From 4beef91d006ed18cb7dc4a6ee8f2dc4e2a71ab6f Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Wed, 22 Aug 2007 19:33:10 +0000 Subject: GC.GetTotalMemory(true) was blocking. We now support individual scripts on individual prims. Do the script dance... \o/ \o\ /o/ \o/ .o. --- OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | 3 +++ 1 file changed, 3 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs index 23cd4e8..a436bff 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs @@ -241,7 +241,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine // Do we have any scripts in this object at all? If not, return if (myScriptEngine.myScriptManager.Scripts.ContainsKey(localID) == false) + { + Console.WriteLine("Event \"" + FunctionName + "\" for localID: " + localID + ". No scripts found on this localID."); return; + } foreach (LLUUID itemID in myScriptEngine.myScriptManager.GetScriptKeys(localID)) { -- cgit v1.1