From 11194209df8a29f5103e6e34104eae7834f3280a Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Mon, 31 Aug 2015 14:09:15 -0700 Subject: First commit where physics work as region module. Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager. --- OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs') diff --git a/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs b/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs index 5ec0f85..f7760c5 100644 --- a/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs +++ b/OpenSim/Region/PhysicsModules/BasicPhysics/BasicPhysicsScene.cs @@ -93,6 +93,7 @@ namespace OpenSim.Region.PhysicsModule.BasicPhysics scene.RegisterModuleInterface(this); m_regionExtent = new Vector3(scene.RegionInfo.RegionSizeX, scene.RegionInfo.RegionSizeY, scene.RegionInfo.RegionSizeZ); + base.Initialise(scene.PhysicsRequestAsset, scene.Heightmap.GetFloatsSerialised(), (float)scene.RegionInfo.RegionSettings.WaterHeight); } -- cgit v1.1