From b8d9737a47696952bedec33dface8f18df47341f Mon Sep 17 00:00:00 2001
From: Sean Dague
Date: Mon, 17 Sep 2007 12:52:03 +0000
Subject: fixing me some line endings
---
.../DotNetEngine/Compiler/LSL/Compiler.cs | 240 +--
.../DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | 4 +-
.../Compiler/Server_API/LSL_BuiltIn_Commands.cs | 2062 ++++++++++----------
.../ScriptEngine/DotNetEngine/LSLLongCmdHandler.cs | 524 ++---
.../ScriptEngine/DotNetEngine/ScriptManager.cs | 16 +-
5 files changed, 1423 insertions(+), 1423 deletions(-)
(limited to 'OpenSim/Region/ScriptEngine/DotNetEngine')
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
index 78cfd21..6603323 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
@@ -1,120 +1,120 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using System.IO;
-using Microsoft.CSharp;
-using System.CodeDom.Compiler;
-using System.Reflection;
-
-namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
-{
-
- public class Compiler
- {
- private LSL2CSConverter LSL_Converter = new LSL2CSConverter();
- private CSharpCodeProvider codeProvider = new CSharpCodeProvider();
- private static UInt64 scriptCompileCounter = 0;
- //private ICodeCompiler icc = codeProvider.CreateCompiler();
- public string CompileFromFile(string LSOFileName)
- {
- switch (System.IO.Path.GetExtension(LSOFileName).ToLower())
- {
- case ".txt":
- case ".lsl":
- Common.SendToDebug("Source code is LSL, converting to CS");
- return CompileFromLSLText(File.ReadAllText(LSOFileName));
- case ".cs":
- Common.SendToDebug("Source code is CS");
- return CompileFromCSText(File.ReadAllText(LSOFileName));
- default:
- throw new Exception("Unknown script type.");
- }
- }
- ///
- /// Converts script from LSL to CS and calls CompileFromCSText
- ///
- /// LSL script
- /// Filename to .dll assembly
- public string CompileFromLSLText(string Script)
- {
- if (Script.Substring(0, 4).ToLower() == "//c#")
- {
- return CompileFromCSText( Script );
- }
- else
- {
- return CompileFromCSText(LSL_Converter.Convert(Script));
- }
- }
- ///
- /// Compile CS script to .Net assembly (.dll)
- ///
- /// CS script
- /// Filename to .dll assembly
- public string CompileFromCSText(string Script)
- {
-
-
- // Output assembly name
- scriptCompileCounter++;
- string OutFile = Path.Combine("ScriptEngines", "Script_" + scriptCompileCounter + ".dll");
- try
- {
- System.IO.File.Delete(OutFile);
- }
- catch (Exception e)
- {
- Console.WriteLine("Exception attempting to delete old compiled script: " + e.ToString());
- }
- //string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll");
-
- // DEBUG - write source to disk
- try
- {
- File.WriteAllText(Path.Combine("ScriptEngines", "debug_" + Path.GetFileNameWithoutExtension(OutFile) + ".cs"), Script);
- }
- catch { }
-
- // Do actual compile
- System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters();
- parameters.IncludeDebugInformation = true;
- // Add all available assemblies
- foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies())
- {
- //Console.WriteLine("Adding assembly: " + asm.Location);
- //parameters.ReferencedAssemblies.Add(asm.Location);
- }
-
- string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
- string rootPathSE = Path.GetDirectoryName(this.GetType().Assembly.Location);
- //Console.WriteLine("Assembly location: " + rootPath);
- parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Common.dll"));
- parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Region.ScriptEngine.DotNetEngine.dll"));
-
- //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment");
- parameters.GenerateExecutable = false;
- parameters.OutputAssembly = OutFile;
- parameters.IncludeDebugInformation = false;
- CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, Script);
-
- // Go through errors
- // TODO: Return errors to user somehow
- if (results.Errors.Count > 0)
- {
-
- string errtext = "";
- foreach (CompilerError CompErr in results.Errors)
- {
- errtext += "Line number " + (CompErr.Line - 1) +
- ", Error Number: " + CompErr.ErrorNumber +
- ", '" + CompErr.ErrorText + "'\r\n";
- }
- throw new Exception(errtext);
- }
-
-
- return OutFile;
- }
-
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Text;
+using System.IO;
+using Microsoft.CSharp;
+using System.CodeDom.Compiler;
+using System.Reflection;
+
+namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
+{
+
+ public class Compiler
+ {
+ private LSL2CSConverter LSL_Converter = new LSL2CSConverter();
+ private CSharpCodeProvider codeProvider = new CSharpCodeProvider();
+ private static UInt64 scriptCompileCounter = 0;
+ //private ICodeCompiler icc = codeProvider.CreateCompiler();
+ public string CompileFromFile(string LSOFileName)
+ {
+ switch (System.IO.Path.GetExtension(LSOFileName).ToLower())
+ {
+ case ".txt":
+ case ".lsl":
+ Common.SendToDebug("Source code is LSL, converting to CS");
+ return CompileFromLSLText(File.ReadAllText(LSOFileName));
+ case ".cs":
+ Common.SendToDebug("Source code is CS");
+ return CompileFromCSText(File.ReadAllText(LSOFileName));
+ default:
+ throw new Exception("Unknown script type.");
+ }
+ }
+ ///
+ /// Converts script from LSL to CS and calls CompileFromCSText
+ ///
+ /// LSL script
+ /// Filename to .dll assembly
+ public string CompileFromLSLText(string Script)
+ {
+ if (Script.Substring(0, 4).ToLower() == "//c#")
+ {
+ return CompileFromCSText( Script );
+ }
+ else
+ {
+ return CompileFromCSText(LSL_Converter.Convert(Script));
+ }
+ }
+ ///
+ /// Compile CS script to .Net assembly (.dll)
+ ///
+ /// CS script
+ /// Filename to .dll assembly
+ public string CompileFromCSText(string Script)
+ {
+
+
+ // Output assembly name
+ scriptCompileCounter++;
+ string OutFile = Path.Combine("ScriptEngines", "Script_" + scriptCompileCounter + ".dll");
+ try
+ {
+ System.IO.File.Delete(OutFile);
+ }
+ catch (Exception e)
+ {
+ Console.WriteLine("Exception attempting to delete old compiled script: " + e.ToString());
+ }
+ //string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll");
+
+ // DEBUG - write source to disk
+ try
+ {
+ File.WriteAllText(Path.Combine("ScriptEngines", "debug_" + Path.GetFileNameWithoutExtension(OutFile) + ".cs"), Script);
+ }
+ catch { }
+
+ // Do actual compile
+ System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters();
+ parameters.IncludeDebugInformation = true;
+ // Add all available assemblies
+ foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies())
+ {
+ //Console.WriteLine("Adding assembly: " + asm.Location);
+ //parameters.ReferencedAssemblies.Add(asm.Location);
+ }
+
+ string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
+ string rootPathSE = Path.GetDirectoryName(this.GetType().Assembly.Location);
+ //Console.WriteLine("Assembly location: " + rootPath);
+ parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Common.dll"));
+ parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Region.ScriptEngine.DotNetEngine.dll"));
+
+ //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment");
+ parameters.GenerateExecutable = false;
+ parameters.OutputAssembly = OutFile;
+ parameters.IncludeDebugInformation = false;
+ CompilerResults results = codeProvider.CompileAssemblyFromSource(parameters, Script);
+
+ // Go through errors
+ // TODO: Return errors to user somehow
+ if (results.Errors.Count > 0)
+ {
+
+ string errtext = "";
+ foreach (CompilerError CompErr in results.Errors)
+ {
+ errtext += "Line number " + (CompErr.Line - 1) +
+ ", Error Number: " + CompErr.ErrorNumber +
+ ", '" + CompErr.ErrorText + "'\r\n";
+ }
+ throw new Exception(errtext);
+ }
+
+
+ return OutFile;
+ }
+
+ }
+}
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
index 1294213..18eddd0 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
@@ -45,7 +45,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
}
}
- public LSL_BuiltIn_Commands_Interface m_LSL_Functions;
+ public LSL_BuiltIn_Commands_Interface m_LSL_Functions;
public string SourceCode = "";
public LSL_BaseClass()
@@ -453,7 +453,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
public int llGetUnixTime() { return m_LSL_Functions.llGetUnixTime(); }
public int llGetParcelFlags(LSL_Types.Vector3 pos) { return m_LSL_Functions.llGetParcelFlags(pos); }
public int llGetRegionFlags() { return m_LSL_Functions.llGetRegionFlags(); }
- public string llXorBase64StringsCorrect(string str1, string str2) { return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2); }
+ public string llXorBase64StringsCorrect(string str1, string str2) { return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2); }
public void llHTTPRequest(string url, List parameters, string body) { m_LSL_Functions.llHTTPRequest(url, parameters, body); }
public void llResetLandBanList() { m_LSL_Functions.llResetLandBanList(); }
public void llResetLandPassList() { m_LSL_Functions.llResetLandPassList(); }
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
index eb72d5c..a2aa713 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
@@ -1,1031 +1,1031 @@
-using Axiom.Math;
-using System;
-using System.Collections.Generic;
-using System.Text;
-using libsecondlife;
-using OpenSim.Region.Environment.Scenes;
-using OpenSim.Region.Environment.Scenes.Scripting;
-using OpenSim.Region.Environment.Interfaces;
-using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler;
-using OpenSim.Region.ScriptEngine.Common;
-using OpenSim.Framework.Console;
-using OpenSim.Framework.Utilities;
-using System.Runtime.Remoting.Lifetime;
-
-namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
-{
- //
- // !!!IMPORTANT!!!
- //
- // REMEMBER TO UPDATE http://opensimulator.org/wiki/LlFunction_implementation_status
- //
-
- ///
- /// Contains all LSL ll-functions. This class will be in Default AppDomain.
- ///
- public class LSL_BuiltIn_Commands : MarshalByRefObject, LSL_BuiltIn_Commands_Interface
- {
-
- private System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
- private ScriptEngine m_ScriptEngine;
- private SceneObjectPart m_host;
- private uint m_localID;
- private LLUUID m_itemID;
- private bool throwErrorOnNotImplemented = true;
-
-
- public LSL_BuiltIn_Commands(ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID)
- {
- m_ScriptEngine = ScriptEngine;
- m_host = host;
- m_localID = localID;
- m_itemID = itemID;
-
-
- //MainLog.Instance.Notice("ScriptEngine", "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]");
- }
-
-
- private string m_state = "default";
-
- public string State()
- {
- return m_state;
- }
-
- // Object never expires
- public override Object InitializeLifetimeService()
- {
- //Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()");
- // return null;
- ILease lease = (ILease)base.InitializeLifetimeService();
-
- if (lease.CurrentState == LeaseState.Initial)
- {
- lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1);
- // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2);
- // lease.RenewOnCallTime = TimeSpan.FromSeconds(2);
- }
- return lease;
- }
-
-
- public Scene World
- {
- get { return m_ScriptEngine.World; }
- }
-
- //These are the implementations of the various ll-functions used by the LSL scripts.
- //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07
- public double llSin(double f) { return (double)Math.Sin(f); }
- public double llCos(double f) { return (double)Math.Cos(f); }
- public double llTan(double f) { return (double)Math.Tan(f); }
- public double llAtan2(double x, double y) { return (double)Math.Atan2(y, x); }
- public double llSqrt(double f) { return (double)Math.Sqrt(f); }
- public double llPow(double fbase, double fexponent) { return (double)Math.Pow(fbase, fexponent); }
- public int llAbs(int i) { return (int)Math.Abs(i); }
- public double llFabs(double f) { return (double)Math.Abs(f); }
-
- public double llFrand(double mag)
- {
- lock (Util.RandomClass)
- {
- return Util.RandomClass.Next((int)mag);
- }
- }
-
- public int llFloor(double f) { return (int)Math.Floor(f); }
- public int llCeil(double f) { return (int)Math.Ceiling(f); }
- public int llRound(double f) { return (int)Math.Round(f, 3); }
-
- //This next group are vector operations involving squaring and square root. ckrinke
- public double llVecMag(LSL_Types.Vector3 v)
- {
- return (v.X * v.X + v.Y * v.Y + v.Z * v.Z);
- }
-
- public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v)
- {
- double mag = v.X * v.X + v.Y * v.Y + v.Z * v.Z;
- LSL_Types.Vector3 nor = new LSL_Types.Vector3();
- nor.X = v.X / mag; nor.Y = v.Y / mag; nor.Z = v.Z / mag;
- return nor;
- }
-
- public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b)
- {
- double dx = a.X - b.X; double dy = a.Y - b.Y; double dz = a.Z - b.Z;
- return Math.Sqrt(dx * dx + dy * dy + dz * dz);
- }
-
- //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke
- public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r)
- {
- //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke
- LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.X * r.X, r.Y * r.Y, r.Z * r.Z, r.R * r.R);
- double m = (t.X + t.Y + t.Z + t.R);
- if (m == 0) return new LSL_Types.Vector3();
- double n = 2 * (r.Y * r.R + r.X * r.Z);
- double p = m * m - n * n;
- if (p > 0)
- return new LSL_Types.Vector3(Math.Atan2(2.0 * (r.X * r.R - r.Y * r.Z), (-t.X - t.Y + t.Z + t.R)),
- Math.Atan2(n, Math.Sqrt(p)), Math.Atan2(2.0 * (r.Z * r.R - r.X * r.Y), (t.X - t.Y - t.Z + t.R)));
- else if (n > 0)
- return new LSL_Types.Vector3(0.0, Math.PI / 2, Math.Atan2((r.Z * r.R + r.X * r.Y), 0.5 - t.X - t.Z));
- else
- return new LSL_Types.Vector3(0.0, -Math.PI / 2, Math.Atan2((r.Z * r.R + r.X * r.Y), 0.5 - t.X - t.Z));
- }
-
- public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v)
- {
- //this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07
- float err = 0.00001f;
- double ax = Math.Sin(v.X / 2); double aw = Math.Cos(v.X / 2);
- double by = Math.Sin(v.Y / 2); double bw = Math.Cos(v.Y / 2);
- double cz = Math.Sin(v.Z / 2); double cw = Math.Cos(v.Z / 2);
- LSL_Types.Quaternion a1 = new LSL_Types.Quaternion(0.0, 0.0, cz, cw);
- LSL_Types.Quaternion a2 = new LSL_Types.Quaternion(0.0, by, 0.0, bw);
- LSL_Types.Quaternion a3 = new LSL_Types.Quaternion(ax, 0.0, 0.0, aw);
- LSL_Types.Quaternion a = new LSL_Types.Quaternion();
- //This multiplication doesnt compile, yet. a = a1 * a2 * a3;
- LSL_Types.Quaternion b = new LSL_Types.Quaternion(ax * bw * cw + aw * by * cz,
- aw * by * cw - ax * bw * cz, aw * bw * cz + ax * by * cw, aw * bw * cw - ax * by * cz);
- LSL_Types.Quaternion c = new LSL_Types.Quaternion();
- //This addition doesnt compile yet c = a + b;
- LSL_Types.Quaternion d = new LSL_Types.Quaternion();
- //This addition doesnt compile yet d = a - b;
- if ((Math.Abs(c.X) > err && Math.Abs(d.X) > err) ||
- (Math.Abs(c.Y) > err && Math.Abs(d.Y) > err) ||
- (Math.Abs(c.Z) > err && Math.Abs(d.Z) > err) ||
- (Math.Abs(c.R) > err && Math.Abs(d.R) > err))
- {
- //return a new Quaternion that is null until I figure this out
- // return b;
- // return a;
- }
- return new LSL_Types.Quaternion();
- }
-
- public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) { return new LSL_Types.Quaternion(); }
- public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); }
- public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); }
- public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) { return new LSL_Types.Vector3(); }
- public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end) { return new LSL_Types.Quaternion(); }
-
- public void llWhisper(int channelID, string text)
- {
- //type for whisper is 0
- World.SimChat(Helpers.StringToField(text),
- 0, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
- }
-
- public void llSay(int channelID, string text)
- {
- //type for say is 1
-
- World.SimChat(Helpers.StringToField(text),
- 1, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
- }
-
- public void llShout(int channelID, string text)
- {
- //type for shout is 2
- World.SimChat(Helpers.StringToField(text),
- 2, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
- }
-
- public int llListen(int channelID, string name, string ID, string msg) { NotImplemented("llListen"); return 0; }
- public void llListenControl(int number, int active) { NotImplemented("llListenControl"); return; }
- public void llListenRemove(int number) { NotImplemented("llListenRemove"); return; }
- public void llSensor(string name, string id, int type, double range, double arc) { NotImplemented("llSensor"); return; }
- public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) { NotImplemented("llSensorRepeat"); return; }
- public void llSensorRemove() { NotImplemented("llSensorRemove"); return; }
- public string llDetectedName(int number) { NotImplemented("llDetectedName"); return ""; }
- public string llDetectedKey(int number) { NotImplemented("llDetectedKey"); return ""; }
- public string llDetectedOwner(int number) { NotImplemented("llDetectedOwner"); return ""; }
- public int llDetectedType(int number) { NotImplemented("llDetectedType"); return 0; }
- public LSL_Types.Vector3 llDetectedPos(int number) { NotImplemented("llDetectedPos"); return new LSL_Types.Vector3(); }
- public LSL_Types.Vector3 llDetectedVel(int number) { NotImplemented("llDetectedVel"); return new LSL_Types.Vector3(); }
- public LSL_Types.Vector3 llDetectedGrab(int number) { NotImplemented("llDetectedGrab"); return new LSL_Types.Vector3(); }
- public LSL_Types.Quaternion llDetectedRot(int number) { NotImplemented("llDetectedRot"); return new LSL_Types.Quaternion(); }
- public int llDetectedGroup(int number) { NotImplemented("llDetectedGroup"); return 0; }
- public int llDetectedLinkNumber(int number) { NotImplemented("llDetectedLinkNumber"); return 0; }
- public void llDie() { NotImplemented("llDie"); return; }
- public double llGround(LSL_Types.Vector3 offset) { NotImplemented("llGround"); return 0; }
- public double llCloud(LSL_Types.Vector3 offset) { NotImplemented("llCloud"); return 0; }
- public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) { NotImplemented("llWind"); return new LSL_Types.Vector3(); }
- public void llSetStatus(int status, int value) { NotImplemented("llSetStatus"); return; }
- public int llGetStatus(int status) { NotImplemented("llGetStatus"); return 0; }
-
- public void llSetScale(LSL_Types.Vector3 scale)
- {
- // TODO: this needs to trigger a persistance save as well
- LLVector3 tmp = m_host.Scale;
- tmp.X = (float)scale.X;
- tmp.Y = (float)scale.Y;
- tmp.Z = (float)scale.Z;
- m_host.Scale = tmp;
- return;
- }
- public LSL_Types.Vector3 llGetScale()
- {
- return new LSL_Types.Vector3(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z);
- }
-
- public void llSetColor(LSL_Types.Vector3 color, int face) { NotImplemented("llSetColor"); return; }
- public double llGetAlpha(int face) { NotImplemented("llGetAlpha"); return 0; }
- public void llSetAlpha(double alpha, int face) { NotImplemented("llSetAlpha"); return; }
- public LSL_Types.Vector3 llGetColor(int face) { NotImplemented("llGetColor"); return new LSL_Types.Vector3(); }
- public void llSetTexture(string texture, int face) { NotImplemented("llSetTexture"); return; }
- public void llScaleTexture(double u, double v, int face) { NotImplemented("llScaleTexture"); return; }
- public void llOffsetTexture(double u, double v, int face) { NotImplemented("llOffsetTexture"); return; }
- public void llRotateTexture(double rotation, int face) { NotImplemented("llRotateTexture"); return; }
-
- public string llGetTexture(int face) { NotImplemented("llGetTexture"); return ""; }
-
- public void llSetPos(LSL_Types.Vector3 pos)
- {
- if (m_host.ParentID != 0)
- {
- m_host.UpdateOffSet(new LLVector3((float)pos.X, (float)pos.Y, (float)pos.Z));
- }
- else
- {
- m_host.UpdateGroupPosition(new LLVector3((float)pos.X, (float)pos.Y, (float)pos.Z));
- }
- }
-
- public LSL_Types.Vector3 llGetPos()
- {
- return new LSL_Types.Vector3(m_host.AbsolutePosition.X,
- m_host.AbsolutePosition.Y,
- m_host.AbsolutePosition.Z);
- }
-
- public LSL_Types.Vector3 llGetLocalPos()
- {
- if (m_host.ParentID != 0)
- {
- return new LSL_Types.Vector3(m_host.OffsetPosition.X,
- m_host.OffsetPosition.Y,
- m_host.OffsetPosition.Z);
- }
- else
- {
- return new LSL_Types.Vector3(m_host.AbsolutePosition.X,
- m_host.AbsolutePosition.Y,
- m_host.AbsolutePosition.Z);
- }
- }
- public void llSetRot(LSL_Types.Quaternion rot)
- {
- m_host.UpdateRotation(new LLQuaternion((float)rot.X, (float)rot.Y, (float)rot.Z, (float)rot.R));
- }
- public LSL_Types.Quaternion llGetRot()
- {
- LLQuaternion q = m_host.RotationOffset;
- return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W);
- }
- public LSL_Types.Quaternion llGetLocalRot() { NotImplemented("llGetLocalRot"); return new LSL_Types.Quaternion(); }
- public void llSetForce(LSL_Types.Vector3 force, int local) { NotImplemented("llSetForce"); }
- public LSL_Types.Vector3 llGetForce() { NotImplemented("llGetForce"); return new LSL_Types.Vector3(); }
- public int llTarget(LSL_Types.Vector3 position, double range) { NotImplemented("llTarget"); return 0; }
- public void llTargetRemove(int number) { NotImplemented("llTargetRemove"); }
- public int llRotTarget(LSL_Types.Quaternion rot, double error) { NotImplemented("llRotTarget"); return 0; }
- public void llRotTargetRemove(int number) { NotImplemented("llRotTargetRemove"); }
- public void llMoveToTarget(LSL_Types.Vector3 target, double tau) { NotImplemented("llMoveToTarget"); }
- public void llStopMoveToTarget() { NotImplemented("llStopMoveToTarget"); }
- public void llApplyImpulse(LSL_Types.Vector3 force, int local) { NotImplemented("llApplyImpulse"); }
- public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) { NotImplemented("llApplyRotationalImpulse"); }
- public void llSetTorque(LSL_Types.Vector3 torque, int local) { NotImplemented("llSetTorque"); }
- public LSL_Types.Vector3 llGetTorque() { NotImplemented("llGetTorque"); return new LSL_Types.Vector3(); }
- public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) { NotImplemented("llSetForceAndTorque"); }
- public LSL_Types.Vector3 llGetVel() { NotImplemented("llGetVel"); return new LSL_Types.Vector3(); }
- public LSL_Types.Vector3 llGetAccel() { NotImplemented("llGetAccel"); return new LSL_Types.Vector3(); }
- public LSL_Types.Vector3 llGetOmega() { NotImplemented("llGetOmega"); return new LSL_Types.Vector3(); }
- public double llGetTimeOfDay() { NotImplemented("llGetTimeOfDay"); return 0; }
-
- public double llGetWallclock()
- {
- return DateTime.Now.TimeOfDay.TotalSeconds;
- }
-
- public double llGetTime() { NotImplemented("llGetTime"); return 0; }
- public void llResetTime() { NotImplemented("llResetTime"); }
- public double llGetAndResetTime() { NotImplemented("llGetAndResetTime"); return 0; }
- public void llSound() { NotImplemented("llSound"); }
- public void llPlaySound(string sound, double volume) { NotImplemented("llPlaySound"); }
- public void llLoopSound(string sound, double volume) { NotImplemented("llLoopSound"); }
- public void llLoopSoundMaster(string sound, double volume) { NotImplemented("llLoopSoundMaster"); }
- public void llLoopSoundSlave(string sound, double volume) { NotImplemented("llLoopSoundSlave"); }
- public void llPlaySoundSlave(string sound, double volume) { NotImplemented("llPlaySoundSlave"); }
- public void llTriggerSound(string sound, double volume) { NotImplemented("llTriggerSound"); }
- public void llStopSound() { NotImplemented("llStopSound"); }
- public void llPreloadSound(string sound) { NotImplemented("llPreloadSound"); }
-
- public string llGetSubString(string src, int start, int end)
- {
- return src.Substring(start, end);
- }
-
- public string llDeleteSubString(string src, int start, int end)
- {
- return src.Remove(start, end - start);
- }
- public string llInsertString(string dst, int position, string src)
- {
- return dst.Insert(position, src);
- }
- public string llToUpper(string src)
- {
- return src.ToUpper();
- }
-
- public string llToLower(string src)
- {
- return src.ToLower();
- }
-
- public int llGiveMoney(string destination, int amount) { NotImplemented("llGiveMoney"); return 0; }
- public void llMakeExplosion() { NotImplemented("llMakeExplosion"); }
- public void llMakeFountain() { NotImplemented("llMakeFountain"); }
- public void llMakeSmoke() { NotImplemented("llMakeSmoke"); }
- public void llMakeFire() { NotImplemented("llMakeFire"); }
- public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) { NotImplemented("llRezObject"); }
- public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) { NotImplemented("llLookAt"); }
- public void llStopLookAt() { NotImplemented("llStopLookAt"); }
-
- public void llSetTimerEvent(double sec)
- {
- // Setting timer repeat
- m_ScriptEngine.m_LSLLongCmdHandler.SetTimerEvent(m_localID, m_itemID, sec);
- }
-
- public void llSleep(double sec)
- {
- System.Threading.Thread.Sleep((int)(sec * 1000));
- }
-
- public double llGetMass() { NotImplemented("llGetMass"); return 0; }
- public void llCollisionFilter(string name, string id, int accept) { NotImplemented("llCollisionFilter"); }
- public void llTakeControls(int controls, int accept, int pass_on) { NotImplemented("llTakeControls"); }
- public void llReleaseControls() { NotImplemented("llReleaseControls"); }
- public void llAttachToAvatar(int attachment) { NotImplemented("llAttachToAvatar"); }
- public void llDetachFromAvatar() { NotImplemented("llDetachFromAvatar"); }
- public void llTakeCamera() { NotImplemented("llTakeCamera"); }
- public void llReleaseCamera() { NotImplemented("llReleaseCamera"); }
-
- public string llGetOwner()
- {
- return m_host.ObjectOwner.ToStringHyphenated();
- }
-
- public void llInstantMessage(string user, string message) { NotImplemented("llInstantMessage"); }
- public void llEmail(string address, string subject, string message) { NotImplemented("llEmail"); }
- public void llGetNextEmail(string address, string subject) { NotImplemented("llGetNextEmail"); }
-
- public string llGetKey()
- {
- return m_host.UUID.ToStringHyphenated();
- }
-
- public void llSetBuoyancy(double buoyancy) { NotImplemented("llSetBuoyancy"); }
- public void llSetHoverHeight(double height, int water, double tau) { NotImplemented("llSetHoverHeight"); }
- public void llStopHover() { NotImplemented("llStopHover"); }
- public void llMinEventDelay(double delay) { NotImplemented("llMinEventDelay"); }
- public void llSoundPreload() { NotImplemented("llSoundPreload"); }
- public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) { NotImplemented("llRotLookAt"); }
-
- public int llStringLength(string str)
- {
- if (str.Length > 0)
- {
- return str.Length;
- }
- else
- {
- return 0;
- }
- }
-
- public void llStartAnimation(string anim) { NotImplemented("llStartAnimation"); }
- public void llStopAnimation(string anim) { NotImplemented("llStopAnimation"); }
- public void llPointAt() { NotImplemented("llPointAt"); }
- public void llStopPointAt() { NotImplemented("llStopPointAt"); }
- public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) { NotImplemented("llTargetOmega"); }
- public int llGetStartParameter() { NotImplemented("llGetStartParameter"); return 0; }
- public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) { NotImplemented("llGodLikeRezObject"); }
- public void llRequestPermissions(string agent, int perm) { NotImplemented("llRequestPermissions"); }
- public string llGetPermissionsKey() { NotImplemented("llGetPermissionsKey"); return ""; }
- public int llGetPermissions() { NotImplemented("llGetPermissions"); return 0; }
- public int llGetLinkNumber() { NotImplemented("llGetLinkNumber"); return 0; }
- public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) { NotImplemented("llSetLinkColor"); }
- public void llCreateLink(string target, int parent) { NotImplemented("llCreateLink"); }
- public void llBreakLink(int linknum) { NotImplemented("llBreakLink"); }
- public void llBreakAllLinks() { NotImplemented("llBreakAllLinks"); }
- public string llGetLinkKey(int linknum) { NotImplemented("llGetLinkKey"); return ""; }
- public void llGetLinkName(int linknum) { NotImplemented("llGetLinkName"); }
- public int llGetInventoryNumber(int type) { NotImplemented("llGetInventoryNumber"); return 0; }
- public string llGetInventoryName(int type, int number) { NotImplemented("llGetInventoryName"); return ""; }
- public void llSetScriptState(string name, int run) { NotImplemented("llSetScriptState"); }
- public double llGetEnergy() { return 1.0f; }
- public void llGiveInventory(string destination, string inventory) { NotImplemented("llGiveInventory"); }
- public void llRemoveInventory(string item) { NotImplemented("llRemoveInventory"); }
-
- public void llSetText(string text, LSL_Types.Vector3 color, double alpha)
- {
- Axiom.Math.Vector3 av3 = new Axiom.Math.Vector3((float)color.X, (float)color.Y, (float)color.Z);
- m_host.SetText(text, av3, alpha);
- }
-
-
- public double llWater(LSL_Types.Vector3 offset) { NotImplemented("llWater"); return 0; }
- public void llPassTouches(int pass) { NotImplemented("llPassTouches"); }
- public string llRequestAgentData(string id, int data) { NotImplemented("llRequestAgentData"); return ""; }
- public string llRequestInventoryData(string name) { NotImplemented("llRequestInventoryData"); return ""; }
- public void llSetDamage(double damage) { NotImplemented("llSetDamage"); }
- public void llTeleportAgentHome(string agent) { NotImplemented("llTeleportAgentHome"); }
- public void llModifyLand(int action, int brush) { }
- public void llCollisionSound(string impact_sound, double impact_volume) { NotImplemented("llCollisionSound"); }
- public void llCollisionSprite(string impact_sprite) { NotImplemented("llCollisionSprite"); }
- public string llGetAnimation(string id) { NotImplemented("llGetAnimation"); return ""; }
- public void llResetScript()
- {
- m_ScriptEngine.m_ScriptManager.ResetScript(m_localID, m_itemID);
- }
- public void llMessageLinked(int linknum, int num, string str, string id) { }
- public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) { }
- public void llPassCollisions(int pass) { }
- public string llGetScriptName() { return ""; }
-
- public int llGetNumberOfSides() { return 0; }
-
- public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) { return new LSL_Types.Quaternion(); }
- public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) { return new LSL_Types.Vector3(); }
- public void llRot2Angle() { }
-
- public double llAcos(double val)
- {
- return (double)Math.Acos(val);
- }
-
- public double llAsin(double val)
- {
- return (double)Math.Asin(val);
- }
-
- public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) { return 0; }
- public string llGetInventoryKey(string name) { return ""; }
- public void llAllowInventoryDrop(int add) { }
- public LSL_Types.Vector3 llGetSunDirection() { return new LSL_Types.Vector3(); }
- public LSL_Types.Vector3 llGetTextureOffset(int face) { return new LSL_Types.Vector3(); }
- public LSL_Types.Vector3 llGetTextureScale(int side) { return new LSL_Types.Vector3(); }
- public double llGetTextureRot(int side) { return 0; }
-
- public int llSubStringIndex(string source, string pattern)
- {
- return source.IndexOf(pattern);
- }
-
- public string llGetOwnerKey(string id) { NotImplemented("llGetOwnerKey"); return ""; }
-
- public LSL_Types.Vector3 llGetCenterOfMass() { NotImplemented("llGetCenterOfMass"); return new LSL_Types.Vector3(); }
-
- public List llListSort(List src, int stride, int ascending)
- {
- SortedList> sorted = new SortedList>();
- // Add chunks to an array
- int s = stride;
- if (s < 1)
- s = 1;
- int c = 0;
- List chunk = new List();
- string chunkString = "";
- foreach (string element in src)
- {
- c++;
- if (c > s)
- {
- sorted.Add(chunkString, chunk);
- chunkString = "";
- chunk = new List();
- c = 0;
- }
- chunk.Add(element);
- chunkString += element.ToString();
- }
- if (chunk.Count > 0)
- sorted.Add(chunkString, chunk);
-
- List ret = new List();
- foreach (List ls in sorted.Values)
- {
- ret.AddRange(ls);
- }
-
- if (ascending == LSL.LSL_BaseClass.TRUE)
- return ret;
- ret.Reverse();
- return ret;
- }
-
- public int llGetListLength(List src)
- {
- return src.Count;
- }
-
- public int llList2Integer(List src, int index)
- {
- return Convert.ToInt32(src[index]);
- }
-
- public double llList2double(List src, int index)
- {
- return Convert.ToDouble(src[index]);
- }
-
- public float llList2Float(List src, int index)
- {
- return Convert.ToSingle(src[index]);
- }
-
- public string llList2String(List src, int index)
- {
- return src[index];
- }
-
- public string llList2Key(List src, int index)
- {
- //return OpenSim.Framework.Types.ToStringHyphenated(src[index]);
- return src[index].ToString();
- }
-
- public LSL_Types.Vector3 llList2Vector(List src, int index)
- {
- return new LSL_Types.Vector3(double.Parse(src[index]), double.Parse(src[index + 1]), double.Parse(src[index + 2]));
- }
- public LSL_Types.Quaternion llList2Rot(List src, int index)
- {
- return new LSL_Types.Quaternion(double.Parse(src[index]), double.Parse(src[index + 1]), double.Parse(src[index + 2]), double.Parse(src[index + 3]));
- }
- public List llList2List(List src, int start, int end)
- {
- if (end > start)
- {
- // Simple straight forward chunk
- return src.GetRange(start, end - start);
- }
- else
- {
- // Some of the end + some of the beginning
- // First chunk
- List ret = new List();
- ret.AddRange(src.GetRange(start, src.Count - start));
- ret.AddRange(src.GetRange(0, end));
- return ret;
- }
-
-
-
-
- }
- public List llDeleteSubList(List src, int start, int end)
- {
- List ret = new List(src);
- ret.RemoveRange(start, end - start);
- return ret;
- }
- public int llGetListEntryType(List src, int index) { NotImplemented("llGetListEntryType"); return 0; }
- public string llList2CSV(List src)
- {
- string ret = "";
- foreach (string s in src)
- {
- if (s.Length > 0)
- ret += ",";
- ret += s;
- }
- return ret;
- }
- public List llCSV2List(string src)
- {
- List ret = new List();
- foreach (string s in src.Split(",".ToCharArray()))
- {
- ret.Add(s);
- }
- return ret;
- }
- public List llListRandomize(List src, int stride)
- {
- int s = stride;
- if (s < 1)
- s = 1;
-
- // This is a cowardly way of doing it ;)
- // TODO: Instead, randomize and check if random is mod stride or if it can not be, then array.removerange
- List> tmp = new List>();
-
- // Add chunks to an array
- int c = 0;
- List chunk = new List();
- foreach (string element in src)
- {
- c++;
- if (c > s)
- {
- tmp.Add(chunk);
- chunk = new List();
- c = 0;
- }
- chunk.Add(element);
- }
- if (chunk.Count > 0)
- tmp.Add(chunk);
-
- // Decreate (<- what kind of word is that? :D ) array back into a list
- int rnd;
- List ret = new List();
- while (tmp.Count > 0)
- {
- rnd = Util.RandomClass.Next(tmp.Count);
- foreach (string str in tmp[rnd])
- {
- ret.Add(str);
- }
- tmp.RemoveAt(rnd);
- }
-
- return ret;
-
-
- }
- public List llList2ListStrided(List src, int start, int end, int stride)
- {
- List ret = new List();
- int s = stride;
- if (s < 1)
- s = 1;
-
- int sc = s;
- for (int i = start; i < src.Count; i++)
- {
- sc--;
- if (sc == 0)
- {
- sc = s;
- // Addthis
- ret.Add(src[i]);
- }
- if (i == end)
- break;
- }
- return ret;
- }
-
- public LSL_Types.Vector3 llGetRegionCorner()
- {
- return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0);
- }
-
- public List llListInsertList(List dest, List src, int start)
- {
-
- List ret = new List(dest);
- //foreach (string s in src.Reverse())
- for (int ci = src.Count - 1; ci > -1; ci--)
- {
- ret.Insert(start, src[ci]);
- }
- return ret;
- }
- public int llListFindList(List src, List test)
- {
- foreach (string s in test)
- {
- for (int ci = 0; ci < src.Count; ci++)
- {
-
- if (s == src[ci])
- return ci;
- }
- }
- return -1;
- }
-
- public string llGetObjectName()
- {
- return m_host.Name;
- }
-
- public void llSetObjectName(string name)
- {
- m_host.Name = name;
- }
-
- public string llGetDate()
- {
- DateTime date = DateTime.Now.ToUniversalTime();
- string result = date.ToString("yyyy-MM-dd");
- return result;
- }
-
- public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) { NotImplemented("llEdgeOfWorld"); return 0; }
- public int llGetAgentInfo(string id) { NotImplemented("llGetAgentInfo"); return 0; }
- public void llAdjustSoundVolume(double volume) { NotImplemented("llAdjustSoundVolume"); }
- public void llSetSoundQueueing(int queue) { NotImplemented("llSetSoundQueueing"); }
- public void llSetSoundRadius(double radius) { NotImplemented("llSetSoundRadius"); }
- public string llKey2Name(string id) { NotImplemented("llKey2Name"); return ""; }
- public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) { NotImplemented("llSetTextureAnim"); }
- public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west) { NotImplemented("llTriggerSoundLimited"); }
- public void llEjectFromLand(string pest) { NotImplemented("llEjectFromLand"); }
-
- public void llParseString2List() { NotImplemented("llParseString2List"); }
-
- public int llOverMyLand(string id) { NotImplemented("llOverMyLand"); return 0; }
- public string llGetLandOwnerAt(LSL_Types.Vector3 pos) { NotImplemented("llGetLandOwnerAt"); return ""; }
- public string llGetNotecardLine(string name, int line) { NotImplemented("llGetNotecardLine"); return ""; }
- public LSL_Types.Vector3 llGetAgentSize(string id) { NotImplemented("llGetAgentSize"); return new LSL_Types.Vector3(); }
- public int llSameGroup(string agent) { NotImplemented("llSameGroup"); return 0; }
- public void llUnSit(string id) { NotImplemented("llUnSit"); }
- public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) { NotImplemented("llGroundSlope"); return new LSL_Types.Vector3(); }
- public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) { NotImplemented("llGroundNormal"); return new LSL_Types.Vector3(); }
- public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) { NotImplemented("llGroundContour"); return new LSL_Types.Vector3(); }
- public int llGetAttached() { NotImplemented("llGetAttached"); return 0; }
- public int llGetFreeMemory() { NotImplemented("llGetFreeMemory"); return 0; }
-
- public string llGetRegionName()
- {
- return World.RegionInfo.RegionName;
- }
-
- public double llGetRegionTimeDilation() { return 1.0f; }
- public double llGetRegionFPS() { return 10.0f; }
- public void llParticleSystem(List