From ca7bd13deed5de68f1d10994af149b4982df154c Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 10 Apr 2018 21:45:11 +0100 Subject: sound radius is a prim prop only set by llSetSoundRadius, fix it in case viewers do fix its use (ignored for now) --- OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | 2 +- OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/OptionalModules/Scripting/Minimodule') diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs index 5513cd5..1ff9cb5 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs @@ -824,7 +824,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule ISoundModule module = m_rootScene.RequestModuleInterface(); if (module != null) { - module.SendSound(GetSOP().UUID, asset, volume, true, 0, 0, false, false); + module.SendSound(GetSOP().UUID, asset, volume, true, 0, false, false); } } diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs index 36f70d0..eff70ef 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs @@ -231,7 +231,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule if (soundModule != null) { soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, volume, position, - m_internalScene.RegionInfo.RegionHandle, 0); + m_internalScene.RegionInfo.RegionHandle); } } @@ -241,7 +241,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule if (soundModule != null) { soundModule.TriggerSound(audio, UUID.Zero, UUID.Zero, UUID.Zero, 1.0, position, - m_internalScene.RegionInfo.RegionHandle, 0); + m_internalScene.RegionInfo.RegionHandle); } } -- cgit v1.1