From 205b2f7ea4aacb66304d3e9a5c70c5001fdeda4d Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 4 Jun 2011 03:01:52 +0100 Subject: Remove the unmaintained 'CMS' framework, which was really a 'source-control' experiment from 2008. This hasn't been touched for about 2 years and I haven't being using it. If this is wrong then please let me know. --- .../ContentManagementEntity.cs | 375 --------------------- 1 file changed, 375 deletions(-) delete mode 100644 OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs (limited to 'OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs') diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs deleted file mode 100644 index 0248f36..0000000 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/ContentManagementEntity.cs +++ /dev/null @@ -1,375 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Drawing; - -using OpenMetaverse; - -using Nini.Config; - -using OpenSim.Framework; -using OpenSim.Region.Framework.Interfaces; -using OpenSim.Region.Framework.Scenes; -using OpenSim.Region.Framework.Scenes.Serialization; -using OpenSim.Region.Physics.Manager; - -using log4net; - -namespace OpenSim.Region.OptionalModules.ContentManagement -{ - public class ContentManagementEntity : MetaEntity - { - #region Static Fields - -// static float TimeToDiff = 0; -// static float TimeToCreateEntities = 0; - - #endregion Static Fields - - #region Fields - - protected Dictionary m_AuraEntities = new Dictionary(); - protected Dictionary m_BeamEntities = new Dictionary(); - - // The LinkNum of parts in m_Entity and m_UnchangedEntity are the same though UUID and LocalId are different. - // This can come in handy. - protected SceneObjectGroup m_UnchangedEntity = null; - - /// - /// Should be set to true when there is a difference between m_UnchangedEntity and the corresponding scene object group in the scene entity list. - /// - bool DiffersFromSceneGroup = false; - - #endregion Fields - - #region Constructors - - public ContentManagementEntity(SceneObjectGroup Unchanged, bool physics) - : base(Unchanged, false) - { - m_UnchangedEntity = Unchanged.Copy(false); - } - - public ContentManagementEntity(string objectXML, Scene scene, bool physics) - : base(objectXML, scene, false) - { - m_UnchangedEntity = SceneObjectSerializer.FromXml2Format(objectXML); - } - - #endregion Constructors - - #region Public Properties - - public SceneObjectGroup UnchangedEntity - { - get { return m_UnchangedEntity; } - } - - #endregion Public Properties - - #region Private Methods - - /// - /// Check if an entitybase list (like that returned by scene.GetEntities()) contains a group with the rootpart uuid that matches the current uuid. - /// - private bool ContainsKey(List list, UUID uuid) - { - foreach (EntityBase part in list) - if (part.UUID == uuid) - return true; - return false; - } - - private SceneObjectGroup GetGroupByUUID(System.Collections.Generic.List list, UUID uuid) - { - foreach (EntityBase ent in list) - { - if (ent is SceneObjectGroup) - if (ent.UUID == uuid) - return (SceneObjectGroup)ent; - } - return null; - } - - #endregion Private Methods - - #region Public Methods - - /// - /// Search for a corresponding group UUID in the scene. If not found, then the revisioned group this CMEntity represents has been deleted. Mark the metaentity appropriately. - /// If a matching UUID is found in a scene object group, compare the two for differences. If differences exist, Mark the metaentity appropriately. - /// - public void FindDifferences() - { - List sceneEntityList = new List(m_Entity.Scene.GetEntities()); - DiffersFromSceneGroup = false; - // if group is not contained in scene's list - if (!ContainsKey(sceneEntityList, m_UnchangedEntity.UUID)) - { - foreach (SceneObjectPart part in m_UnchangedEntity.Parts) - { - // if scene list no longer contains this part, display translucent part and mark with red aura - if (!ContainsKey(sceneEntityList, part.UUID)) - { - // if already displaying a red aura over part, make sure its red - if (m_AuraEntities.ContainsKey(part.UUID)) - { - m_AuraEntities[part.UUID].SetAura(new Vector3(254, 0, 0), part.Scale); - } - else - { - AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, - part.GetWorldPosition(), - MetaEntity.TRANSLUCENT, - new Vector3(254, 0, 0), - part.Scale - ); - m_AuraEntities.Add(part.UUID, auraGroup); - } - SceneObjectPart metaPart = m_Entity.GetLinkNumPart(part.LinkNum); - SetPartTransparency(metaPart, MetaEntity.TRANSLUCENT); - } - // otherwise, scene will not contain the part. note: a group can not remove a part without changing group id - } - - // a deleted part has no where to point a beam particle system, - // if a metapart had a particle system (maybe it represented a moved part) remove it - if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID)) - { - m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll(); - m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID); - } - - DiffersFromSceneGroup = true; - } - // if scene list does contain group, compare each part in group for differences and display beams and auras appropriately - else - { - MarkWithDifferences((SceneObjectGroup)GetGroupByUUID(sceneEntityList, m_UnchangedEntity.UUID)); - } - } - - /// - /// Check if the revisioned scene object group that this CMEntity is based off of contains a child with the given UUID. - /// - public bool HasChildPrim(UUID uuid) - { - return m_UnchangedEntity.ContainsPart(uuid); - } - - /// - /// Check if the revisioned scene object group that this CMEntity is based off of contains a child with the given LocalId. - /// - public bool HasChildPrim(uint localID) - { - foreach (SceneObjectPart part in m_UnchangedEntity.Parts) - if (part.LocalId == localID) - return true; - - return false; - } - - public override void Hide(IClientAPI client) - { - base.Hide(client); - foreach (MetaEntity group in m_AuraEntities.Values) - group.Hide(client); - foreach (MetaEntity group in m_BeamEntities.Values) - group.Hide(client); - } - - public override void HideFromAll() - { - base.HideFromAll(); - foreach (MetaEntity group in m_AuraEntities.Values) - group.HideFromAll(); - foreach (MetaEntity group in m_BeamEntities.Values) - group.HideFromAll(); - } - - /// - /// Returns true if there was a change between meta entity and the entity group, false otherwise. - /// If true is returned, it is assumed the metaentity's appearance has changed to reflect the difference (though clients haven't been updated). - /// - public bool MarkWithDifferences(SceneObjectGroup sceneEntityGroup) - { - SceneObjectPart sceneEntityPart; - SceneObjectPart metaEntityPart; - Diff differences; - bool changed = false; - - // Use "UnchangedEntity" to do comparisons because its text, transparency, and other attributes will be just as the user - // had originally saved. - // m_Entity will NOT necessarily be the same entity as the user had saved. - foreach (SceneObjectPart UnchangedPart in m_UnchangedEntity.Parts) - { - //This is the part that we use to show changes. - metaEntityPart = m_Entity.GetLinkNumPart(UnchangedPart.LinkNum); - if (sceneEntityGroup.ContainsPart(UnchangedPart.UUID)) - { - sceneEntityPart = sceneEntityGroup.GetChildPart(UnchangedPart.UUID); - differences = Difference.FindDifferences(UnchangedPart, sceneEntityPart); - if (differences != Diff.NONE) - metaEntityPart.Text = "CHANGE: " + differences.ToString(); - if (differences != 0) - { - // Root Part that has been modified - if ((differences & Diff.POSITION) > 0) - { - // If the position of any part has changed, make sure the RootPart of the - // meta entity is pointing with a beam particle system - if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID)) - { - m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll(); - m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID); - } - BeamMetaEntity beamGroup = new BeamMetaEntity(m_Entity.Scene, - m_UnchangedEntity.RootPart.GetWorldPosition(), - MetaEntity.TRANSLUCENT, - sceneEntityPart, - new Vector3(0, 0, 254) - ); - m_BeamEntities.Add(m_UnchangedEntity.RootPart.UUID, beamGroup); - } - - if (m_AuraEntities.ContainsKey(UnchangedPart.UUID)) - { - m_AuraEntities[UnchangedPart.UUID].HideFromAll(); - m_AuraEntities.Remove(UnchangedPart.UUID); - } - AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, - UnchangedPart.GetWorldPosition(), - MetaEntity.TRANSLUCENT, - new Vector3(0, 0, 254), - UnchangedPart.Scale - ); - m_AuraEntities.Add(UnchangedPart.UUID, auraGroup); - SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT); - - DiffersFromSceneGroup = true; - } - else // no differences between scene part and meta part - { - if (m_BeamEntities.ContainsKey(m_UnchangedEntity.RootPart.UUID)) - { - m_BeamEntities[m_UnchangedEntity.RootPart.UUID].HideFromAll(); - m_BeamEntities.Remove(m_UnchangedEntity.RootPart.UUID); - } - if (m_AuraEntities.ContainsKey(UnchangedPart.UUID)) - { - m_AuraEntities[UnchangedPart.UUID].HideFromAll(); - m_AuraEntities.Remove(UnchangedPart.UUID); - } - SetPartTransparency(metaEntityPart, MetaEntity.NONE); - } - } - else //The entity currently in the scene is missing parts from the metaentity saved, so mark parts red as deleted. - { - if (m_AuraEntities.ContainsKey(UnchangedPart.UUID)) - { - m_AuraEntities[UnchangedPart.UUID].HideFromAll(); - m_AuraEntities.Remove(UnchangedPart.UUID); - } - AuraMetaEntity auraGroup = new AuraMetaEntity(m_Entity.Scene, - UnchangedPart.GetWorldPosition(), - MetaEntity.TRANSLUCENT, - new Vector3(254, 0, 0), - UnchangedPart.Scale - ); - m_AuraEntities.Add(UnchangedPart.UUID, auraGroup); - SetPartTransparency(metaEntityPart, MetaEntity.TRANSLUCENT); - - DiffersFromSceneGroup = true; - } - } - - return changed; - } - - public void SendFullAuraUpdate(IClientAPI client) - { - if (DiffersFromSceneGroup) - { - foreach (AuraMetaEntity group in m_AuraEntities.Values) - group.SendFullUpdate(client); - } - } - - public void SendFullAuraUpdateToAll() - { - if (DiffersFromSceneGroup) - { - foreach (AuraMetaEntity group in m_AuraEntities.Values) - group.SendFullUpdateToAll(); - } - } - - public void SendFullBeamUpdate(IClientAPI client) - { - if (DiffersFromSceneGroup) - { - foreach (BeamMetaEntity group in m_BeamEntities.Values) - group.SendFullUpdate(client); - } - } - - public void SendFullBeamUpdateToAll() - { - if (DiffersFromSceneGroup) - { - foreach (BeamMetaEntity group in m_BeamEntities.Values) - group.SendFullUpdateToAll(); - } - } - - public void SendFullDiffUpdate(IClientAPI client) - { - FindDifferences(); - if (DiffersFromSceneGroup) - { - SendFullUpdate(client); - SendFullAuraUpdate(client); - SendFullBeamUpdate(client); - } - } - - public void SendFullDiffUpdateToAll() - { - FindDifferences(); - if (DiffersFromSceneGroup) - { - SendFullUpdateToAll(); - SendFullAuraUpdateToAll(); - SendFullBeamUpdateToAll(); - } - } - - #endregion Public Methods - } -} -- cgit v1.1