From 1b55a9d81e66972312fdc801d17da697466f9ed4 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Fri, 8 Feb 2013 15:25:57 -0800 Subject: BulletSim: fix avatar bobbing or jiggling while stationary flying. Various comments and debugging message mods. --- .../Scripting/ExtendedPhysics/ExtendedPhysics.cs | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs') diff --git a/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs b/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs index aaa349f..6009dc5 100755 --- a/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs +++ b/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs @@ -77,13 +77,14 @@ public class ExtendedPhysics : INonSharedRegionModule m_log.ErrorFormat("{0} Initialization error: {0}", LogHeader, e); } - m_log.ErrorFormat("{0} module {1} enabled", LogHeader, (Enabled ? "is" : "is not")); + m_log.InfoFormat("{0} module {1} enabled", LogHeader, (Enabled ? "is" : "is not")); } public void Close() { if (BaseScene != null) { + BaseScene.EventManager.OnObjectAddedToScene -= EventManager_OnObjectAddedToScene; BaseScene.EventManager.OnSceneObjectPartUpdated -= EventManager_OnSceneObjectPartUpdated; BaseScene = null; } @@ -120,13 +121,20 @@ public class ExtendedPhysics : INonSharedRegionModule Comms.RegisterScriptInvocations(this); // When an object is modified, we might need to update its extended physics parameters + BaseScene.EventManager.OnObjectAddedToScene += EventManager_OnObjectAddedToScene; BaseScene.EventManager.OnSceneObjectPartUpdated += EventManager_OnSceneObjectPartUpdated; + } public Type ReplaceableInterface { get { return null; } } #endregion // INonSharedRegionModule + private void EventManager_OnObjectAddedToScene(SceneObjectGroup obj) + { + throw new NotImplementedException(); + } + // Event generated when some property of a prim changes. private void EventManager_OnSceneObjectPartUpdated(SceneObjectPart sop, bool isFullUpdate) { -- cgit v1.1