From d3904ff48464fcde5266aac08b5c95227acbbcb1 Mon Sep 17 00:00:00 2001 From: Melanie Date: Mon, 3 Dec 2012 19:34:22 +0100 Subject: Add a transaction ID to the money module path for llTransferLindenDollars --- OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/OptionalModules') diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs index c0d1355..c7e3a7a 100644 --- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs +++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs @@ -199,7 +199,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule { } - public bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, int amount) + public bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, int amount, UUID txn) { string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID)); -- cgit v1.1 From 93bede4e6aa0838e14f39f5e641b028267d2683c Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Fri, 7 Dec 2012 21:26:58 +0000 Subject: revert the use of avatar skeleton and use avatar size provided by viewers, since at least for now seems good enought --- .../Agent/InternetRelayClientView/Server/IRCClientView.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/OptionalModules') diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index a31ccac..1b4ed1e 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs @@ -911,7 +911,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server // Mimicking LLClientView which gets always set appearance from client. AvatarAppearance appearance; m_scene.GetAvatarAppearance(this, out appearance); - OnSetAppearance(this, appearance.Texture, (byte[])appearance.VisualParams.Clone()); + OnSetAppearance(this, appearance.Texture, (byte[])appearance.VisualParams.Clone(),appearance.AvatarSize); } public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args) -- cgit v1.1