From 933ac607468fb160636af601ce83ee1011794ec3 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Sun, 31 Mar 2013 22:06:02 -0700 Subject: BulletSim: not quite functional axis lock code. --- OpenSim/Region/Physics/BulletSPlugin/BSActors.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSActors.cs') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSActors.cs b/OpenSim/Region/Physics/BulletSPlugin/BSActors.cs index 3163440..5a19ba4 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSActors.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSActors.cs @@ -96,15 +96,15 @@ public class BSActorCollection /// public abstract class BSActor { - protected BSScene PhysicsScene { get; private set; } - protected BSPhysObject Prim { get; private set; } + protected BSScene m_physicsScene { get; private set; } + protected BSPhysObject m_controllingPrim { get; private set; } protected bool Enabled { get; set; } public string ActorName { get; private set; } public BSActor(BSScene physicsScene, BSPhysObject pObj, string actorName) { - PhysicsScene = physicsScene; - Prim = pObj; + m_physicsScene = physicsScene; + m_controllingPrim = pObj; ActorName = actorName; Enabled = true; } -- cgit v1.1