From beeec1c46726a266edf5c8260f9cf4e4e6f91c8a Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Fri, 8 Nov 2013 20:53:37 -0800 Subject: varregion: elimination of Constants.RegionSize from all over OpenSimulator. Routines in Util to compute region world coordinates from region coordinates as well as the conversion to and from region handles. These routines have replaced a lot of math scattered throughout the simulator. Should be no functional changes. --- OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index f4d5562..4fb0856 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -450,7 +450,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { m_host.AddScriptLPS(1); - if (x > ((int)Constants.RegionSize - 1) || x < 0 || y > ((int)Constants.RegionSize - 1) || y < 0) + if (x > (World.RegionInfo.RegionSizeX - 1) || x < 0 || y > (World.RegionInfo.RegionSizeY - 1) || y < 0) OSSLError("osSetTerrainHeight: Coordinate out of bounds"); if (World.Permissions.CanTerraformLand(m_host.OwnerID, new Vector3(x, y, 0))) @@ -480,7 +480,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api private LSL_Float GetTerrainHeight(int x, int y) { m_host.AddScriptLPS(1); - if (x > ((int)Constants.RegionSize - 1) || x < 0 || y > ((int)Constants.RegionSize - 1) || y < 0) + if (x > (World.RegionInfo.RegionSizeX - 1) || x < 0 || y > (World.RegionInfo.RegionSizeY - 1) || y < 0) OSSLError("osGetTerrainHeight: Coordinate out of bounds"); return World.Heightmap[x, y]; @@ -814,7 +814,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api private void TeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat, bool relaxRestrictions) { - ulong regionHandle = Util.UIntsToLong(((uint)regionX * (uint)Constants.RegionSize), ((uint)regionY * (uint)Constants.RegionSize)); + // ulong regionHandle = Util.UIntsToLong(((uint)regionX * (uint)Constants.RegionSize), ((uint)regionY * (uint)Constants.RegionSize)); + ulong regionHandle = Util.RegionWorldLocToHandle(Util.RegionToWorldLoc((uint)regionX), Util.RegionToWorldLoc((uint)regionY)); m_host.AddScriptLPS(1); UUID agentId = new UUID(); -- cgit v1.1