From 47f09ed4c1d6a5d9763b6d1f5f86169e452281c8 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Mon, 28 Jan 2013 17:21:13 -0800 Subject: BulletSim: enable angular vertical attraction. Increase terrain collision margin to help vehicles from tunneling into same. --- OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs index 05a0dcc..05ab180 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs @@ -141,12 +141,12 @@ namespace OpenSim.Region.Physics.BulletSPlugin // in changes by making enablement of debugging flags from INI file. public void SetupVehicleDebugging() { - enableAngularVerticalAttraction = false; + enableAngularVerticalAttraction = true; enableAngularDeflection = false; enableAngularBanking = false; if (BSParam.VehicleDebuggingEnabled != ConfigurationParameters.numericFalse) { - enableAngularVerticalAttraction = false; + enableAngularVerticalAttraction = true; enableAngularDeflection = false; enableAngularBanking = false; } -- cgit v1.1