From cbc7e7bf85bfd9e916146b0ae4a605996c24720b Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Wed, 21 Nov 2012 16:31:23 -0800 Subject: BulletSim: Make avatar capsule so it is not circular. Simple attempt to make avatars better shaped. Replace parameter 'avatarCapsuleRadius' with 'avatarCapsuleWidth' and 'avatarCapsuleDepth'. More tweeking to avatar height calculation. A little better but short avatar's feet are above the terrain and tall avatar's feet are a little below the ground. --- OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs index e218053..4647c2d 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimAPI.cs @@ -291,7 +291,8 @@ public struct ConfigurationParameters public float avatarStandingFriction; public float avatarDensity; public float avatarRestitution; - public float avatarCapsuleRadius; + public float avatarCapsuleWidth; + public float avatarCapsuleDepth; public float avatarCapsuleHeight; public float avatarContactProcessingThreshold; -- cgit v1.1