From f93fdfa5af0a8dd39f471a97a55209451f7ca7a0 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Wed, 6 Feb 2008 15:30:02 +0000 Subject: * Marking off which uses of catch (Exception e) is legit and which are not, for later removal/replacement. --- OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs | 4 ++-- OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | 6 +++--- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs index 2f985e4..10959c5 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs @@ -318,7 +318,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL { File.Delete(OutFile); } - catch (Exception e) + catch (Exception e) // NOTLEGIT - Should be just catching FileIOException { //m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString()); throw new Exception("Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString()); @@ -335,7 +335,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL Path.Combine("ScriptEngines", srcFileName), Script); } - catch (Exception ex) + catch (Exception ex) // NOTLEGIT - Should be just catching FileIOException { m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception while trying to write script source to file \"" + srcFileName + "\": " + ex.ToString()); } diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index c39d376..b407f8d 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs @@ -105,7 +105,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine // Fire the first start-event m_scriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "state_entry", EventQueueManager.llDetectNull, new object[] { }); } - catch (Exception e) + catch (Exception e) // LEGIT: User Scripting { //m_scriptEngine.Log.Error("[ScriptEngine]: Error compiling script: " + e.ToString()); try @@ -117,7 +117,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine World.SimChat(Helpers.StringToField(text), ChatTypeEnum.Say, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID); } - catch (Exception e2) + catch (Exception e2) // LEGIT: User Scripting { m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Error displaying error in-world: " + e2.ToString()); m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: " + @@ -154,7 +154,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine // Tell AppDomain that we have stopped script m_scriptEngine.m_AppDomainManager.StopScript(ad); } - catch (Exception e) + catch (Exception e) // LEGIT: User Scripting { m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception stopping script localID: " + localID + " LLUID: " + itemID.ToString() + ": " + e.ToString()); -- cgit v1.1