarId, out avatarId))
return new LSL_Key(UUID.Zero.ToString());
- return SaveAppearanceToNotecard(avatarId, notecardName);
+ return SaveAppearanceToNotecard(avatarId, notecard);
}
///
--
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