From a32187f53a1e72c2bc6c503085c35211e922a4f7 Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Fri, 4 Sep 2015 15:28:51 -0700
Subject: Moved UserStatistics feature to OptionalModules too.
---
.../UserStatistics/WebStatsModule.cs | 1203 ++++++++++++++++++++
1 file changed, 1203 insertions(+)
create mode 100644 OpenSim/Region/OptionalModules/UserStatistics/WebStatsModule.cs
(limited to 'OpenSim/Region/OptionalModules/UserStatistics/WebStatsModule.cs')
diff --git a/OpenSim/Region/OptionalModules/UserStatistics/WebStatsModule.cs b/OpenSim/Region/OptionalModules/UserStatistics/WebStatsModule.cs
new file mode 100644
index 0000000..bcb6361
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/UserStatistics/WebStatsModule.cs
@@ -0,0 +1,1203 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.IO;
+using System.Net; // to be used for REST-->Grid shortly
+using System.Reflection;
+using System.Text;
+using System.Threading;
+using log4net;
+using Nini.Config;
+using OpenMetaverse;
+using OpenMetaverse.StructuredData;
+using OpenSim.Framework;
+using OpenSim.Framework.Servers;
+using OpenSim.Framework.Servers.HttpServer;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.Framework.Scenes;
+using Mono.Data.SqliteClient;
+using Mono.Addins;
+
+using Caps = OpenSim.Framework.Capabilities.Caps;
+
+using OSD = OpenMetaverse.StructuredData.OSD;
+using OSDMap = OpenMetaverse.StructuredData.OSDMap;
+
+namespace OpenSim.Region.UserStatistics
+{
+ [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WebStatsModule")]
+ public class WebStatsModule : ISharedRegionModule
+ {
+ private static readonly ILog m_log =
+ LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ private static SqliteConnection dbConn;
+
+ ///
+ /// User statistics sessions keyed by agent ID
+ ///
+ private Dictionary m_sessions = new Dictionary();
+
+ private List m_scenes = new List();
+ private Dictionary reports = new Dictionary();
+ private Dictionary m_simstatsCounters = new Dictionary();
+ private const int updateStatsMod = 6;
+ private int updateLogMod = 1;
+ private volatile int updateLogCounter = 0;
+ private volatile int concurrencyCounter = 0;
+ private bool enabled = false;
+ private string m_loglines = String.Empty;
+ private volatile int lastHit = 12000;
+
+ #region ISharedRegionModule
+
+ public virtual void Initialise(IConfigSource config)
+ {
+ IConfig cnfg = config.Configs["WebStats"];
+
+ if (cnfg != null)
+ enabled = cnfg.GetBoolean("enabled", false);
+ }
+
+ public virtual void PostInitialise()
+ {
+ if (!enabled)
+ return;
+
+ if (Util.IsWindows())
+ Util.LoadArchSpecificWindowsDll("sqlite3.dll");
+
+ //IConfig startupConfig = config.Configs["Startup"];
+
+ dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3");
+ dbConn.Open();
+ CreateTables(dbConn);
+
+ Prototype_distributor protodep = new Prototype_distributor();
+ Updater_distributor updatedep = new Updater_distributor();
+ ActiveConnectionsAJAX ajConnections = new ActiveConnectionsAJAX();
+ SimStatsAJAX ajSimStats = new SimStatsAJAX();
+ LogLinesAJAX ajLogLines = new LogLinesAJAX();
+ Default_Report defaultReport = new Default_Report();
+ Clients_report clientReport = new Clients_report();
+ Sessions_Report sessionsReport = new Sessions_Report();
+
+ reports.Add("prototype.js", protodep);
+ reports.Add("updater.js", updatedep);
+ reports.Add("activeconnectionsajax.html", ajConnections);
+ reports.Add("simstatsajax.html", ajSimStats);
+ reports.Add("activelogajax.html", ajLogLines);
+ reports.Add("default.report", defaultReport);
+ reports.Add("clients.report", clientReport);
+ reports.Add("sessions.report", sessionsReport);
+
+ reports.Add("sim.css", new Prototype_distributor("sim.css"));
+ reports.Add("sim.html", new Prototype_distributor("sim.html"));
+ reports.Add("jquery.js", new Prototype_distributor("jquery.js"));
+
+ ////
+ // Add Your own Reports here (Do Not Modify Lines here Devs!)
+ ////
+
+ ////
+ // End Own reports section
+ ////
+
+ MainServer.Instance.AddHTTPHandler("/SStats/", HandleStatsRequest);
+ MainServer.Instance.AddHTTPHandler("/CAPS/VS/", HandleUnknownCAPSRequest);
+ }
+
+ public virtual void AddRegion(Scene scene)
+ {
+ if (!enabled)
+ return;
+
+ lock (m_scenes)
+ {
+ m_scenes.Add(scene);
+ updateLogMod = m_scenes.Count * 2;
+
+ m_simstatsCounters.Add(scene.RegionInfo.RegionID, new USimStatsData(scene.RegionInfo.RegionID));
+
+ scene.EventManager.OnRegisterCaps += OnRegisterCaps;
+ scene.EventManager.OnDeregisterCaps += OnDeRegisterCaps;
+ scene.EventManager.OnClientClosed += OnClientClosed;
+ scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
+ scene.StatsReporter.OnSendStatsResult += ReceiveClassicSimStatsPacket;
+ }
+ }
+
+ public void RegionLoaded(Scene scene)
+ {
+ }
+
+ public void RemoveRegion(Scene scene)
+ {
+ if (!enabled)
+ return;
+
+ lock (m_scenes)
+ {
+ m_scenes.Remove(scene);
+ updateLogMod = m_scenes.Count * 2;
+ m_simstatsCounters.Remove(scene.RegionInfo.RegionID);
+ }
+ }
+
+ public virtual void Close()
+ {
+ if (!enabled)
+ return;
+
+ dbConn.Close();
+ dbConn.Dispose();
+ m_sessions.Clear();
+ m_scenes.Clear();
+ reports.Clear();
+ m_simstatsCounters.Clear();
+ }
+
+ public virtual string Name
+ {
+ get { return "ViewerStatsModule"; }
+ }
+
+ public Type ReplaceableInterface
+ {
+ get { return null; }
+ }
+
+ #endregion
+
+ private void ReceiveClassicSimStatsPacket(SimStats stats)
+ {
+ if (!enabled)
+ return;
+
+ try
+ {
+ // Ignore the update if there's a report running right now
+ // ignore the update if there hasn't been a hit in 30 seconds.
+ if (concurrencyCounter > 0 || System.Environment.TickCount - lastHit > 30000)
+ return;
+
+ // We will conduct this under lock so that fields such as updateLogCounter do not potentially get
+ // confused if a scene is removed.
+ // XXX: Possibly the scope of this lock could be reduced though it's not critical.
+ lock (m_scenes)
+ {
+ if (updateLogMod != 0 && updateLogCounter++ % updateLogMod == 0)
+ {
+ m_loglines = readLogLines(10);
+
+ if (updateLogCounter > 10000)
+ updateLogCounter = 1;
+ }
+
+ USimStatsData ss = m_simstatsCounters[stats.RegionUUID];
+
+ if ((++ss.StatsCounter % updateStatsMod) == 0)
+ {
+ ss.ConsumeSimStats(stats);
+ }
+ }
+ }
+ catch (KeyNotFoundException)
+ {
+ }
+ }
+
+ private Hashtable HandleUnknownCAPSRequest(Hashtable request)
+ {
+ //string regpath = request["uri"].ToString();
+ int response_code = 200;
+ string contenttype = "text/html";
+ UpdateUserStats(ParseViewerStats(request["body"].ToString(), UUID.Zero), dbConn);
+ Hashtable responsedata = new Hashtable();
+
+ responsedata["int_response_code"] = response_code;
+ responsedata["content_type"] = contenttype;
+ responsedata["keepalive"] = false;
+ responsedata["str_response_string"] = string.Empty;
+ return responsedata;
+ }
+
+ private Hashtable HandleStatsRequest(Hashtable request)
+ {
+ lastHit = System.Environment.TickCount;
+ Hashtable responsedata = new Hashtable();
+ string regpath = request["uri"].ToString();
+ int response_code = 404;
+ string contenttype = "text/html";
+ bool jsonFormatOutput = false;
+
+ string strOut = string.Empty;
+
+ // The request patch should be "/SStats/reportName" where 'reportName'
+ // is one of the names added to the 'reports' hashmap.
+ regpath = regpath.Remove(0, 8);
+ if (regpath.Length == 0) regpath = "default.report";
+ if (reports.ContainsKey(regpath))
+ {
+ IStatsController rep = reports[regpath];
+ Hashtable repParams = new Hashtable();
+
+ if (request.ContainsKey("json"))
+ jsonFormatOutput = true;
+
+ if (request.ContainsKey("requestvars"))
+ repParams["RequestVars"] = request["requestvars"];
+ else
+ repParams["RequestVars"] = new Hashtable();
+
+ if (request.ContainsKey("querystringkeys"))
+ repParams["QueryStringKeys"] = request["querystringkeys"];
+ else
+ repParams["QueryStringKeys"] = new string[0];
+
+
+ repParams["DatabaseConnection"] = dbConn;
+ repParams["Scenes"] = m_scenes;
+ repParams["SimStats"] = m_simstatsCounters;
+ repParams["LogLines"] = m_loglines;
+ repParams["Reports"] = reports;
+
+ concurrencyCounter++;
+
+ if (jsonFormatOutput)
+ {
+ strOut = rep.RenderJson(rep.ProcessModel(repParams));
+ contenttype = "text/json";
+ }
+ else
+ {
+ strOut = rep.RenderView(rep.ProcessModel(repParams));
+ }
+
+ if (regpath.EndsWith("js"))
+ {
+ contenttype = "text/javascript";
+ }
+
+ if (regpath.EndsWith("css"))
+ {
+ contenttype = "text/css";
+ }
+
+ concurrencyCounter--;
+
+ response_code = 200;
+ }
+ else
+ {
+ strOut = MainServer.Instance.GetHTTP404("");
+ }
+
+ responsedata["int_response_code"] = response_code;
+ responsedata["content_type"] = contenttype;
+ responsedata["keepalive"] = false;
+ responsedata["str_response_string"] = strOut;
+
+ return responsedata;
+ }
+
+ private void CreateTables(SqliteConnection db)
+ {
+ using (SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db))
+ {
+ createcmd.ExecuteNonQuery();
+ }
+ }
+
+ private void OnRegisterCaps(UUID agentID, Caps caps)
+ {
+// m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps);
+
+ string capsPath = "/CAPS/VS/" + UUID.Random();
+ caps.RegisterHandler(
+ "ViewerStats",
+ new RestStreamHandler(
+ "POST",
+ capsPath,
+ (request, path, param, httpRequest, httpResponse)
+ => ViewerStatsReport(request, path, param, agentID, caps),
+ "ViewerStats",
+ agentID.ToString()));
+ }
+
+ private void OnDeRegisterCaps(UUID agentID, Caps caps)
+ {
+ }
+
+ protected virtual void AddEventHandlers()
+ {
+ lock (m_scenes)
+ {
+ updateLogMod = m_scenes.Count * 2;
+ foreach (Scene scene in m_scenes)
+ {
+ scene.EventManager.OnRegisterCaps += OnRegisterCaps;
+ scene.EventManager.OnDeregisterCaps += OnDeRegisterCaps;
+ scene.EventManager.OnClientClosed += OnClientClosed;
+ scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
+ }
+ }
+ }
+
+ private void OnMakeRootAgent(ScenePresence agent)
+ {
+// m_log.DebugFormat(
+// "[WEB STATS MODULE]: Looking for session {0} for {1} in {2}",
+// agent.ControllingClient.SessionId, agent.Name, agent.Scene.Name);
+
+ lock (m_sessions)
+ {
+ UserSession uid;
+
+ if (!m_sessions.ContainsKey(agent.UUID))
+ {
+ UserSessionData usd = UserSessionUtil.newUserSessionData();
+ uid = new UserSession();
+ uid.name_f = agent.Firstname;
+ uid.name_l = agent.Lastname;
+ uid.session_data = usd;
+
+ m_sessions.Add(agent.UUID, uid);
+ }
+ else
+ {
+ uid = m_sessions[agent.UUID];
+ }
+
+ uid.region_id = agent.Scene.RegionInfo.RegionID;
+ uid.session_id = agent.ControllingClient.SessionId;
+ }
+ }
+
+ private void OnClientClosed(UUID agentID, Scene scene)
+ {
+ lock (m_sessions)
+ {
+ if (m_sessions.ContainsKey(agentID) && m_sessions[agentID].region_id == scene.RegionInfo.RegionID)
+ {
+ m_sessions.Remove(agentID);
+ }
+ }
+ }
+
+ private string readLogLines(int amount)
+ {
+ Encoding encoding = Encoding.ASCII;
+ int sizeOfChar = encoding.GetByteCount("\n");
+ byte[] buffer = encoding.GetBytes("\n");
+ string logfile = Util.logFile();
+ FileStream fs = new FileStream(logfile, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
+ Int64 tokenCount = 0;
+ Int64 endPosition = fs.Length / sizeOfChar;
+
+ for (Int64 position = sizeOfChar; position < endPosition; position += sizeOfChar)
+ {
+ fs.Seek(-position, SeekOrigin.End);
+ fs.Read(buffer, 0, buffer.Length);
+
+ if (encoding.GetString(buffer) == "\n")
+ {
+ tokenCount++;
+ if (tokenCount == amount)
+ {
+ byte[] returnBuffer = new byte[fs.Length - fs.Position];
+ fs.Read(returnBuffer, 0, returnBuffer.Length);
+ fs.Close();
+ fs.Dispose();
+ return encoding.GetString(returnBuffer);
+ }
+ }
+ }
+
+ // handle case where number of tokens in file is less than numberOfTokens
+ fs.Seek(0, SeekOrigin.Begin);
+ buffer = new byte[fs.Length];
+ fs.Read(buffer, 0, buffer.Length);
+ fs.Close();
+ fs.Dispose();
+ return encoding.GetString(buffer);
+ }
+
+ ///
+ /// Callback for a viewerstats cap
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ private string ViewerStatsReport(string request, string path, string param,
+ UUID agentID, Caps caps)
+ {
+// m_log.DebugFormat("[WEB STATS MODULE]: Received viewer starts report from {0}", agentID);
+
+ UpdateUserStats(ParseViewerStats(request, agentID), dbConn);
+
+ return String.Empty;
+ }
+
+ private UserSession ParseViewerStats(string request, UUID agentID)
+ {
+ UserSession uid = new UserSession();
+ UserSessionData usd;
+ OSD message = OSDParser.DeserializeLLSDXml(request);
+ OSDMap mmap;
+
+ lock (m_sessions)
+ {
+ if (agentID != UUID.Zero)
+ {
+ if (!m_sessions.ContainsKey(agentID))
+ {
+ m_log.WarnFormat("[WEB STATS MODULE]: no session for stat disclosure for agent {0}", agentID);
+ return new UserSession();
+ }
+
+ uid = m_sessions[agentID];
+
+// m_log.DebugFormat("[WEB STATS MODULE]: Got session {0} for {1}", uid.session_id, agentID);
+ }
+ else
+ {
+ // parse through the beginning to locate the session
+ if (message.Type != OSDType.Map)
+ return new UserSession();
+
+ mmap = (OSDMap)message;
+ {
+ UUID sessionID = mmap["session_id"].AsUUID();
+
+ if (sessionID == UUID.Zero)
+ return new UserSession();
+
+
+ // search through each session looking for the owner
+ foreach (UUID usersessionid in m_sessions.Keys)
+ {
+ // got it!
+ if (m_sessions[usersessionid].session_id == sessionID)
+ {
+ agentID = usersessionid;
+ uid = m_sessions[usersessionid];
+ break;
+ }
+
+ }
+
+ // can't find a session
+ if (agentID == UUID.Zero)
+ {
+ return new UserSession();
+ }
+ }
+ }
+ }
+
+ usd = uid.session_data;
+
+ if (message.Type != OSDType.Map)
+ return new UserSession();
+
+ mmap = (OSDMap)message;
+ {
+ if (mmap["agent"].Type != OSDType.Map)
+ return new UserSession();
+ OSDMap agent_map = (OSDMap)mmap["agent"];
+ usd.agent_id = agentID;
+ usd.name_f = uid.name_f;
+ usd.name_l = uid.name_l;
+ usd.region_id = uid.region_id;
+ usd.a_language = agent_map["language"].AsString();
+ usd.mem_use = (float)agent_map["mem_use"].AsReal();
+ usd.meters_traveled = (float)agent_map["meters_traveled"].AsReal();
+ usd.regions_visited = agent_map["regions_visited"].AsInteger();
+ usd.run_time = (float)agent_map["run_time"].AsReal();
+ usd.start_time = (float)agent_map["start_time"].AsReal();
+ usd.client_version = agent_map["version"].AsString();
+
+ UserSessionUtil.UpdateMultiItems(ref usd, agent_map["agents_in_view"].AsInteger(),
+ (float)agent_map["ping"].AsReal(),
+ (float)agent_map["sim_fps"].AsReal(),
+ (float)agent_map["fps"].AsReal());
+
+ if (mmap["downloads"].Type != OSDType.Map)
+ return new UserSession();
+ OSDMap downloads_map = (OSDMap)mmap["downloads"];
+ usd.d_object_kb = (float)downloads_map["object_kbytes"].AsReal();
+ usd.d_texture_kb = (float)downloads_map["texture_kbytes"].AsReal();
+ usd.d_world_kb = (float)downloads_map["workd_kbytes"].AsReal();
+
+// m_log.DebugFormat("[WEB STATS MODULE]: mmap[\"session_id\"] = [{0}]", mmap["session_id"].AsUUID());
+
+ usd.session_id = mmap["session_id"].AsUUID();
+
+ if (mmap["system"].Type != OSDType.Map)
+ return new UserSession();
+ OSDMap system_map = (OSDMap)mmap["system"];
+
+ usd.s_cpu = system_map["cpu"].AsString();
+ usd.s_gpu = system_map["gpu"].AsString();
+ usd.s_os = system_map["os"].AsString();
+ usd.s_ram = system_map["ram"].AsInteger();
+
+ if (mmap["stats"].Type != OSDType.Map)
+ return new UserSession();
+
+ OSDMap stats_map = (OSDMap)mmap["stats"];
+ {
+
+ if (stats_map["failures"].Type != OSDType.Map)
+ return new UserSession();
+ OSDMap stats_failures = (OSDMap)stats_map["failures"];
+ usd.f_dropped = stats_failures["dropped"].AsInteger();
+ usd.f_failed_resends = stats_failures["failed_resends"].AsInteger();
+ usd.f_invalid = stats_failures["invalid"].AsInteger();
+ usd.f_resent = stats_failures["resent"].AsInteger();
+ usd.f_send_packet = stats_failures["send_packet"].AsInteger();
+
+ if (stats_map["net"].Type != OSDType.Map)
+ return new UserSession();
+ OSDMap stats_net = (OSDMap)stats_map["net"];
+ {
+ if (stats_net["in"].Type != OSDType.Map)
+ return new UserSession();
+
+ OSDMap net_in = (OSDMap)stats_net["in"];
+ usd.n_in_kb = (float)net_in["kbytes"].AsReal();
+ usd.n_in_pk = net_in["packets"].AsInteger();
+
+ if (stats_net["out"].Type != OSDType.Map)
+ return new UserSession();
+ OSDMap net_out = (OSDMap)stats_net["out"];
+
+ usd.n_out_kb = (float)net_out["kbytes"].AsReal();
+ usd.n_out_pk = net_out["packets"].AsInteger();
+ }
+ }
+ }
+
+ uid.session_data = usd;
+ m_sessions[agentID] = uid;
+
+// m_log.DebugFormat(
+// "[WEB STATS MODULE]: Parse data for {0} {1}, session {2}", uid.name_f, uid.name_l, uid.session_id);
+
+ return uid;
+ }
+
+ private void UpdateUserStats(UserSession uid, SqliteConnection db)
+ {
+// m_log.DebugFormat(
+// "[WEB STATS MODULE]: Updating user stats for {0} {1}, session {2}", uid.name_f, uid.name_l, uid.session_id);
+
+ if (uid.session_id == UUID.Zero)
+ return;
+
+ lock (db)
+ {
+ using (SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_INSERT, db))
+ {
+ updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString()));
+ updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString()));
+ updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString()));
+ updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated));
+ updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip));
+ updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f));
+ updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l));
+ updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view));
+ updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view",
+ (int) uid.session_data.min_agents_in_view));
+ updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view",
+ (int) uid.session_data.max_agents_in_view));
+ updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view",
+ (int) uid.session_data.mode_agents_in_view));
+ updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps));
+ updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps));
+ updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps));
+ updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps));
+ updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language));
+ updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use));
+ updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled));
+ updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping));
+ updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping));
+ updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping));
+ updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping));
+ updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited));
+ updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time));
+ updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps));
+ updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps));
+ updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps));
+ updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps));
+ updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time));
+ updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version));
+ updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu));
+ updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu));
+ updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os));
+ updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram));
+ updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb));
+ updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb));
+ updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb));
+ updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb));
+ updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk));
+ updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb));
+ updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk));
+ updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped));
+ updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends));
+ updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid));
+ updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit));
+ updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent));
+ updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet));
+
+// StringBuilder parameters = new StringBuilder();
+// SqliteParameterCollection spc = updatecmd.Parameters;
+// foreach (SqliteParameter sp in spc)
+// parameters.AppendFormat("{0}={1},", sp.ParameterName, sp.Value);
+//
+// m_log.DebugFormat("[WEB STATS MODULE]: Parameters {0}", parameters);
+
+// m_log.DebugFormat("[WEB STATS MODULE]: Database stats update for {0}", uid.session_data.agent_id);
+
+ updatecmd.ExecuteNonQuery();
+ }
+ }
+ }
+
+ #region SQL
+ private const string SQL_STATS_TABLE_CREATE = @"CREATE TABLE IF NOT EXISTS stats_session_data (
+ session_id VARCHAR(36) NOT NULL PRIMARY KEY,
+ agent_id VARCHAR(36) NOT NULL DEFAULT '',
+ region_id VARCHAR(36) NOT NULL DEFAULT '',
+ last_updated INT NOT NULL DEFAULT '0',
+ remote_ip VARCHAR(16) NOT NULL DEFAULT '',
+ name_f VARCHAR(50) NOT NULL DEFAULT '',
+ name_l VARCHAR(50) NOT NULL DEFAULT '',
+ avg_agents_in_view FLOAT NOT NULL DEFAULT '0',
+ min_agents_in_view INT NOT NULL DEFAULT '0',
+ max_agents_in_view INT NOT NULL DEFAULT '0',
+ mode_agents_in_view INT NOT NULL DEFAULT '0',
+ avg_fps FLOAT NOT NULL DEFAULT '0',
+ min_fps FLOAT NOT NULL DEFAULT '0',
+ max_fps FLOAT NOT NULL DEFAULT '0',
+ mode_fps FLOAT NOT NULL DEFAULT '0',
+ a_language VARCHAR(25) NOT NULL DEFAULT '',
+ mem_use FLOAT NOT NULL DEFAULT '0',
+ meters_traveled FLOAT NOT NULL DEFAULT '0',
+ avg_ping FLOAT NOT NULL DEFAULT '0',
+ min_ping FLOAT NOT NULL DEFAULT '0',
+ max_ping FLOAT NOT NULL DEFAULT '0',
+ mode_ping FLOAT NOT NULL DEFAULT '0',
+ regions_visited INT NOT NULL DEFAULT '0',
+ run_time FLOAT NOT NULL DEFAULT '0',
+ avg_sim_fps FLOAT NOT NULL DEFAULT '0',
+ min_sim_fps FLOAT NOT NULL DEFAULT '0',
+ max_sim_fps FLOAT NOT NULL DEFAULT '0',
+ mode_sim_fps FLOAT NOT NULL DEFAULT '0',
+ start_time FLOAT NOT NULL DEFAULT '0',
+ client_version VARCHAR(255) NOT NULL DEFAULT '',
+ s_cpu VARCHAR(255) NOT NULL DEFAULT '',
+ s_gpu VARCHAR(255) NOT NULL DEFAULT '',
+ s_os VARCHAR(2255) NOT NULL DEFAULT '',
+ s_ram INT NOT NULL DEFAULT '0',
+ d_object_kb FLOAT NOT NULL DEFAULT '0',
+ d_texture_kb FLOAT NOT NULL DEFAULT '0',
+ d_world_kb FLOAT NOT NULL DEFAULT '0',
+ n_in_kb FLOAT NOT NULL DEFAULT '0',
+ n_in_pk INT NOT NULL DEFAULT '0',
+ n_out_kb FLOAT NOT NULL DEFAULT '0',
+ n_out_pk INT NOT NULL DEFAULT '0',
+ f_dropped INT NOT NULL DEFAULT '0',
+ f_failed_resends INT NOT NULL DEFAULT '0',
+ f_invalid INT NOT NULL DEFAULT '0',
+ f_off_circuit INT NOT NULL DEFAULT '0',
+ f_resent INT NOT NULL DEFAULT '0',
+ f_send_packet INT NOT NULL DEFAULT '0'
+ );";
+
+ private const string SQL_STATS_TABLE_INSERT = @"INSERT OR REPLACE INTO stats_session_data (
+session_id, agent_id, region_id, last_updated, remote_ip, name_f, name_l, avg_agents_in_view, min_agents_in_view, max_agents_in_view,
+mode_agents_in_view, avg_fps, min_fps, max_fps, mode_fps, a_language, mem_use, meters_traveled, avg_ping, min_ping, max_ping, mode_ping,
+regions_visited, run_time, avg_sim_fps, min_sim_fps, max_sim_fps, mode_sim_fps, start_time, client_version, s_cpu, s_gpu, s_os, s_ram,
+d_object_kb, d_texture_kb, d_world_kb, n_in_kb, n_in_pk, n_out_kb, n_out_pk, f_dropped, f_failed_resends, f_invalid, f_off_circuit,
+f_resent, f_send_packet
+)
+VALUES
+(
+:session_id, :agent_id, :region_id, :last_updated, :remote_ip, :name_f, :name_l, :avg_agents_in_view, :min_agents_in_view, :max_agents_in_view,
+:mode_agents_in_view, :avg_fps, :min_fps, :max_fps, :mode_fps, :a_language, :mem_use, :meters_traveled, :avg_ping, :min_ping, :max_ping, :mode_ping,
+:regions_visited, :run_time, :avg_sim_fps, :min_sim_fps, :max_sim_fps, :mode_sim_fps, :start_time, :client_version, :s_cpu, :s_gpu, :s_os, :s_ram,
+:d_object_kb, :d_texture_kb, :d_world_kb, :n_in_kb, :n_in_pk, :n_out_kb, :n_out_pk, :f_dropped, :f_failed_resends, :f_invalid, :f_off_circuit,
+:f_resent, :f_send_packet
+)
+";
+
+ #endregion
+
+ }
+
+ public static class UserSessionUtil
+ {
+ public static UserSessionData newUserSessionData()
+ {
+ UserSessionData obj = ZeroSession(new UserSessionData());
+ return obj;
+ }
+
+ public static void UpdateMultiItems(ref UserSessionData s, int agents_in_view, float ping, float sim_fps, float fps)
+ {
+ // don't insert zero values here or it'll skew the statistics.
+ if (agents_in_view == 0 && fps == 0 && sim_fps == 0 && ping == 0)
+ return;
+ s._agents_in_view.Add(agents_in_view);
+ s._fps.Add(fps);
+ s._sim_fps.Add(sim_fps);
+ s._ping.Add(ping);
+
+ int[] __agents_in_view = s._agents_in_view.ToArray();
+
+ s.avg_agents_in_view = ArrayAvg_i(__agents_in_view);
+ s.min_agents_in_view = ArrayMin_i(__agents_in_view);
+ s.max_agents_in_view = ArrayMax_i(__agents_in_view);
+ s.mode_agents_in_view = ArrayMode_i(__agents_in_view);
+
+ float[] __fps = s._fps.ToArray();
+ s.avg_fps = ArrayAvg_f(__fps);
+ s.min_fps = ArrayMin_f(__fps);
+ s.max_fps = ArrayMax_f(__fps);
+ s.mode_fps = ArrayMode_f(__fps);
+
+ float[] __sim_fps = s._sim_fps.ToArray();
+ s.avg_sim_fps = ArrayAvg_f(__sim_fps);
+ s.min_sim_fps = ArrayMin_f(__sim_fps);
+ s.max_sim_fps = ArrayMax_f(__sim_fps);
+ s.mode_sim_fps = ArrayMode_f(__sim_fps);
+
+ float[] __ping = s._ping.ToArray();
+ s.avg_ping = ArrayAvg_f(__ping);
+ s.min_ping = ArrayMin_f(__ping);
+ s.max_ping = ArrayMax_f(__ping);
+ s.mode_ping = ArrayMode_f(__ping);
+ }
+
+ #region Statistics
+
+ public static int ArrayMin_i(int[] arr)
+ {
+ int cnt = arr.Length;
+ if (cnt == 0)
+ return 0;
+
+ Array.Sort(arr);
+ return arr[0];
+ }
+
+ public static int ArrayMax_i(int[] arr)
+ {
+ int cnt = arr.Length;
+ if (cnt == 0)
+ return 0;
+
+ Array.Sort(arr);
+ return arr[cnt-1];
+ }
+
+ public static float ArrayMin_f(float[] arr)
+ {
+ int cnt = arr.Length;
+ if (cnt == 0)
+ return 0;
+
+ Array.Sort(arr);
+ return arr[0];
+ }
+
+ public static float ArrayMax_f(float[] arr)
+ {
+ int cnt = arr.Length;
+ if (cnt == 0)
+ return 0;
+
+ Array.Sort(arr);
+ return arr[cnt - 1];
+ }
+
+ public static float ArrayAvg_i(int[] arr)
+ {
+ int cnt = arr.Length;
+
+ if (cnt == 0)
+ return 0;
+
+ float result = arr[0];
+
+ for (int i = 1; i < cnt; i++)
+ result += arr[i];
+
+ return result / cnt;
+ }
+
+ public static float ArrayAvg_f(float[] arr)
+ {
+ int cnt = arr.Length;
+
+ if (cnt == 0)
+ return 0;
+
+ float result = arr[0];
+
+ for (int i = 1; i < cnt; i++)
+ result += arr[i];
+
+ return result / cnt;
+ }
+
+ public static float ArrayMode_f(float[] arr)
+ {
+ List mode = new List();
+
+ float[] srtArr = new float[arr.Length];
+ float[,] freq = new float[arr.Length, 2];
+ Array.Copy(arr, srtArr, arr.Length);
+ Array.Sort(srtArr);
+
+ float tmp = srtArr[0];
+ int index = 0;
+ int i = 0;
+ while (i < srtArr.Length)
+ {
+ freq[index, 0] = tmp;
+
+ while (tmp == srtArr[i])
+ {
+ freq[index, 1]++;
+ i++;
+
+ if (i > srtArr.Length - 1)
+ break;
+ }
+
+ if (i < srtArr.Length)
+ {
+ tmp = srtArr[i];
+ index++;
+ }
+
+ }
+
+ Array.Clear(srtArr, 0, srtArr.Length);
+
+ for (i = 0; i < srtArr.Length; i++)
+ srtArr[i] = freq[i, 1];
+
+ Array.Sort(srtArr);
+
+ if ((srtArr[srtArr.Length - 1]) == 0 || (srtArr[srtArr.Length - 1]) == 1)
+ return 0;
+
+ float freqtest = (float)freq.Length / freq.Rank;
+
+ for (i = 0; i < freqtest; i++)
+ {
+ if (freq[i, 1] == srtArr[index])
+ mode.Add(freq[i, 0]);
+
+ }
+
+ return mode.ToArray()[0];
+ }
+
+ public static int ArrayMode_i(int[] arr)
+ {
+ List mode = new List();
+
+ int[] srtArr = new int[arr.Length];
+ int[,] freq = new int[arr.Length, 2];
+ Array.Copy(arr, srtArr, arr.Length);
+ Array.Sort(srtArr);
+
+ int tmp = srtArr[0];
+ int index = 0;
+ int i = 0;
+ while (i < srtArr.Length)
+ {
+ freq[index, 0] = tmp;
+
+ while (tmp == srtArr[i])
+ {
+ freq[index, 1]++;
+ i++;
+
+ if (i > srtArr.Length - 1)
+ break;
+ }
+
+ if (i < srtArr.Length)
+ {
+ tmp = srtArr[i];
+ index++;
+ }
+
+ }
+
+ Array.Clear(srtArr, 0, srtArr.Length);
+
+ for (i = 0; i < srtArr.Length; i++)
+ srtArr[i] = freq[i, 1];
+
+ Array.Sort(srtArr);
+
+ if ((srtArr[srtArr.Length - 1]) == 0 || (srtArr[srtArr.Length - 1]) == 1)
+ return 0;
+
+ float freqtest = (float)freq.Length / freq.Rank;
+
+ for (i = 0; i < freqtest; i++)
+ {
+ if (freq[i, 1] == srtArr[index])
+ mode.Add(freq[i, 0]);
+
+ }
+
+ return mode.ToArray()[0];
+ }
+
+ #endregion
+
+ private static UserSessionData ZeroSession(UserSessionData s)
+ {
+ s.session_id = UUID.Zero;
+ s.agent_id = UUID.Zero;
+ s.region_id = UUID.Zero;
+ s.last_updated = Util.UnixTimeSinceEpoch();
+ s.remote_ip = "";
+ s.name_f = "";
+ s.name_l = "";
+ s.avg_agents_in_view = 0;
+ s.min_agents_in_view = 0;
+ s.max_agents_in_view = 0;
+ s.mode_agents_in_view = 0;
+ s.avg_fps = 0;
+ s.min_fps = 0;
+ s.max_fps = 0;
+ s.mode_fps = 0;
+ s.a_language = "";
+ s.mem_use = 0;
+ s.meters_traveled = 0;
+ s.avg_ping = 0;
+ s.min_ping = 0;
+ s.max_ping = 0;
+ s.mode_ping = 0;
+ s.regions_visited = 0;
+ s.run_time = 0;
+ s.avg_sim_fps = 0;
+ s.min_sim_fps = 0;
+ s.max_sim_fps = 0;
+ s.mode_sim_fps = 0;
+ s.start_time = 0;
+ s.client_version = "";
+ s.s_cpu = "";
+ s.s_gpu = "";
+ s.s_os = "";
+ s.s_ram = 0;
+ s.d_object_kb = 0;
+ s.d_texture_kb = 0;
+ s.d_world_kb = 0;
+ s.n_in_kb = 0;
+ s.n_in_pk = 0;
+ s.n_out_kb = 0;
+ s.n_out_pk = 0;
+ s.f_dropped = 0;
+ s.f_failed_resends = 0;
+ s.f_invalid = 0;
+ s.f_off_circuit = 0;
+ s.f_resent = 0;
+ s.f_send_packet = 0;
+ s._ping = new List();
+ s._fps = new List();
+ s._sim_fps = new List();
+ s._agents_in_view = new List();
+ return s;
+ }
+ }
+ #region structs
+
+ public class UserSession
+ {
+ public UUID session_id;
+ public UUID region_id;
+ public string name_f;
+ public string name_l;
+ public UserSessionData session_data;
+ }
+
+ public struct UserSessionData
+ {
+ public UUID session_id;
+ public UUID agent_id;
+ public UUID region_id;
+ public float last_updated;
+ public string remote_ip;
+ public string name_f;
+ public string name_l;
+ public float avg_agents_in_view;
+ public float min_agents_in_view;
+ public float max_agents_in_view;
+ public float mode_agents_in_view;
+ public float avg_fps;
+ public float min_fps;
+ public float max_fps;
+ public float mode_fps;
+ public string a_language;
+ public float mem_use;
+ public float meters_traveled;
+ public float avg_ping;
+ public float min_ping;
+ public float max_ping;
+ public float mode_ping;
+ public int regions_visited;
+ public float run_time;
+ public float avg_sim_fps;
+ public float min_sim_fps;
+ public float max_sim_fps;
+ public float mode_sim_fps;
+ public float start_time;
+ public string client_version;
+ public string s_cpu;
+ public string s_gpu;
+ public string s_os;
+ public int s_ram;
+ public float d_object_kb;
+ public float d_texture_kb;
+ public float d_world_kb;
+ public float n_in_kb;
+ public int n_in_pk;
+ public float n_out_kb;
+ public int n_out_pk;
+ public int f_dropped;
+ public int f_failed_resends;
+ public int f_invalid;
+ public int f_off_circuit;
+ public int f_resent;
+ public int f_send_packet;
+ public List _ping;
+ public List _fps;
+ public List _sim_fps;
+ public List _agents_in_view;
+ }
+
+ #endregion
+
+ public class USimStatsData
+ {
+ private UUID m_regionID = UUID.Zero;
+ private volatile int m_statcounter = 0;
+ private volatile float m_timeDilation;
+ private volatile float m_simFps;
+ private volatile float m_physicsFps;
+ private volatile float m_agentUpdates;
+ private volatile float m_rootAgents;
+ private volatile float m_childAgents;
+ private volatile float m_totalPrims;
+ private volatile float m_activePrims;
+ private volatile float m_totalFrameTime;
+ private volatile float m_netFrameTime;
+ private volatile float m_physicsFrameTime;
+ private volatile float m_otherFrameTime;
+ private volatile float m_imageFrameTime;
+ private volatile float m_inPacketsPerSecond;
+ private volatile float m_outPacketsPerSecond;
+ private volatile float m_unackedBytes;
+ private volatile float m_agentFrameTime;
+ private volatile float m_pendingDownloads;
+ private volatile float m_pendingUploads;
+ private volatile float m_activeScripts;
+ private volatile float m_scriptLinesPerSecond;
+
+ public UUID RegionId { get { return m_regionID; } }
+ public int StatsCounter { get { return m_statcounter; } set { m_statcounter = value;}}
+ public float TimeDilation { get { return m_timeDilation; } }
+ public float SimFps { get { return m_simFps; } }
+ public float PhysicsFps { get { return m_physicsFps; } }
+ public float AgentUpdates { get { return m_agentUpdates; } }
+ public float RootAgents { get { return m_rootAgents; } }
+ public float ChildAgents { get { return m_childAgents; } }
+ public float TotalPrims { get { return m_totalPrims; } }
+ public float ActivePrims { get { return m_activePrims; } }
+ public float TotalFrameTime { get { return m_totalFrameTime; } }
+ public float NetFrameTime { get { return m_netFrameTime; } }
+ public float PhysicsFrameTime { get { return m_physicsFrameTime; } }
+ public float OtherFrameTime { get { return m_otherFrameTime; } }
+ public float ImageFrameTime { get { return m_imageFrameTime; } }
+ public float InPacketsPerSecond { get { return m_inPacketsPerSecond; } }
+ public float OutPacketsPerSecond { get { return m_outPacketsPerSecond; } }
+ public float UnackedBytes { get { return m_unackedBytes; } }
+ public float AgentFrameTime { get { return m_agentFrameTime; } }
+ public float PendingDownloads { get { return m_pendingDownloads; } }
+ public float PendingUploads { get { return m_pendingUploads; } }
+ public float ActiveScripts { get { return m_activeScripts; } }
+ public float ScriptLinesPerSecond { get { return m_scriptLinesPerSecond; } }
+
+ public USimStatsData(UUID pRegionID)
+ {
+ m_regionID = pRegionID;
+ }
+
+ public void ConsumeSimStats(SimStats stats)
+ {
+ m_regionID = stats.RegionUUID;
+ m_timeDilation = stats.StatsBlock[0].StatValue;
+ m_simFps = stats.StatsBlock[1].StatValue;
+ m_physicsFps = stats.StatsBlock[2].StatValue;
+ m_agentUpdates = stats.StatsBlock[3].StatValue;
+ m_rootAgents = stats.StatsBlock[4].StatValue;
+ m_childAgents = stats.StatsBlock[5].StatValue;
+ m_totalPrims = stats.StatsBlock[6].StatValue;
+ m_activePrims = stats.StatsBlock[7].StatValue;
+ m_totalFrameTime = stats.StatsBlock[8].StatValue;
+ m_netFrameTime = stats.StatsBlock[9].StatValue;
+ m_physicsFrameTime = stats.StatsBlock[10].StatValue;
+ m_otherFrameTime = stats.StatsBlock[11].StatValue;
+ m_imageFrameTime = stats.StatsBlock[12].StatValue;
+ m_inPacketsPerSecond = stats.StatsBlock[13].StatValue;
+ m_outPacketsPerSecond = stats.StatsBlock[14].StatValue;
+ m_unackedBytes = stats.StatsBlock[15].StatValue;
+ m_agentFrameTime = stats.StatsBlock[16].StatValue;
+ m_pendingDownloads = stats.StatsBlock[17].StatValue;
+ m_pendingUploads = stats.StatsBlock[18].StatValue;
+ m_activeScripts = stats.StatsBlock[19].StatValue;
+ m_scriptLinesPerSecond = stats.StatsBlock[20].StatValue;
+ }
+ }
+}
\ No newline at end of file
--
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