From 93206ef0fa6dffe93313455b3354ce3787e7262d Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 23 Mar 2013 00:39:03 +0000 Subject: Add "show borders" command to show the borders of a region. This is relevant to mega-regions where the borders are very different to a regular region. Also adds some method doc and other code comments. --- .../World/SceneCommands/SceneCommandsModule.cs | 31 ++++++++++++++++++++++ 1 file changed, 31 insertions(+) (limited to 'OpenSim/Region/OptionalModules/World') diff --git a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs index 5fb74b0..29b39e0 100644 --- a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs +++ b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs @@ -116,6 +116,37 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments + "If teleport is true then some extra teleport debug information is logged.\n" + "If updates is true then any frame which exceeds double the maximum desired frame time is logged.", HandleDebugSceneSetCommand); + + scene.AddCommand( + "Regions", + this, "show borders", "show borders", "Show border information for regions", HandleShowBordersCommand); + } + + private void HandleShowBordersCommand(string module, string[] args) + { + StringBuilder sb = new StringBuilder(); + sb.AppendFormat("Borders for {0}:\n", m_scene.Name); + + ConsoleDisplayTable cdt = new ConsoleDisplayTable(); + cdt.AddColumn("Cross Direction", 15); + cdt.AddColumn("Line", 34); + cdt.AddColumn("Trigger Region", 14); + + foreach (Border b in m_scene.NorthBorders) + cdt.AddRow(b.CrossDirection, b.BorderLine, string.Format("{0}, {1}", b.TriggerRegionX, b.TriggerRegionY)); + + foreach (Border b in m_scene.EastBorders) + cdt.AddRow(b.CrossDirection, b.BorderLine, string.Format("{0}, {1}", b.TriggerRegionX, b.TriggerRegionY)); + + foreach (Border b in m_scene.SouthBorders) + cdt.AddRow(b.CrossDirection, b.BorderLine, string.Format("{0}, {1}", b.TriggerRegionX, b.TriggerRegionY)); + + foreach (Border b in m_scene.WestBorders) + cdt.AddRow(b.CrossDirection, b.BorderLine, string.Format("{0}, {1}", b.TriggerRegionX, b.TriggerRegionY)); + + cdt.AddToStringBuilder(sb); + + MainConsole.Instance.Output(sb.ToString()); } private void HandleDebugSceneGetCommand(string module, string[] args) -- cgit v1.1