From 1c3d84fe03811aad3896031a6391bd37e140f80c Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Wed, 23 Jan 2013 16:14:15 -0800 Subject: BulletSim: pass up and report the real collision penetration. --- OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs index 2828cab..f25b447 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs @@ -130,6 +130,7 @@ public struct CollisionDesc public uint bID; public Vector3 point; public Vector3 normal; + public float penetration; } [StructLayout(LayoutKind.Sequential)] public struct EntityProperties -- cgit v1.1