From 513d63455ed7cf1a7a859e9e8abaeff7e7c7ad4f Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 2 Jul 2011 01:01:40 +0100 Subject: Create a very basic initial test which just creates an 'npc' and tests that the scene presence exists --- .../Region/OptionalModules/World/NPC/NPCModule.cs | 3 +- .../World/NPC/Tests/NPCModuleTests.cs | 71 ++++++++++++++++++++++ 2 files changed, 72 insertions(+), 2 deletions(-) create mode 100644 OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs (limited to 'OpenSim/Region/OptionalModules') diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index c1ddeee..3cdd06d 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs @@ -34,7 +34,6 @@ using Nini.Config; using OpenMetaverse; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; -using OpenSim.Region.CoreModules.Avatar.NPC; using OpenSim.Framework; using Timer=System.Timers.Timer; using OpenSim.Services.Interfaces; @@ -70,7 +69,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC return new AvatarAppearance(); } - public UUID CreateNPC(string firstname, string lastname,Vector3 position, Scene scene, UUID cloneAppearanceFrom) + public UUID CreateNPC(string firstname, string lastname, Vector3 position, Scene scene, UUID cloneAppearanceFrom) { NPCAvatar npcAvatar = new NPCAvatar(firstname, lastname, position, scene); npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0, int.MaxValue); diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs new file mode 100644 index 0000000..899e721 --- /dev/null +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs @@ -0,0 +1,71 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Reflection; +using Nini.Config; +using NUnit.Framework; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Framework.Communications; +using OpenSim.Region.CoreModules.ServiceConnectorsOut.Avatar; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Region.Framework.Scenes; +using OpenSim.Services.AvatarService; +using OpenSim.Tests.Common; +using OpenSim.Tests.Common.Mock; + +namespace OpenSim.Region.OptionalModules.World.NPC.Tests +{ + [TestFixture] + public class NPCModuleTests + { + [Test] + public void TestCreate() + { + TestHelper.InMethod(); +// log4net.Config.XmlConfigurator.Configure(); + + IConfigSource config = new IniConfigSource(); + + config.AddConfig("Modules"); + config.Configs["Modules"].Set("AvatarServices", "LocalAvatarServicesConnector"); + config.AddConfig("AvatarService"); + config.Configs["AvatarService"].Set("LocalServiceModule", "OpenSim.Services.AvatarService.dll:AvatarService"); + config.Configs["AvatarService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); + + TestScene scene = SceneSetupHelpers.SetupScene(); + SceneSetupHelpers.SetupSceneModules(scene, config, new NPCModule(), new LocalAvatarServicesConnector()); + + INPCModule npcModule = scene.RequestModuleInterface(); + UUID npcId = npcModule.CreateNPC("John", "Smith", new Vector3(128, 128, 30), scene, UUID.Zero); + + ScenePresence npc = scene.GetScenePresence(npcId); + Assert.That(npc, Is.Not.Null); + } + } +} \ No newline at end of file -- cgit v1.1