From 8a22ac3f94a3b8275d794721e0daca5c58e952a2 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Wed, 23 Jan 2013 23:38:08 +0000
Subject: Pass narrower WaitHandle rather than EventWaitHandle as co-op
termination wait handle to script APIs.
APIs don't need to reference any methods on EventWaitHandle
---
OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
(limited to 'OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs')
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs
index d2323f5..30e99b0 100644
--- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs
+++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs
@@ -46,6 +46,6 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
/// /param>
/// /param>
void Initialize(
- IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, EventWaitHandle coopSleepHandle);
+ IScriptEngine scriptEngine, SceneObjectPart host, TaskInventoryItem item, WaitHandle coopSleepHandle);
}
}
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