From 46e36601cb3c54e6e441284aed7c0c5c35970a4c Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 22 Oct 2019 13:04:01 +0100 Subject: remove some more useless NULL arguments --- .../OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs | 7 +------ .../OptionalModules/Avatar/Friends/FriendsCommandsModule.cs | 9 ++++----- .../OptionalModules/Avatar/SitStand/SitStandCommandsModule.cs | 4 +--- 3 files changed, 6 insertions(+), 14 deletions(-) (limited to 'OpenSim/Region/OptionalModules/Avatar') diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs index 1db9ba7..68cdb3b 100755 --- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs @@ -180,7 +180,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance { MainConsole.Instance.Output( "Sending appearance information for {0} to all other avatars in {1}", - null, sp.Name, scene.RegionInfo.RegionName); scene.AvatarFactory.SendAppearance(sp.UUID); @@ -193,7 +192,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance { MainConsole.Instance.Output( "Sending appearance information for {0} to all other avatars in {1}", - null, sp.Name, scene.RegionInfo.RegionName); scene.AvatarFactory.SendAppearance(sp.UUID); @@ -240,7 +238,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance { bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp); MainConsole.Instance.Output( - "{0} baked appearance texture is {1}", null, sp.Name, bakedTextureValid ? "OK" : "incomplete"); + "{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "incomplete"); } ); } @@ -271,12 +269,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance if (rebakesRequested > 0) MainConsole.Instance.Output( "Requesting rebake of {0} uploaded textures for {1} in {2}", - null, rebakesRequested, sp.Name, scene.RegionInfo.RegionName); else MainConsole.Instance.Output( "No texture IDs available for rebake request for {0} in {1}", - null, sp.Name, scene.RegionInfo.RegionName); } } @@ -320,7 +316,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance { MainConsole.Instance.Output( "{0} matched {1}", - null, rawUuid, string.Join(", ", matchedAvatars.ToList().ConvertAll(sp => sp.Name).ToArray())); } diff --git a/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs b/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs index 030c9eb..a913ec4 100755 --- a/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Friends/FriendsCommandsModule.cs @@ -136,7 +136,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends if (userId == UUID.Zero) { - MainConsole.Instance.Output("No such user as {0} {1}", null, firstName, lastName); + MainConsole.Instance.Output("No such user as {0} {1}", firstName, lastName); return; } @@ -146,7 +146,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends { if (!m_friendsModule.AreFriendsCached(userId)) { - MainConsole.Instance.Output("No friends cached on this simulator for {0} {1}", null, firstName, lastName); + MainConsole.Instance.Output("No friends cached on this simulator for {0} {1}", firstName, lastName); return; } else @@ -162,10 +162,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends friends = ((FriendsModule)m_friendsModule).FriendsService.GetFriends(userId); } - MainConsole.Instance.Output("Friends for {0} {1} {2}:", null, firstName, lastName, userId); + MainConsole.Instance.Output("Friends for {0} {1} {2}:", firstName, lastName, userId); MainConsole.Instance.Output( - "{0,-36} {1,-36} {2,-7} {3,7} {4,10}", null, "UUID", "Name", "Status", "MyFlags", "TheirFlags"); + "{0,-36} {1,-36} {2,-7} {3,7} {4,10}", "UUID", "Name", "Status", "MyFlags", "TheirFlags"); foreach (FriendInfo friend in friends) { @@ -193,7 +193,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Friends MainConsole.Instance.Output( "{0,-36} {1,-36} {2,-7} {3,-7} {4,-10}", - null, friend.Friend, friendName, onlineText, friend.MyFlags, friend.TheirFlags); } } diff --git a/OpenSim/Region/OptionalModules/Avatar/SitStand/SitStandCommandsModule.cs b/OpenSim/Region/OptionalModules/Avatar/SitStand/SitStandCommandsModule.cs index 1dd5b0a..ef7d852 100755 --- a/OpenSim/Region/OptionalModules/Avatar/SitStand/SitStandCommandsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/SitStand/SitStandCommandsModule.cs @@ -144,7 +144,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand { MainConsole.Instance.Output( "Sitting {0} on {1} {2} in {3}", - null, sp.Name, sitPart.ParentGroup.Name, sitPart.ParentGroup.UUID, m_scene.Name); sp.HandleAgentRequestSit(sp.ControllingClient, sp.UUID, sitPart.UUID, Vector3.Zero); @@ -154,7 +153,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand { MainConsole.Instance.Output( "Could not find any unoccupied set seat on which to sit {0} in {1}. Aborting", - null, sp.Name, m_scene.Name); break; @@ -179,7 +177,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.SitStand { if (sp.SitGround || sp.IsSatOnObject) { - MainConsole.Instance.Output("Standing {0} in {1}", null, sp.Name, m_scene.Name); + MainConsole.Instance.Output("Standing {0} in {1}", sp.Name, m_scene.Name); sp.StandUp(); } } -- cgit v1.1