From 9821c4f566e11c75c8d87721777480c5b2e2bd4e Mon Sep 17 00:00:00 2001 From: Revolution Date: Sun, 14 Feb 2010 15:41:57 -0600 Subject: Revolution is on the roll again! :) Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie --- OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | 2 +- OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/OptionalModules/Scripting') diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs index 31f28e0..5bfe4be 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs @@ -767,7 +767,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule if (!CanEdit()) return; - GetSOP().SendSound(asset.ToString(), volume, true, 0); + GetSOP().SendSound(asset.ToString(), volume, true, 0, 0, false, false); } #endregion diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs index c7cd37b..45bb005 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs @@ -231,7 +231,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule if (soundModule != null) { soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, volume, position, - m_internalScene.RegionInfo.RegionHandle); + m_internalScene.RegionInfo.RegionHandle, 0); } } @@ -241,7 +241,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule if (soundModule != null) { soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, 1.0, position, - m_internalScene.RegionInfo.RegionHandle); + m_internalScene.RegionInfo.RegionHandle, 0); } } -- cgit v1.1 From 68b494b2cc54cfdd8fa8a0736332046de3887d6f Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 19 Feb 2010 22:44:33 +0000 Subject: Apply http://opensimulator.org/mantis/view.php?id=4495 Adds IsChildAgent property to IAvatar in MRM. Thanks ziah --- .../OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs | 3 +++ OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs | 5 +++++ 2 files changed, 8 insertions(+) (limited to 'OpenSim/Region/OptionalModules/Scripting') diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs index 03c1e95..3d49732 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IAvatar.cs @@ -34,6 +34,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule { public interface IAvatar : IEntity { + + bool IsChildAgent { get; } + //// /// Array of worn attachments, empty but not null, if no attachments are worn /// diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs index 4427426..0786bd9 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs @@ -70,6 +70,11 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule set { GetSP().TeleportWithMomentum(value); } } + public bool IsChildAgent + { + get { return GetSP().IsChildAgent; } + } + #region IAvatar implementation public IAvatarAttachment[] Attachments { -- cgit v1.1