From d6db0d5740dae03174f65846556f2f06d573b5c4 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Tue, 20 Nov 2012 11:24:25 -0800 Subject: BulletSim: uplevel PhysicsShapeType out of ShapeData structure (since it is getting simplified out of existance someday) and update all the references to that enum. --- OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs b/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs index 436e043..4ee047b 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs @@ -82,9 +82,9 @@ public abstract class BSLinkset // Some linksets have a preferred physical shape. // Returns SHAPE_UNKNOWN if there is no preference. Causes the correct shape to be selected. - public virtual ShapeData.PhysicsShapeType PreferredPhysicalShape(BSPhysObject requestor) + public virtual PhysicsShapeType PreferredPhysicalShape(BSPhysObject requestor) { - return ShapeData.PhysicsShapeType.SHAPE_UNKNOWN; + return PhysicsShapeType.SHAPE_UNKNOWN; } // Linksets move around the children so the linkset might need to compute the child position -- cgit v1.1