From 24a0cc5261f1fd1a1d8779c8fb5e7d7fba98ed68 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 17 Apr 2012 01:25:41 +0100 Subject: refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. This makes it consistent with other parts of OpenSimulator that are treating ESTATE_MANAGER and ESTATE_OWNER as different entities. As per opensim-dev mailing list. --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 2 +- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs | 6 +++--- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 2 +- 3 files changed, 5 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 5581727..36c9d5e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -10887,7 +10887,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api bool isAccount = false; bool isGroup = false; - if (!estate.IsEstateOwner(m_host.OwnerID) || !estate.IsEstateManager(m_host.OwnerID)) + if (!estate.IsEstateOwner(m_host.OwnerID) || !estate.IsEstateManagerOrOwner(m_host.OwnerID)) return 0; UUID id = new UUID(); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs index 77a784d..df20126 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs @@ -449,7 +449,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api LSShoutError("LightShare functions are not enabled."); return 0; } - if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) + if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) { LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); return 0; @@ -477,7 +477,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api LSShoutError("LightShare functions are not enabled."); return; } - if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) + if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) { LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); return; @@ -500,7 +500,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api LSShoutError("LightShare functions are not enabled."); return 0; } - if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) + if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) { LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners."); return 0; diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 2680ad0..fe94b79 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -369,7 +369,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api if (m_FunctionPerms[function].AllowedOwnerClasses.Contains("ESTATE_MANAGER")) { //Only Estate Managers may use the function - if (World.RegionInfo.EstateSettings.IsEstateManager(ownerID) && World.RegionInfo.EstateSettings.EstateOwner != ownerID) + if (World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(ownerID) && World.RegionInfo.EstateSettings.EstateOwner != ownerID) { return; } -- cgit v1.1