From 36207b88ffc7801fb15e544e727cb3efaa25d6ea Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 17 Apr 2012 01:00:50 +0100 Subject: ubitODE: bug fix let avatars colide with volume detectors --- OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/Physics') diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs index 3185aad..9c1b87b 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs @@ -117,6 +117,7 @@ namespace OpenSim.Region.Physics.OdePlugin // Default, Collide with Other Geometries, spaces, bodies and characters. private CollisionCategories m_collisionFlags = (CollisionCategories.Character | CollisionCategories.Geom + | CollisionCategories.VolumeDtc ); // we do land collisions not ode | CollisionCategories.Land); public IntPtr Body = IntPtr.Zero; -- cgit v1.1