From 8dff9d564dfbf4841f03a919df44e8ae3d76de25 Mon Sep 17 00:00:00 2001 From: Melanie Date: Fri, 15 Jul 2011 19:35:49 +0200 Subject: Revert "Add localid support to ch0de properly" This reverts commit bb402d0d95c934fbcd8b1c03e228ec1d0a14f14d. --- OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Physics/OdePlugin/OdeScene.cs') diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 88902b0..f5172aa 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs @@ -1708,7 +1708,13 @@ namespace OpenSim.Region.Physics.OdePlugin } public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, - Vector3 size, Quaternion rotation, bool isPhysical, uint localid) + Vector3 size, Quaternion rotation) //To be removed + { + return AddPrimShape(primName, pbs, position, size, rotation, false); + } + + public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position, + Vector3 size, Quaternion rotation, bool isPhysical) { #if SPAM m_log.DebugFormat("[PHYSICS]: Adding physics actor to {0}", primName); -- cgit v1.1