From 9c430208769ab7fd7877093e278e8fcae02ecef3 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 20 Oct 2011 20:48:51 +0100 Subject: Get OdeScene to use passed in time step rather than hard-coded 0.089 However, I still don't recommend changing MinFrameTime from 0.089, high values do not work well and lower values don't seem to make much difference --- .../OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/OptionalModules/Scripting') diff --git a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs index 963d1e2..4c4f5fb 100644 --- a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs @@ -105,7 +105,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady m_log.DebugFormat("[RegionReady]: Enabled for region {0}", scene.RegionInfo.RegionName); - if(m_disable_logins == true) + if (m_disable_logins == true) { scene.LoginLock = true; scene.LoginsDisabled = true; -- cgit v1.1