From 205b2f7ea4aacb66304d3e9a5c70c5001fdeda4d Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 4 Jun 2011 03:01:52 +0100 Subject: Remove the unmaintained 'CMS' framework, which was really a 'source-control' experiment from 2008. This hasn't been touched for about 2 years and I haven't being using it. If this is wrong then please let me know. --- .../ContentManagementSystem/CMEntityCollection.cs | 193 --------------------- 1 file changed, 193 deletions(-) delete mode 100644 OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs (limited to 'OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs') diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs deleted file mode 100644 index 7f64ebd..0000000 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMEntityCollection.cs +++ /dev/null @@ -1,193 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#region Header - -// CMEntityCollection.cs created with MonoDevelop -// User: bongiojp at 10:09 AMĀ 7/7/2008 -// -// Creates, Deletes, Stores ContentManagementEntities -// - -#endregion Header - -using System; -using System.Collections; -using System.Collections.Generic; -using System.Threading; - -using OpenMetaverse; - -using Nini.Config; - -using OpenSim; -using OpenSim.Framework; -using OpenSim.Region.Framework.Interfaces; -using OpenSim.Region.Framework.Scenes; -using OpenSim.Region.Physics.Manager; - -using log4net; - -namespace OpenSim.Region.OptionalModules.ContentManagement -{ - public class CMEntityCollection - { - #region Fields - - // private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); - // Any ContentManagementEntities that represent old versions of current SceneObjectGroups or - // old versions of deleted SceneObjectGroups will be stored in this hash table. - // The UUID keys are from the SceneObjectGroup RootPart UUIDs - protected Hashtable m_CMEntityHash = Hashtable.Synchronized(new Hashtable()); //UUID to ContentManagementEntity - - // SceneObjectParts that have not been revisioned will be given green auras stored in this hashtable - // The UUID keys are from the SceneObjectPart that they are supposed to be on. - protected Hashtable m_NewlyCreatedEntityAura = Hashtable.Synchronized(new Hashtable()); //UUID to AuraMetaEntity - - #endregion Fields - - #region Constructors - - public CMEntityCollection() - { - } - - #endregion Constructors - - #region Public Properties - - public Hashtable Auras - { - get {return m_NewlyCreatedEntityAura; } - } - - public Hashtable Entities - { - get { return m_CMEntityHash; } - } - - #endregion Public Properties - - #region Public Methods - - public bool AddAura(ContentManagementEntity aura) - { - if (m_NewlyCreatedEntityAura.ContainsKey(aura.UUID)) - return false; - m_NewlyCreatedEntityAura.Add(aura.UUID, aura); - return true; - } - - public bool AddEntity(ContentManagementEntity ent) - { - if (m_CMEntityHash.ContainsKey(ent.UUID)) - return false; - m_CMEntityHash.Add(ent.UUID, ent); - return true; - } - - // Check if there are SceneObjectGroups in the list that do not have corresponding ContentManagementGroups in the CMEntityHash - public System.Collections.ArrayList CheckForMissingEntities(EntityBase[] currList) - { - System.Collections.ArrayList missingList = new System.Collections.ArrayList(); - SceneObjectGroup temp = null; - foreach (EntityBase currObj in currList) - { - if (!(currObj is SceneObjectGroup)) - continue; - temp = (SceneObjectGroup) currObj; - - if (m_CMEntityHash.ContainsKey(temp.UUID)) - { - foreach (SceneObjectPart part in temp.Parts) - if (!((ContentManagementEntity)m_CMEntityHash[temp.UUID]).HasChildPrim(part.UUID)) - missingList.Add(part); - } - else //Entire group is missing from revision. (and is a new part in region) - { - foreach (SceneObjectPart part in temp.Parts) - missingList.Add(part); - } - } - return missingList; - } - - public void ClearAll() - { - m_CMEntityHash.Clear(); - m_NewlyCreatedEntityAura.Clear(); - } - - // Old uuid and new sceneobjectgroup - public AuraMetaEntity CreateAuraForNewlyCreatedEntity(SceneObjectPart part) - { - AuraMetaEntity ent = new AuraMetaEntity(part.ParentGroup.Scene, - part.GetWorldPosition(), - MetaEntity.TRANSLUCENT, - new Vector3(0,254,0), - part.Scale - ); - m_NewlyCreatedEntityAura.Add(part.UUID, ent); - return ent; - } - - // Old uuid and new sceneobjectgroup - public ContentManagementEntity CreateNewEntity(SceneObjectGroup group) - { - ContentManagementEntity ent = new ContentManagementEntity(group, false); - m_CMEntityHash.Add(group.UUID, ent); - return ent; - } - - public ContentManagementEntity CreateNewEntity(String xml, Scene scene) - { - ContentManagementEntity ent = new ContentManagementEntity(xml, scene, false); - if (ent == null) - return null; - m_CMEntityHash.Add(ent.UnchangedEntity.UUID, ent); - return ent; - } - - public bool RemoveEntity(UUID uuid) - { - if (!m_CMEntityHash.ContainsKey(uuid)) - return false; - m_CMEntityHash.Remove(uuid); - return true; - } - - public bool RemoveNewlyCreatedEntityAura(UUID uuid) - { - if (!m_NewlyCreatedEntityAura.ContainsKey(uuid)) - return false; - m_NewlyCreatedEntityAura.Remove(uuid); - return true; - } - - #endregion Public Methods - } -} -- cgit v1.1