From 975184b3f94e169a720ee1dd9044f09a7dbb77cd Mon Sep 17 00:00:00 2001
From: Robert Adams
Date: Fri, 16 Mar 2012 08:59:41 -0700
Subject: BulletSim: Update list of TODO tasks

---
 OpenSim/Region/Physics/BulletSPlugin/BSScene.cs | 13 +++++++++++++
 1 file changed, 13 insertions(+)

(limited to 'OpenSim/Region/Physics/BulletSPlugin/BSScene.cs')

diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
index e9a849c..b1e551c 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
@@ -52,6 +52,19 @@ using OpenSim.Region.Framework;
 // Implement LockAngularMotion
 // Decide if clearing forces is the right thing to do when setting position (BulletSim::SetObjectTranslation)
 // Does NeedsMeshing() really need to exclude all the different shapes?
+// Remove mesh and Hull stuff. Use mesh passed to bullet and use convexdecom from bullet.
+// Add PID movement operations 
+// Debug linkset 
+// Ccd  threshold to defaults (0.0)
+// Command line get and set is broken
+// Check terrain size. 128 or 127?
+// Test with multiple regions in one simulator 
+// Multiple contact points on collision?
+//    See code in ode::near... calls to collision_accounting_events()
+// Use collision masks for collision with terrain and phantom objects 
+// Check out llVolumeDetect. Must do something for that.
+// Physical phantom objects and related typing (collision options )
+// Raycast
 // 
 namespace OpenSim.Region.Physics.BulletSPlugin
 {
-- 
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