From 924026d01c1dd25218e9a4296eb27640091405f3 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Sun, 18 Nov 2007 15:14:37 +0000 Subject: cleaned up some mono compiler warnings --- OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs | 113 +++++++++++----------- 1 file changed, 55 insertions(+), 58 deletions(-) (limited to 'OpenSim/Region/Physics/PhysXPlugin') diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs index 4805d79..8956f1a 100644 --- a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs +++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs @@ -345,7 +345,6 @@ namespace OpenSim.Region.Physics.PhysXPlugin public class PhysXPrim : PhysicsActor { - private PhysicsVector _position; private PhysicsVector _velocity; private PhysicsVector _acceleration; private PhysicsVector m_rotationalVelocity; @@ -354,7 +353,6 @@ namespace OpenSim.Region.Physics.PhysXPlugin public PhysXPrim(NxActor prim) { _velocity = new PhysicsVector(); - _position = new PhysicsVector(); _acceleration = new PhysicsVector(); _prim = prim; } @@ -437,76 +435,75 @@ namespace OpenSim.Region.Physics.PhysXPlugin } } - public override PhysicsVector Velocity - { - get - { - return _velocity; - } - set - { - _velocity = value; - } - } + public override PhysicsVector Velocity + { + get + { + return _velocity; + } + set + { + _velocity = value; + } + } - public override bool Kinematic - { - get - { - return this._prim.Kinematic; - } - set - { - this._prim.Kinematic = value; - } - } + public override bool Kinematic + { + get + { + return this._prim.Kinematic; + } + set + { + this._prim.Kinematic = value; + } + } - public override Quaternion Orientation - { - get - { - Quaternion res = new Quaternion(); - PhysXWrapper.Quaternion quat = this._prim.GetOrientation(); - res.w = quat.W; - res.x = quat.X; - res.y = quat.Y; - res.z = quat.Z; - return res; - } - set - { + public override Quaternion Orientation + { + get + { + Quaternion res = new Quaternion(); + PhysXWrapper.Quaternion quat = this._prim.GetOrientation(); + res.w = quat.W; + res.x = quat.X; + res.y = quat.Y; + res.z = quat.Z; + return res; + } + set + { - } - } + } + } - public override PhysicsVector Acceleration - { - get - { - return _acceleration; - } + public override PhysicsVector Acceleration + { + get + { + return _acceleration; + } - } - public void SetAcceleration (PhysicsVector accel) - { - this._acceleration = accel; - } + } + public void SetAcceleration (PhysicsVector accel) + { + this._acceleration = accel; + } - public override void AddForce(PhysicsVector force) - { + public override void AddForce(PhysicsVector force) + { - } + } - public override void SetMomentum(PhysicsVector momentum) - { + public override void SetMomentum(PhysicsVector momentum) + { - } + } public override PhysicsVector Size { get { return new PhysicsVector(0, 0, 0); } set { } } - } } -- cgit v1.1