From 9821c4f566e11c75c8d87721777480c5b2e2bd4e Mon Sep 17 00:00:00 2001 From: Revolution Date: Sun, 14 Feb 2010 15:41:57 -0600 Subject: Revolution is on the roll again! :) Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie --- OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs') diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs index 9603ea4..920ed96 100644 --- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs +++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs @@ -397,6 +397,11 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin //TODO: } + public override void VehicleFlags(int param, bool remove) + { + + } + public override void SetVolumeDetect(int param) { //TODO: GhostObject -- cgit v1.1