From 0ee69707ea8c0948b79aeba5dbe078fe28dc6482 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Sat, 24 May 2008 23:11:07 +0000 Subject: * Refactor: Collapse some multiple remove object paths * Push some delete functionality into InnerScene to match what's already there for adding objects --- OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Common') diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index ab91424..3fa65f5 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs @@ -704,7 +704,7 @@ namespace OpenSim.Region.ScriptEngine.Common public void llDie() { m_host.AddScriptLPS(1); - World.DeleteSceneObjectGroup(m_host.ParentGroup); + World.DeleteSceneObject(m_host.ParentGroup); } public double llGround(LSL_Types.Vector3 offset) -- cgit v1.1