From 42bcd76b36621e590e3756526e9550aea7932b14 Mon Sep 17 00:00:00 2001
From: Tedd Hansen
Date: Fri, 22 Feb 2008 16:15:08 +0000
Subject: Bugfixes - wasn't counting threads right++
---
.../Common/ScriptEngineBase/MaintenanceThread.cs | 24 +++++++++++-----------
1 file changed, 12 insertions(+), 12 deletions(-)
(limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs')
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs
index af88183..0458a50 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs
@@ -96,7 +96,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
#if DEBUG
//m_ScriptEngine.Log.Debug("[" + m_ScriptEngine.ScriptEngineName + "]: StopMaintenanceThread() called");
#endif
- PleaseShutdown = true;
+ //PleaseShutdown = true;
Thread.Sleep(100);
try
{
@@ -130,8 +130,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
while (true)
{
System.Threading.Thread.Sleep(MaintenanceLoopms); // Sleep before next pass
- if (PleaseShutdown)
- return;
+ //if (PleaseShutdown)
+ // return;
foreach (ScriptEngine m_ScriptEngine in new ArrayList(ScriptEngine.ScriptEngines))
{
@@ -187,14 +187,14 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
}
#endregion
- ///
- /// If set to true then threads and stuff should try to make a graceful exit
- ///
- public bool PleaseShutdown
- {
- get { return _PleaseShutdown; }
- set { _PleaseShutdown = value; }
- }
- private bool _PleaseShutdown = false;
+ /////
+ ///// If set to true then threads and stuff should try to make a graceful exit
+ /////
+ //public bool PleaseShutdown
+ //{
+ // get { return _PleaseShutdown; }
+ // set { _PleaseShutdown = value; }
+ //}
+ //private bool _PleaseShutdown = false;
}
}
--
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