From 803632f8f32d91bb4aec678d8b45a8430c2703e1 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Tue, 9 Jul 2013 16:26:17 -0700 Subject: BulletSim: freshen up the code for constraint based linksets. --- OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs index 0204967..4c2c1c1 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs @@ -1029,8 +1029,8 @@ namespace OpenSim.Region.Physics.BulletSPlugin // Add this correction to the velocity to make it faster/slower. VehicleVelocity += linearMotorVelocityW; - VDetailLog("{0}, MoveLinear,velocity,origVelW={1},velV={2},correctV={3},correctW={4},newVelW={5},fricFact={6}", - ControllingPrim.LocalID, origVelW, currentVelV, linearMotorCorrectionV, + VDetailLog("{0}, MoveLinear,velocity,origVelW={1},velV={2},tgt={3},correctV={4},correctW={5},newVelW={6},fricFact={7}", + ControllingPrim.LocalID, origVelW, currentVelV, m_linearMotor.TargetValue, linearMotorCorrectionV, linearMotorVelocityW, VehicleVelocity, frictionFactorV); } -- cgit v1.1