From 5a149084d4429a327b4fb3b9a97ced462653621c Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Tue, 28 Aug 2007 18:22:48 +0000 Subject: startup event on script added to object, not all inside object. --- OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | 4 ---- 1 file changed, 4 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs index 9c8c29a..61a43e4 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs @@ -67,10 +67,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine } public void OnRezScript(uint localID, LLUUID itemID, string script) { - // TODO: Add code to compile script and wire up script to object - // Either the script is a stand-alone entity with a reference to public host, - // Or the host has a reference to the script because it was in its inventory. - //myScriptEngine.myScriptManager.StartScript( // Path.Combine("ScriptEngines", "Default.lsl"), // new OpenSim.Region.Environment.Scenes.Scripting.NullScriptHost() -- cgit v1.1