From fcf7db72728174a628e62ae9d98a3c0090217728 Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Fri, 17 Aug 2007 21:24:38 +0000 Subject: Pimped up Default.lsl. Now featuring a touch counter. Changed "ObjectID" in ScriptEngine to IScriptHost reference. Events will now be queued based on IScriptHost reference instead of string ID of object. Removed "root" object reference in script. --- .../Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs') diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs index 7c605c2..486332f 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs @@ -16,13 +16,11 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL protected ScriptManager m_manager; protected IScriptHost m_host; - protected IScriptHost m_root; - public LSL_BaseClass(ScriptManager manager, IScriptHost host, IScriptHost root) + public LSL_BaseClass(ScriptManager manager, IScriptHost host) { m_manager = manager; m_host = host; - m_root = root; } public Scene World -- cgit v1.1