From 8d196dbd148f759f9fce1a2f456abfc084fd8f97 Mon Sep 17 00:00:00 2001 From: Teravus Ovares (Dan Olivares) Date: Sat, 5 Dec 2009 22:18:00 -0500 Subject: * Adds Normal to the fields returned by the Physics Raycaster * Fixes recognizing when a sit target is and isn't set. * * 1. Vector3.Zero. * * 2. Orientation: x:0, y:0, z:0, w:1 - ZERO_ROTATION * * (or) Orientation: x:0, y:0, z:0, w:0 - Invalid Quaternion * * (or) Orientation: x:0, y:0, z:1, w:0 - Invalid mapping, some older objects still exist with it --- OpenSim/Region/Physics/Manager/PhysicsScene.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Physics/Manager') diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index 6d515e9..217d307 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs @@ -36,7 +36,7 @@ namespace OpenSim.Region.Physics.Manager { public delegate void physicsCrash(); - public delegate void RaycastCallback(bool hitYN, Vector3 collisionPoint, uint localid, float distance); + public delegate void RaycastCallback(bool hitYN, Vector3 collisionPoint, uint localid, float distance, Vector3 normal); public abstract class PhysicsScene { @@ -204,7 +204,7 @@ namespace OpenSim.Region.Physics.Manager public virtual void RaycastWorld(Vector3 position, Vector3 direction, float length, RaycastCallback retMethod) { if (retMethod != null) - retMethod(false, Vector3.Zero, 0, 999999999999f); + retMethod(false, Vector3.Zero, 0, 999999999999f, Vector3.Zero); } private class NullPhysicsScene : PhysicsScene -- cgit v1.1