From a11edceb00b5b86f825bd957bdac9edb91f893dd Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Wed, 2 Sep 2015 19:54:53 +0100 Subject: seems to compile ( tests comented out) --- .../Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs') diff --git a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs index a26d145..1102aca 100644 --- a/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs +++ b/OpenSim/Region/OptionalModules/World/SceneCommands/SceneCommandsModule.cs @@ -166,7 +166,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments cdl.AddRow("physics", m_scene.PhysicsEnabled); cdl.AddRow("scripting", m_scene.ScriptsEnabled); cdl.AddRow("teleport", m_scene.DebugTeleporting); - cdl.AddRow("update-on-timer", m_scene.UpdateOnTimer); +// cdl.AddRow("update-on-timer", m_scene.UpdateOnTimer); cdl.AddRow("updates", m_scene.DebugUpdates); MainConsole.Instance.OutputFormat("Scene {0} options:", m_scene.Name); @@ -313,7 +313,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments bool enableUpdateOnTimer; if (bool.TryParse(options["update-on-timer"], out enableUpdateOnTimer)) { - m_scene.UpdateOnTimer = enableUpdateOnTimer; +// m_scene.UpdateOnTimer = enableUpdateOnTimer; m_scene.Active = false; while (m_scene.IsRunning) -- cgit v1.1