From 23a334b9f54a1ef5df3b503c165e7b76b746a2b1 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Tue, 13 Oct 2009 14:50:03 -0700 Subject: * Rewrote ClientManager to remove Lindenisms from OpenSim core, improve performance by removing locks, and replace LLUDPClientCollection * Removed the confusing (and LL-specific) shutdowncircuit parameter from IClientAPI.Close() * Updated the LLUDP code to only use ClientManager instead of trying to synchronize ClientManager and m_clients * Remove clients asynchronously since it is a very slow operation (including a 2000ms sleep) --- .../OptionalModules/ContentManagementSystem/MetaEntity.cs | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs') diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs index d6dacbc..b6513e2 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs @@ -183,8 +183,9 @@ namespace OpenSim.Region.OptionalModules.ContentManagement public virtual void HideFromAll() { foreach (SceneObjectPart part in m_Entity.Children.Values) - m_Entity.Scene.ClientManager.ForEachClient(delegate(IClientAPI controller) - { controller.SendKillObject(m_Entity.RegionHandle, part.LocalId); } + m_Entity.Scene.ClientManager.ForEach( + delegate(IClientAPI controller) + { controller.SendKillObject(m_Entity.RegionHandle, part.LocalId); } ); } @@ -201,8 +202,9 @@ namespace OpenSim.Region.OptionalModules.ContentManagement public void SendFullUpdateToAll() { - m_Entity.Scene.ClientManager.ForEachClient(delegate(IClientAPI controller) - { m_Entity.SendFullUpdateToClient(controller); } + m_Entity.Scene.ClientManager.ForEach( + delegate(IClientAPI controller) + { m_Entity.SendFullUpdateToClient(controller); } ); } -- cgit v1.1