From 2f70baee528ae94a3456c09ebdb60e9a24d7f7d0 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sat, 28 Jun 2008 16:18:47 +0000 Subject: Mantis#1623. Thank you, Melanie for a patch that: Fully defines the equality operators on the lsl types and plubs in the script engine side of the work begun in 0001616 (aly, this one's for you) --- OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs index 93b68d4..0e852d1 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs @@ -190,7 +190,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase { Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " + script.Length); - myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script); + myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script, startParam, postOnRez); } public void OnRemoveScript(uint localID, LLUUID itemID) -- cgit v1.1