From 989517725d02d8a2d216e599856eb2625b454e25 Mon Sep 17 00:00:00 2001
From: Michael Cortez
Date: Wed, 5 Aug 2009 11:15:53 -0700
Subject: Begin refactoring XmlRpcGroups to a more generic Groups module that
allows for replaceable Groups Service Connectors.
---
.../Avatar/XmlRpcGroups/GroupsModule.cs | 1335 ++++++++++++++++++++
1 file changed, 1335 insertions(+)
create mode 100644 OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
(limited to 'OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs')
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
new file mode 100644
index 0000000..f0e386b
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
@@ -0,0 +1,1335 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Timers;
+
+using log4net;
+using Nini.Config;
+
+using OpenMetaverse;
+using OpenMetaverse.StructuredData;
+
+using OpenSim.Framework;
+using OpenSim.Framework.Communications;
+using OpenSim.Region.CoreModules.Framework.EventQueue;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.Framework.Scenes;
+
+using Caps = OpenSim.Framework.Capabilities.Caps;
+using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags;
+
+
+
+namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
+{
+ public class GroupsModule : ISharedRegionModule, IGroupsModule
+ {
+ ///
+ /// ; To use this module, you must specify the following in your OpenSim.ini
+ /// [GROUPS]
+ /// Enabled = true
+ /// Module = XmlRpcGroups
+ /// XmlRpcServiceURL = http://osflotsam.org/xmlrpc.php
+ /// XmlRpcMessagingEnabled = true
+ /// XmlRpcNoticesEnabled = true
+ /// XmlRpcDebugEnabled = true
+ /// XmlRpcServiceReadKey = 1234
+ /// XmlRpcServiceWriteKey = 1234
+ ///
+ /// ; Disables HTTP Keep-Alive for Groups Module HTTP Requests, work around for
+ /// ; a problem discovered on some Windows based region servers. Only disable
+ /// ; if you see a large number (dozens) of the following Exceptions:
+ /// ; System.Net.WebException: The request was aborted: The request was canceled.
+ ///
+ /// XmlRpcDisableKeepAlive = false
+ ///
+
+ private static readonly ILog m_log =
+ LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ private List m_sceneList = new List();
+
+ private IMessageTransferModule m_msgTransferModule = null;
+
+ private IGroupsServicesConnector m_groupData = null;
+
+ class GroupRequestIDInfo
+ {
+ public GroupRequestID RequestID = new GroupRequestID();
+ public DateTime LastUsedTMStamp = DateTime.MinValue;
+ }
+ private Dictionary m_clientRequestIDInfo = new Dictionary();
+ private const int m_clientRequestIDFlushTimeOut = 300000; // Every 5 minutes
+ private Timer m_clientRequestIDFlushTimer = new Timer();
+
+
+ // Configuration settings
+ private bool m_groupsEnabled = false;
+ private bool m_groupNoticesEnabled = true;
+ private bool m_debugEnabled = true;
+
+ #region IRegionModuleBase Members
+
+ public void Initialise(IConfigSource config)
+ {
+ IConfig groupsConfig = config.Configs["Groups"];
+
+ if (groupsConfig == null)
+ {
+ // Do not run this module by default.
+ return;
+ }
+ else
+ {
+ m_groupsEnabled = groupsConfig.GetBoolean("Enabled", false);
+ if (!m_groupsEnabled)
+ {
+ return;
+ }
+
+ if (groupsConfig.GetString("Module", "Default") != "XmlRpcGroups")
+ {
+ m_groupsEnabled = false;
+
+ return;
+ }
+
+ m_log.InfoFormat("[GROUPS]: Initializing {0}", this.Name);
+
+ m_groupNoticesEnabled = groupsConfig.GetBoolean("XmlRpcNoticesEnabled", true);
+ m_debugEnabled = groupsConfig.GetBoolean("XmlRpcDebugEnabled", true);
+
+ m_clientRequestIDFlushTimer.Interval = m_clientRequestIDFlushTimeOut;
+ m_clientRequestIDFlushTimer.Elapsed += FlushClientRequestIDInfoCache;
+ m_clientRequestIDFlushTimer.AutoReset = true;
+ m_clientRequestIDFlushTimer.Start();
+ }
+ }
+
+ void FlushClientRequestIDInfoCache(object sender, ElapsedEventArgs e)
+ {
+ lock (m_clientRequestIDInfo)
+ {
+ TimeSpan cacheTimeout = new TimeSpan(0,0, m_clientRequestIDFlushTimeOut / 1000);
+ UUID[] CurrentKeys = new UUID[m_clientRequestIDInfo.Count];
+ foreach (UUID key in CurrentKeys)
+ {
+ if (DateTime.Now - m_clientRequestIDInfo[key].LastUsedTMStamp > cacheTimeout)
+ {
+ m_clientRequestIDInfo.Remove(key);
+ }
+ }
+ }
+ }
+
+ public void AddRegion(Scene scene)
+ {
+ if (m_groupsEnabled)
+ scene.RegisterModuleInterface(this);
+ }
+
+ public void RegionLoaded(Scene scene)
+ {
+ if (!m_groupsEnabled)
+ return;
+
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ if (m_groupData == null)
+ {
+ m_groupData = scene.RequestModuleInterface();
+
+ // No Groups Service Connector, then nothing works...
+ if (m_groupData == null)
+ {
+ m_groupsEnabled = false;
+ m_log.Error("[GROUPS]: Could not get IGroupsServicesConnector");
+ Close();
+ return;
+ }
+ }
+
+ if (m_msgTransferModule == null)
+ {
+ m_msgTransferModule = scene.RequestModuleInterface();
+
+ // No message transfer module, no notices, group invites, rejects, ejects, etc
+ if (m_msgTransferModule == null)
+ {
+ m_groupsEnabled = false;
+ m_log.Error("[GROUPS]: Could not get MessageTransferModule");
+ Close();
+ return;
+ }
+ }
+
+ lock (m_sceneList)
+ {
+ m_sceneList.Add(scene);
+ }
+
+ scene.EventManager.OnNewClient += OnNewClient;
+ scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
+
+ // The InstantMessageModule itself doesn't do this,
+ // so lets see if things explode if we don't do it
+ // scene.EventManager.OnClientClosed += OnClientClosed;
+
+ }
+
+ public void RemoveRegion(Scene scene)
+ {
+ if (!m_groupsEnabled)
+ return;
+
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ lock (m_sceneList)
+ {
+ m_sceneList.Remove(scene);
+ }
+ }
+
+ public void Close()
+ {
+ if (!m_groupsEnabled)
+ return;
+
+ if (m_debugEnabled) m_log.Debug("[GROUPS]: Shutting down XmlRpcGroups module.");
+
+ m_clientRequestIDFlushTimer.Stop();
+ }
+
+ public Type ReplacableInterface
+ {
+ get { return null; }
+ }
+
+ public string Name
+ {
+ get { return "XmlRpcGroupsModule"; }
+ }
+
+ #endregion
+
+ #region ISharedRegionModule Members
+
+ public void PostInitialise()
+ {
+ // NoOp
+ }
+
+ #endregion
+
+ #region EventHandlers
+ private void OnNewClient(IClientAPI client)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ client.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest;
+ client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest;
+ client.OnDirFindQuery += OnDirFindQuery;
+ client.OnRequestAvatarProperties += OnRequestAvatarProperties;
+
+ // Used for Notices and Group Invites/Accept/Reject
+ client.OnInstantMessage += OnInstantMessage;
+
+ lock (m_clientRequestIDInfo)
+ {
+ if (m_clientRequestIDInfo.ContainsKey(client.AgentId))
+ {
+ // flush any old RequestID information
+ m_clientRequestIDInfo.Remove(client.AgentId);
+ }
+ }
+ SendAgentGroupDataUpdate(client, client.AgentId);
+ }
+
+ private void OnRequestAvatarProperties(IClientAPI remoteClient, UUID avatarID)
+ {
+ GroupMembershipData[] avatarGroups = m_groupData.GetAgentGroupMemberships(GetClientGroupRequestID(remoteClient), avatarID).ToArray();
+ remoteClient.SendAvatarGroupsReply(avatarID, avatarGroups);
+ }
+
+ /*
+ * This becomes very problematic in a shared module. In a shared module you may have more then one
+ * reference to IClientAPI's, one for 0 or 1 root connections, and 0 or more child connections.
+ * The OnClientClosed event does not provide anything to indicate which one of those should be closed
+ * nor does it provide what scene it was from so that the specific reference can be looked up.
+ * The InstantMessageModule.cs does not currently worry about unregistering the handles,
+ * and it should be an issue, since it's the client that references us not the other way around
+ * , so as long as we don't keep a reference to the client laying around, the client can still be GC'ed
+ private void OnClientClosed(UUID AgentId)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ lock (m_ActiveClients)
+ {
+ if (m_ActiveClients.ContainsKey(AgentId))
+ {
+ IClientAPI client = m_ActiveClients[AgentId];
+ client.OnUUIDGroupNameRequest -= HandleUUIDGroupNameRequest;
+ client.OnAgentDataUpdateRequest -= OnAgentDataUpdateRequest;
+ client.OnDirFindQuery -= OnDirFindQuery;
+ client.OnInstantMessage -= OnInstantMessage;
+
+ m_ActiveClients.Remove(AgentId);
+ }
+ else
+ {
+ if (m_debugEnabled) m_log.WarnFormat("[GROUPS]: Client closed that wasn't registered here.");
+ }
+
+
+ }
+ }
+ */
+
+
+ void OnDirFindQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart)
+ {
+ if (((DirFindFlags)queryFlags & DirFindFlags.Groups) == DirFindFlags.Groups)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called with queryText({1}) queryFlags({2}) queryStart({3})", System.Reflection.MethodBase.GetCurrentMethod().Name, queryText, (DirFindFlags)queryFlags, queryStart);
+
+ // TODO: This currently ignores pretty much all the query flags including Mature and sort order
+ remoteClient.SendDirGroupsReply(queryID, m_groupData.FindGroups(GetClientGroupRequestID(remoteClient), queryText).ToArray());
+ }
+
+ }
+
+ private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ UUID activeGroupID = UUID.Zero;
+ string activeGroupTitle = string.Empty;
+ string activeGroupName = string.Empty;
+ ulong activeGroupPowers = (ulong)GroupPowers.None;
+
+ GroupMembershipData membership = m_groupData.GetAgentActiveMembership(GetClientGroupRequestID(remoteClient), dataForAgentID);
+ if (membership != null)
+ {
+ activeGroupID = membership.GroupID;
+ activeGroupTitle = membership.GroupTitle;
+ activeGroupPowers = membership.GroupPowers;
+ }
+
+ SendAgentDataUpdate(remoteClient, dataForAgentID, activeGroupID, activeGroupName, activeGroupPowers, activeGroupTitle);
+
+ SendScenePresenceUpdate(dataForAgentID, activeGroupTitle);
+ }
+
+ private void HandleUUIDGroupNameRequest(UUID GroupID,IClientAPI remoteClient)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ string GroupName;
+
+ GroupRecord group = m_groupData.GetGroupRecord(GetClientGroupRequestID(remoteClient), GroupID, null);
+ if (group != null)
+ {
+ GroupName = group.GroupName;
+ }
+ else
+ {
+ GroupName = "Unknown";
+ }
+
+ remoteClient.SendGroupNameReply(GroupID, GroupName);
+ }
+
+ private void OnInstantMessage(IClientAPI remoteClient, GridInstantMessage im)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ // Group invitations
+ if ((im.dialog == (byte)InstantMessageDialog.GroupInvitationAccept) || (im.dialog == (byte)InstantMessageDialog.GroupInvitationDecline))
+ {
+ UUID inviteID = new UUID(im.imSessionID);
+ GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(GetClientGroupRequestID(remoteClient), inviteID);
+
+ if (inviteInfo == null)
+ {
+ if (m_debugEnabled) m_log.WarnFormat("[GROUPS]: Received an Invite IM for an invite that does not exist {0}.", inviteID);
+ return;
+ }
+
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Invite is for Agent {0} to Group {1}.", inviteInfo.AgentID, inviteInfo.GroupID);
+
+ UUID fromAgentID = new UUID(im.fromAgentID);
+ if ((inviteInfo != null) && (fromAgentID == inviteInfo.AgentID))
+ {
+ // Accept
+ if (im.dialog == (byte)InstantMessageDialog.GroupInvitationAccept)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Received an accept invite notice.");
+
+ // and the sessionid is the role
+ m_groupData.AddAgentToGroup(GetClientGroupRequestID(remoteClient), inviteInfo.AgentID, inviteInfo.GroupID, inviteInfo.RoleID);
+
+ GridInstantMessage msg = new GridInstantMessage();
+ msg.imSessionID = UUID.Zero.Guid;
+ msg.fromAgentID = UUID.Zero.Guid;
+ msg.toAgentID = inviteInfo.AgentID.Guid;
+ msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
+ msg.fromAgentName = "Groups";
+ msg.message = string.Format("You have been added to the group.");
+ msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageBox;
+ msg.fromGroup = false;
+ msg.offline = (byte)0;
+ msg.ParentEstateID = 0;
+ msg.Position = Vector3.Zero;
+ msg.RegionID = UUID.Zero.Guid;
+ msg.binaryBucket = new byte[0];
+
+ OutgoingInstantMessage(msg, inviteInfo.AgentID);
+
+ UpdateAllClientsWithGroupInfo(inviteInfo.AgentID);
+
+ // TODO: If the inviter is still online, they need an agent dataupdate
+ // and maybe group membership updates for the invitee
+
+ m_groupData.RemoveAgentToGroupInvite(GetClientGroupRequestID(remoteClient), inviteID);
+ }
+
+ // Reject
+ if (im.dialog == (byte)InstantMessageDialog.GroupInvitationDecline)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Received a reject invite notice.");
+ m_groupData.RemoveAgentToGroupInvite(GetClientGroupRequestID(remoteClient), inviteID);
+ }
+ }
+ }
+
+ // Group notices
+ if ((im.dialog == (byte)InstantMessageDialog.GroupNotice))
+ {
+ if (!m_groupNoticesEnabled)
+ {
+ return;
+ }
+
+ UUID GroupID = new UUID(im.toAgentID);
+ if (m_groupData.GetGroupRecord(GetClientGroupRequestID(remoteClient), GroupID, null) != null)
+ {
+ UUID NoticeID = UUID.Random();
+ string Subject = im.message.Substring(0, im.message.IndexOf('|'));
+ string Message = im.message.Substring(Subject.Length + 1);
+
+ byte[] bucket;
+
+ if ((im.binaryBucket.Length == 1) && (im.binaryBucket[0] == 0))
+ {
+ bucket = new byte[19];
+ bucket[0] = 0; //dunno
+ bucket[1] = 0; //dunno
+ GroupID.ToBytes(bucket, 2);
+ bucket[18] = 0; //dunno
+ }
+ else
+ {
+ string binBucket = OpenMetaverse.Utils.BytesToString(im.binaryBucket);
+ binBucket = binBucket.Remove(0, 14).Trim();
+ if (m_debugEnabled)
+ {
+ m_log.WarnFormat("I don't understand a group notice binary bucket of: {0}", binBucket);
+
+ OSDMap binBucketOSD = (OSDMap)OSDParser.DeserializeLLSDXml(binBucket);
+
+ foreach (string key in binBucketOSD.Keys)
+ {
+ m_log.WarnFormat("{0}: {1}", key, binBucketOSD[key].ToString());
+ }
+ }
+
+ // treat as if no attachment
+ bucket = new byte[19];
+ bucket[0] = 0; //dunno
+ bucket[1] = 0; //dunno
+ GroupID.ToBytes(bucket, 2);
+ bucket[18] = 0; //dunno
+ }
+
+ m_groupData.AddGroupNotice(GetClientGroupRequestID(remoteClient), GroupID, NoticeID, im.fromAgentName, Subject, Message, bucket);
+ if (OnNewGroupNotice != null)
+ {
+ OnNewGroupNotice(GroupID, NoticeID);
+ }
+
+ // Send notice out to everyone that wants notices
+ foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetClientGroupRequestID(remoteClient), GroupID))
+ {
+ if (member.AcceptNotices)
+ {
+ // Build notice IIM
+ GridInstantMessage msg = CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)OpenMetaverse.InstantMessageDialog.GroupNotice);
+
+ msg.toAgentID = member.AgentID.Guid;
+ OutgoingInstantMessage(msg, member.AgentID);
+ }
+ }
+ }
+ }
+
+ // Interop, received special 210 code for ejecting a group member
+ // this only works within the comms servers domain, and won't work hypergrid
+ // TODO:FIXME: Use a presense server of some kind to find out where the
+ // client actually is, and try contacting that region directly to notify them,
+ // or provide the notification via xmlrpc update queue
+ if ((im.dialog == 210))
+ {
+ // This is sent from the region that the ejectee was ejected from
+ // if it's being delivered here, then the ejectee is here
+ // so we need to send local updates to the agent.
+
+ UUID ejecteeID = new UUID(im.toAgentID);
+
+ im.dialog = (byte)InstantMessageDialog.MessageFromAgent;
+ OutgoingInstantMessage(im, ejecteeID);
+
+ IClientAPI ejectee = GetActiveClient(ejecteeID);
+ if (ejectee != null)
+ {
+ UUID groupID = new UUID(im.fromAgentID);
+ ejectee.SendAgentDropGroup(groupID);
+ }
+ }
+ }
+
+ private void OnGridInstantMessage(GridInstantMessage msg)
+ {
+ if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ // Trigger the above event handler
+ OnInstantMessage(null, msg);
+
+ // If a message from a group arrives here, it may need to be forwarded to a local client
+ if (msg.fromGroup == true)
+ {
+ switch (msg.dialog)
+ {
+ case (byte)InstantMessageDialog.GroupInvitation:
+ case (byte)InstantMessageDialog.GroupNotice:
+ UUID toAgentID = new UUID(msg.toAgentID);
+ IClientAPI localClient = GetActiveClient(toAgentID);
+ if (localClient != null)
+ {
+ localClient.SendInstantMessage(msg);
+ }
+ break;
+ }
+ }
+ }
+
+ #endregion
+
+ #region IGroupsModule Members
+
+ public event NewGroupNotice OnNewGroupNotice;
+
+ public GroupRecord GetGroupRecord(UUID GroupID)
+ {
+ return m_groupData.GetGroupRecord(null, GroupID, null);
+ }
+
+ public void ActivateGroup(IClientAPI remoteClient, UUID groupID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ m_groupData.SetAgentActiveGroup(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID);
+
+ // Changing active group changes title, active powers, all kinds of things
+ // anyone who is in any region that can see this client, should probably be
+ // updated with new group info. At a minimum, they should get ScenePresence
+ // updated with new title.
+ UpdateAllClientsWithGroupInfo(remoteClient.AgentId);
+ }
+
+ ///
+ /// Get the Role Titles for an Agent, for a specific group
+ ///
+ public List GroupTitlesRequest(IClientAPI remoteClient, UUID groupID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ GroupRequestID grID = GetClientGroupRequestID(remoteClient);
+
+ List agentRoles = m_groupData.GetAgentGroupRoles(grID, remoteClient.AgentId, groupID);
+ GroupMembershipData agentMembership = m_groupData.GetAgentGroupMembership(grID, remoteClient.AgentId, groupID);
+
+ List titles = new List();
+ foreach (GroupRolesData role in agentRoles)
+ {
+ GroupTitlesData title = new GroupTitlesData();
+ title.Name = role.Name;
+ if (agentMembership != null)
+ {
+ title.Selected = agentMembership.ActiveRole == role.RoleID;
+ }
+ title.UUID = role.RoleID;
+
+ titles.Add(title);
+ }
+
+ return titles;
+ }
+
+ public List GroupMembersRequest(IClientAPI remoteClient, UUID groupID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ List data = m_groupData.GetGroupMembers(GetClientGroupRequestID(remoteClient), groupID);
+ if (m_debugEnabled)
+ {
+ foreach (GroupMembersData member in data)
+ {
+ m_log.DebugFormat("[GROUPS]: {0} {1}", member.AgentID, member.Title);
+ }
+ }
+
+ return data;
+
+ }
+
+ public List GroupRoleDataRequest(IClientAPI remoteClient, UUID groupID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ List data = m_groupData.GetGroupRoles(GetClientGroupRequestID(remoteClient), groupID);
+
+ if (m_debugEnabled)
+ {
+ foreach (GroupRolesData member in data)
+ {
+ m_log.DebugFormat("[GROUPS]: {0} {1}", member.Title, member.Members);
+ }
+ }
+
+ return data;
+
+ }
+
+ public List GroupRoleMembersRequest(IClientAPI remoteClient, UUID groupID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ List data = m_groupData.GetGroupRoleMembers(GetClientGroupRequestID(remoteClient), groupID);
+
+ if (m_debugEnabled)
+ {
+ foreach (GroupRoleMembersData member in data)
+ {
+ m_log.DebugFormat("[GROUPS]: Av: {0} Role: {1}", member.MemberID, member.RoleID);
+ }
+ }
+
+ return data;
+
+
+ }
+
+ public GroupProfileData GroupProfileRequest(IClientAPI remoteClient, UUID groupID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ GroupProfileData profile = new GroupProfileData();
+
+ GroupRequestID grID = GetClientGroupRequestID(remoteClient);
+
+ GroupRecord groupInfo = m_groupData.GetGroupRecord(GetClientGroupRequestID(remoteClient), groupID, null);
+ if (groupInfo != null)
+ {
+ profile.AllowPublish = groupInfo.AllowPublish;
+ profile.Charter = groupInfo.Charter;
+ profile.FounderID = groupInfo.FounderID;
+ profile.GroupID = groupID;
+ profile.GroupMembershipCount = m_groupData.GetGroupMembers(grID, groupID).Count;
+ profile.GroupRolesCount = m_groupData.GetGroupRoles(grID, groupID).Count;
+ profile.InsigniaID = groupInfo.GroupPicture;
+ profile.MaturePublish = groupInfo.MaturePublish;
+ profile.MembershipFee = groupInfo.MembershipFee;
+ profile.Money = 0; // TODO: Get this from the currency server?
+ profile.Name = groupInfo.GroupName;
+ profile.OpenEnrollment = groupInfo.OpenEnrollment;
+ profile.OwnerRole = groupInfo.OwnerRoleID;
+ profile.ShowInList = groupInfo.ShowInList;
+ }
+
+ GroupMembershipData memberInfo = m_groupData.GetAgentGroupMembership(grID, remoteClient.AgentId, groupID);
+ if (memberInfo != null)
+ {
+ profile.MemberTitle = memberInfo.GroupTitle;
+ profile.PowersMask = memberInfo.GroupPowers;
+ }
+
+ return profile;
+ }
+
+ public GroupMembershipData[] GetMembershipData(UUID agentID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ return m_groupData.GetAgentGroupMemberships(null, agentID).ToArray();
+ }
+
+ public GroupMembershipData GetMembershipData(UUID groupID, UUID agentID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ return m_groupData.GetAgentGroupMembership(null, agentID, groupID);
+ }
+
+ public void UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ // TODO: Security Check?
+
+ m_groupData.UpdateGroup(GetClientGroupRequestID(remoteClient), groupID, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish);
+ }
+
+ public void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile)
+ {
+ // TODO: Security Check?
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ m_groupData.SetAgentGroupInfo(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID, acceptNotices, listInProfile);
+ }
+
+ public UUID CreateGroup(IClientAPI remoteClient, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ GroupRequestID grID = GetClientGroupRequestID(remoteClient);
+
+ if (m_groupData.GetGroupRecord(grID, UUID.Zero, name) != null)
+ {
+ remoteClient.SendCreateGroupReply(UUID.Zero, false, "A group with the same name already exists.");
+ return UUID.Zero;
+ }
+ // is there is a money module present ?
+ IMoneyModule money=remoteClient.Scene.RequestModuleInterface();
+ if (money != null)
+ {
+ // do the transaction, that is if the agent has got sufficient funds
+ if (!money.GroupCreationCovered(remoteClient)) {
+ remoteClient.SendCreateGroupReply(UUID.Zero, false, "You have got issuficient funds to create a group.");
+ return UUID.Zero;
+ }
+ money.ApplyGroupCreationCharge(remoteClient.AgentId);
+ }
+ UUID groupID = m_groupData.CreateGroup(grID, name, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish, remoteClient.AgentId);
+
+ remoteClient.SendCreateGroupReply(groupID, true, "Group created successfullly");
+
+ // Update the founder with new group information.
+ SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
+
+ return groupID;
+ }
+
+ public GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID groupID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ // ToDo: check if agent is a member of group and is allowed to see notices?
+
+ return m_groupData.GetGroupNotices(GetClientGroupRequestID(remoteClient), groupID).ToArray();
+ }
+
+ ///
+ /// Get the title of the agent's current role.
+ ///
+ public string GetGroupTitle(UUID avatarID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ GroupMembershipData membership = m_groupData.GetAgentActiveMembership(null, avatarID);
+ if (membership != null)
+ {
+ return membership.GroupTitle;
+ }
+ return string.Empty;
+ }
+
+ ///
+ /// Change the current Active Group Role for Agent
+ ///
+ public void GroupTitleUpdate(IClientAPI remoteClient, UUID groupID, UUID titleRoleID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ m_groupData.SetAgentActiveGroupRole(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID, titleRoleID);
+
+ // TODO: Not sure what all is needed here, but if the active group role change is for the group
+ // the client currently has set active, then we need to do a scene presence update too
+ // if (m_groupData.GetAgentActiveMembership(remoteClient.AgentId).GroupID == GroupID)
+
+ UpdateAllClientsWithGroupInfo(remoteClient.AgentId);
+ }
+
+
+ public void GroupRoleUpdate(IClientAPI remoteClient, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, byte updateType)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ // TODO: Security Checks?
+
+ GroupRequestID grID = GetClientGroupRequestID(remoteClient);
+
+ switch ((OpenMetaverse.GroupRoleUpdate)updateType)
+ {
+ case OpenMetaverse.GroupRoleUpdate.Create:
+ m_groupData.AddGroupRole(grID, groupID, UUID.Random(), name, description, title, powers);
+ break;
+
+ case OpenMetaverse.GroupRoleUpdate.Delete:
+ m_groupData.RemoveGroupRole(grID, groupID, roleID);
+ break;
+
+ case OpenMetaverse.GroupRoleUpdate.UpdateAll:
+ case OpenMetaverse.GroupRoleUpdate.UpdateData:
+ case OpenMetaverse.GroupRoleUpdate.UpdatePowers:
+ m_groupData.UpdateGroupRole(grID, groupID, roleID, name, description, title, powers);
+ break;
+
+ case OpenMetaverse.GroupRoleUpdate.NoUpdate:
+ default:
+ // No Op
+ break;
+
+ }
+
+ // TODO: This update really should send out updates for everyone in the role that just got changed.
+ SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
+ }
+
+ public void GroupRoleChanges(IClientAPI remoteClient, UUID groupID, UUID roleID, UUID memberID, uint changes)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+ // Todo: Security check
+
+ GroupRequestID grID = GetClientGroupRequestID(remoteClient);
+
+ switch (changes)
+ {
+ case 0:
+ // Add
+ m_groupData.AddAgentToGroupRole(grID, memberID, groupID, roleID);
+
+ break;
+ case 1:
+ // Remove
+ m_groupData.RemoveAgentFromGroupRole(grID, memberID, groupID, roleID);
+
+ break;
+ default:
+ m_log.ErrorFormat("[GROUPS]: {0} does not understand changes == {1}", System.Reflection.MethodBase.GetCurrentMethod().Name, changes);
+ break;
+ }
+
+ // TODO: This update really should send out updates for everyone in the role that just got changed.
+ SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
+ }
+
+ public void GroupNoticeRequest(IClientAPI remoteClient, UUID groupNoticeID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ GroupRequestID grID = GetClientGroupRequestID(remoteClient);
+
+ GroupNoticeInfo data = m_groupData.GetGroupNotice(grID, groupNoticeID);
+
+ if (data != null)
+ {
+ GroupRecord groupInfo = m_groupData.GetGroupRecord(grID, data.GroupID, null);
+
+ GridInstantMessage msg = new GridInstantMessage();
+ msg.imSessionID = UUID.Zero.Guid;
+ msg.fromAgentID = data.GroupID.Guid;
+ msg.toAgentID = remoteClient.AgentId.Guid;
+ msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
+ msg.fromAgentName = "Group Notice : " + groupInfo == null ? "Unknown" : groupInfo.GroupName;
+ msg.message = data.noticeData.Subject + "|" + data.Message;
+ msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupNoticeRequested;
+ msg.fromGroup = true;
+ msg.offline = (byte)0;
+ msg.ParentEstateID = 0;
+ msg.Position = Vector3.Zero;
+ msg.RegionID = UUID.Zero.Guid;
+ msg.binaryBucket = data.BinaryBucket;
+
+ OutgoingInstantMessage(msg, remoteClient.AgentId);
+ }
+
+ }
+
+ public GridInstantMessage CreateGroupNoticeIM(UUID agentID, UUID groupNoticeID, byte dialog)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ GridInstantMessage msg = new GridInstantMessage();
+ msg.imSessionID = UUID.Zero.Guid;
+ msg.toAgentID = agentID.Guid;
+ msg.dialog = dialog;
+ // msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupNotice;
+ msg.fromGroup = true;
+ msg.offline = (byte)1; // Allow this message to be stored for offline use
+ msg.ParentEstateID = 0;
+ msg.Position = Vector3.Zero;
+ msg.RegionID = UUID.Zero.Guid;
+
+ GroupNoticeInfo info = m_groupData.GetGroupNotice(null, groupNoticeID);
+ if (info != null)
+ {
+ msg.fromAgentID = info.GroupID.Guid;
+ msg.timestamp = info.noticeData.Timestamp;
+ msg.fromAgentName = info.noticeData.FromName;
+ msg.message = info.noticeData.Subject + "|" + info.Message;
+ msg.binaryBucket = info.BinaryBucket;
+ }
+ else
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Group Notice {0} not found, composing empty message.", groupNoticeID);
+ msg.fromAgentID = UUID.Zero.Guid;
+ msg.timestamp = (uint)Util.UnixTimeSinceEpoch(); ;
+ msg.fromAgentName = string.Empty;
+ msg.message = string.Empty;
+ msg.binaryBucket = new byte[0];
+ }
+
+ return msg;
+ }
+
+ public void SendAgentGroupDataUpdate(IClientAPI remoteClient)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ // Send agent information about his groups
+ SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
+ }
+
+ public void JoinGroupRequest(IClientAPI remoteClient, UUID groupID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ // Should check to see if OpenEnrollment, or if there's an outstanding invitation
+ m_groupData.AddAgentToGroup(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID, UUID.Zero);
+
+ remoteClient.SendJoinGroupReply(groupID, true);
+
+ // Should this send updates to everyone in the group?
+ SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
+ }
+
+ public void LeaveGroupRequest(IClientAPI remoteClient, UUID groupID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ m_groupData.RemoveAgentFromGroup(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID);
+
+ remoteClient.SendLeaveGroupReply(groupID, true);
+
+ remoteClient.SendAgentDropGroup(groupID);
+
+ // SL sends out notifcations to the group messaging session that the person has left
+ // Should this also update everyone who is in the group?
+ SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
+ }
+
+ public void EjectGroupMemberRequest(IClientAPI remoteClient, UUID groupID, UUID ejecteeID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ GroupRequestID grID = GetClientGroupRequestID(remoteClient);
+
+ // Todo: Security check?
+ m_groupData.RemoveAgentFromGroup(grID, ejecteeID, groupID);
+
+ remoteClient.SendEjectGroupMemberReply(remoteClient.AgentId, groupID, true);
+
+ GroupRecord groupInfo = m_groupData.GetGroupRecord(grID, groupID, null);
+ UserProfileData userProfile = m_sceneList[0].CommsManager.UserService.GetUserProfile(ejecteeID);
+
+ if ((groupInfo == null) || (userProfile == null))
+ {
+ return;
+ }
+
+
+ // Send Message to Ejectee
+ GridInstantMessage msg = new GridInstantMessage();
+
+ msg.imSessionID = UUID.Zero.Guid;
+ msg.fromAgentID = remoteClient.AgentId.Guid;
+ // msg.fromAgentID = info.GroupID;
+ msg.toAgentID = ejecteeID.Guid;
+ //msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
+ msg.timestamp = 0;
+ msg.fromAgentName = remoteClient.Name;
+ msg.message = string.Format("You have been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName);
+ msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageFromAgent;
+ msg.fromGroup = false;
+ msg.offline = (byte)0;
+ msg.ParentEstateID = 0;
+ msg.Position = Vector3.Zero;
+ msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid;
+ msg.binaryBucket = new byte[0];
+ OutgoingInstantMessage(msg, ejecteeID);
+
+
+ // Message to ejector
+ // Interop, received special 210 code for ejecting a group member
+ // this only works within the comms servers domain, and won't work hypergrid
+ // TODO:FIXME: Use a presense server of some kind to find out where the
+ // client actually is, and try contacting that region directly to notify them,
+ // or provide the notification via xmlrpc update queue
+
+ msg = new GridInstantMessage();
+ msg.imSessionID = UUID.Zero.Guid;
+ msg.fromAgentID = remoteClient.AgentId.Guid;
+ msg.toAgentID = remoteClient.AgentId.Guid;
+ msg.timestamp = 0;
+ msg.fromAgentName = remoteClient.Name;
+ if (userProfile != null)
+ {
+ msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName, userProfile.Name);
+ }
+ else
+ {
+ msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName, "Unknown member");
+ }
+ msg.dialog = (byte)210; //interop
+ msg.fromGroup = false;
+ msg.offline = (byte)0;
+ msg.ParentEstateID = 0;
+ msg.Position = Vector3.Zero;
+ msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid;
+ msg.binaryBucket = new byte[0];
+ OutgoingInstantMessage(msg, remoteClient.AgentId);
+
+
+ // SL sends out messages to everyone in the group
+ // Who all should receive updates and what should they be updated with?
+ UpdateAllClientsWithGroupInfo(ejecteeID);
+ }
+
+ public void InviteGroupRequest(IClientAPI remoteClient, UUID groupID, UUID invitedAgentID, UUID roleID)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ // Todo: Security check, probably also want to send some kind of notification
+ UUID InviteID = UUID.Random();
+ GroupRequestID grid = GetClientGroupRequestID(remoteClient);
+
+ m_groupData.AddAgentToGroupInvite(grid, InviteID, groupID, roleID, invitedAgentID);
+
+ // Check to see if the invite went through, if it did not then it's possible
+ // the remoteClient did not validate or did not have permission to invite.
+ GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(grid, InviteID);
+
+ if (inviteInfo != null)
+ {
+ if (m_msgTransferModule != null)
+ {
+ Guid inviteUUID = InviteID.Guid;
+
+ GridInstantMessage msg = new GridInstantMessage();
+
+ msg.imSessionID = inviteUUID;
+
+ // msg.fromAgentID = remoteClient.AgentId.Guid;
+ msg.fromAgentID = groupID.Guid;
+ msg.toAgentID = invitedAgentID.Guid;
+ //msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
+ msg.timestamp = 0;
+ msg.fromAgentName = remoteClient.Name;
+ msg.message = string.Format("{0} has invited you to join a group. There is no cost to join this group.", remoteClient.Name);
+ msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupInvitation;
+ msg.fromGroup = true;
+ msg.offline = (byte)0;
+ msg.ParentEstateID = 0;
+ msg.Position = Vector3.Zero;
+ msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid;
+ msg.binaryBucket = new byte[20];
+
+ OutgoingInstantMessage(msg, invitedAgentID);
+ }
+ }
+ }
+
+ #endregion
+
+ #region Client/Update Tools
+
+ ///
+ /// Try to find an active IClientAPI reference for agentID giving preference to root connections
+ ///
+ private IClientAPI GetActiveClient(UUID agentID)
+ {
+ IClientAPI child = null;
+
+ // Try root avatar first
+ foreach (Scene scene in m_sceneList)
+ {
+ if (scene.Entities.ContainsKey(agentID) &&
+ scene.Entities[agentID] is ScenePresence)
+ {
+ ScenePresence user = (ScenePresence)scene.Entities[agentID];
+ if (!user.IsChildAgent)
+ {
+ return user.ControllingClient;
+ }
+ else
+ {
+ child = user.ControllingClient;
+ }
+ }
+ }
+
+ // If we didn't find a root, then just return whichever child we found, or null if none
+ return child;
+ }
+
+ private GroupRequestID GetClientGroupRequestID(IClientAPI client)
+ {
+ if (client == null)
+ {
+ return new GroupRequestID();
+ }
+
+ lock (m_clientRequestIDInfo)
+ {
+ if (!m_clientRequestIDInfo.ContainsKey(client.AgentId))
+ {
+ GroupRequestIDInfo info = new GroupRequestIDInfo();
+ info.RequestID.AgentID = client.AgentId;
+ info.RequestID.SessionID = client.SessionId;
+
+ UserProfileData userProfile = m_sceneList[0].CommsManager.UserService.GetUserProfile(client.AgentId);
+ if (userProfile == null)
+ {
+ // This should be impossible. If I've been passed a reference to a client
+ // that client should be registered with the UserService. So something
+ // is horribly wrong somewhere.
+
+ m_log.WarnFormat("[GROUPS]: Could not find a user profile for {0} / {1}", client.Name, client.AgentId);
+
+ // Default to local user service and hope for the best?
+ info.RequestID.UserServiceURL = m_sceneList[0].CommsManager.NetworkServersInfo.UserURL;
+
+ }
+ else if (userProfile is ForeignUserProfileData)
+ {
+ // They aren't from around here
+ ForeignUserProfileData fupd = (ForeignUserProfileData)userProfile;
+ info.RequestID.UserServiceURL = fupd.UserServerURI;
+ }
+ else
+ {
+ // They're a local user, use this:
+ info.RequestID.UserServiceURL = m_sceneList[0].CommsManager.NetworkServersInfo.UserURL;
+ }
+
+ m_clientRequestIDInfo.Add(client.AgentId, info);
+ }
+
+ m_clientRequestIDInfo[client.AgentId].LastUsedTMStamp = DateTime.Now;
+ }
+ return m_clientRequestIDInfo[client.AgentId].RequestID;
+ }
+
+ ///
+ /// Send 'remoteClient' the group membership 'data' for agent 'dataForAgentID'.
+ ///
+ private void SendGroupMembershipInfoViaCaps(IClientAPI remoteClient, UUID dataForAgentID, GroupMembershipData[] data)
+ {
+ if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ OSDArray AgentData = new OSDArray(1);
+ OSDMap AgentDataMap = new OSDMap(1);
+ AgentDataMap.Add("AgentID", OSD.FromUUID(dataForAgentID));
+ AgentData.Add(AgentDataMap);
+
+
+ OSDArray GroupData = new OSDArray(data.Length);
+ OSDArray NewGroupData = new OSDArray(data.Length);
+
+ foreach (GroupMembershipData membership in data)
+ {
+ OSDMap GroupDataMap = new OSDMap(6);
+ OSDMap NewGroupDataMap = new OSDMap(1);
+
+ GroupDataMap.Add("GroupID", OSD.FromUUID(membership.GroupID));
+ GroupDataMap.Add("GroupPowers", OSD.FromBinary(membership.GroupPowers));
+ GroupDataMap.Add("AcceptNotices", OSD.FromBoolean(membership.AcceptNotices));
+ GroupDataMap.Add("GroupInsigniaID", OSD.FromUUID(membership.GroupPicture));
+ GroupDataMap.Add("Contribution", OSD.FromInteger(membership.Contribution));
+ GroupDataMap.Add("GroupName", OSD.FromString(membership.GroupName));
+ NewGroupDataMap.Add("ListInProfile", OSD.FromBoolean(membership.ListInProfile));
+
+ GroupData.Add(GroupDataMap);
+ NewGroupData.Add(NewGroupDataMap);
+ }
+
+ OSDMap llDataStruct = new OSDMap(3);
+ llDataStruct.Add("AgentData", AgentData);
+ llDataStruct.Add("GroupData", GroupData);
+ llDataStruct.Add("NewGroupData", NewGroupData);
+
+ IEventQueue queue = remoteClient.Scene.RequestModuleInterface();
+
+ if (queue != null)
+ {
+ queue.Enqueue(EventQueueHelper.buildEvent("AgentGroupDataUpdate", llDataStruct), remoteClient.AgentId);
+ }
+
+ }
+
+ private void SendScenePresenceUpdate(UUID AgentID, string Title)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Updating scene title for {0} with title: {1}", AgentID, Title);
+
+ ScenePresence presence = null;
+ lock (m_sceneList)
+ {
+ foreach (Scene scene in m_sceneList)
+ {
+ presence = scene.GetScenePresence(AgentID);
+ if (presence != null)
+ {
+ presence.Grouptitle = Title;
+
+ // FixMe: Ter suggests a "Schedule" method that I can't find.
+ presence.SendFullUpdateToAllClients();
+ }
+ }
+ }
+ }
+
+ ///
+ /// Send updates to all clients who might be interested in groups data for dataForClientID
+ ///
+ private void UpdateAllClientsWithGroupInfo(UUID dataForClientID)
+ {
+ if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ // TODO: Probably isn't nessesary to update every client in every scene.
+ // Need to examine client updates and do only what's nessesary.
+ lock (m_sceneList)
+ {
+ foreach (Scene scene in m_sceneList)
+ {
+ scene.ForEachClient(delegate(IClientAPI client) { SendAgentGroupDataUpdate(client, dataForClientID); });
+ }
+ }
+ }
+
+ ///
+ /// Update remoteClient with group information about dataForAgentID
+ ///
+ private void SendAgentGroupDataUpdate(IClientAPI remoteClient, UUID dataForAgentID)
+ {
+ if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called for {1}", System.Reflection.MethodBase.GetCurrentMethod().Name, remoteClient.Name);
+
+ // TODO: All the client update functions need to be reexamined because most do too much and send too much stuff
+
+ OnAgentDataUpdateRequest(remoteClient, dataForAgentID, UUID.Zero);
+
+
+ // Need to send a group membership update to the client
+ // UDP version doesn't seem to behave nicely. But we're going to send it out here
+ // with an empty group membership to hopefully remove groups being displayed due
+ // to the core Groups Stub
+ remoteClient.SendGroupMembership(new GroupMembershipData[0]);
+
+ GroupMembershipData[] membershipData = m_groupData.GetAgentGroupMemberships(GetClientGroupRequestID(remoteClient), dataForAgentID).ToArray();
+
+ SendGroupMembershipInfoViaCaps(remoteClient, dataForAgentID, membershipData);
+ remoteClient.SendAvatarGroupsReply(dataForAgentID, membershipData);
+
+ }
+
+ private void SendAgentDataUpdate(IClientAPI remoteClient, UUID dataForAgentID, UUID activeGroupID, string activeGroupName, ulong activeGroupPowers, string activeGroupTitle)
+ {
+ if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ // TODO: All the client update functions need to be reexamined because most do too much and send too much stuff
+ UserProfileData userProfile = m_sceneList[0].CommsManager.UserService.GetUserProfile(dataForAgentID);
+ string firstname, lastname;
+ if (userProfile != null)
+ {
+ firstname = userProfile.FirstName;
+ lastname = userProfile.SurName;
+ }
+ else
+ {
+ firstname = "Unknown";
+ lastname = "Unknown";
+ }
+
+ remoteClient.SendAgentDataUpdate(dataForAgentID, activeGroupID, firstname,
+ lastname, activeGroupPowers, activeGroupName,
+ activeGroupTitle);
+ }
+
+ #endregion
+
+ #region IM Backed Processes
+
+ private void OutgoingInstantMessage(GridInstantMessage msg, UUID msgTo)
+ {
+ if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
+
+ IClientAPI localClient = GetActiveClient(msgTo);
+ if (localClient != null)
+ {
+ if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: MsgTo ({0}) is local, delivering directly", localClient.Name);
+ localClient.SendInstantMessage(msg);
+ }
+ else
+ {
+ if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: MsgTo ({0}) is not local, delivering via TransferModule", msgTo);
+ m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Message Sent: {0}", success?"Succeeded":"Failed"); });
+ }
+ }
+
+ public void NotifyChange(UUID groupID)
+ {
+ // Notify all group members of a chnge in group roles and/or
+ // permissions
+ //
+ }
+
+ #endregion
+ }
+
+}
--
cgit v1.1
From 6c65b990a2b0a7766841e1776fe533a1f1e98203 Mon Sep 17 00:00:00 2001
From: Michael Cortez
Date: Wed, 5 Aug 2009 13:20:46 -0700
Subject: Fixes mono Add-In references for the OptionalModules add-in so that
groups doesn't throw errors, and so that the add-in is correctly reported as
"OptionalModules" rather then as "SampleMoney"
---
OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs | 2 ++
1 file changed, 2 insertions(+)
(limited to 'OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs')
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
index f0e386b..3fd2a85 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
@@ -31,6 +31,7 @@ using System.Reflection;
using System.Timers;
using log4net;
+using Mono.Addins;
using Nini.Config;
using OpenMetaverse;
@@ -49,6 +50,7 @@ using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags;
namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
{
+ [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class GroupsModule : ISharedRegionModule, IGroupsModule
{
///
--
cgit v1.1
From c73a6ab7e01efd07f68798de8b402343bef12de4 Mon Sep 17 00:00:00 2001
From: Michael Cortez
Date: Wed, 5 Aug 2009 14:56:48 -0700
Subject: Continue with renaming of Groups module components
---
.../Avatar/XmlRpcGroups/GroupsModule.cs | 27 +++++++++++++---------
1 file changed, 16 insertions(+), 11 deletions(-)
(limited to 'OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs')
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
index 3fd2a85..5ec8de8 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
@@ -57,14 +57,19 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
/// ; To use this module, you must specify the following in your OpenSim.ini
/// [GROUPS]
/// Enabled = true
- /// Module = XmlRpcGroups
- /// XmlRpcServiceURL = http://osflotsam.org/xmlrpc.php
- /// XmlRpcMessagingEnabled = true
- /// XmlRpcNoticesEnabled = true
- /// XmlRpcDebugEnabled = true
- /// XmlRpcServiceReadKey = 1234
+ ///
+ /// GroupsModule = GroupsModule
+ /// NoticesEnabled = true
+ /// DebugEnabled = true
+ ///
+ /// GroupsServicesConnectorModule = XmlRpcGroupsServicesConnector
+ /// XmlRpcServiceURL = http://osflotsam.org/xmlrpc.php
+ /// XmlRpcServiceReadKey = 1234
/// XmlRpcServiceWriteKey = 1234
///
+ /// GroupsMessagingModule = GroupsMessagingModule
+ /// GroupsMessagingEnabled = true
+ ///
/// ; Disables HTTP Keep-Alive for Groups Module HTTP Requests, work around for
/// ; a problem discovered on some Windows based region servers. Only disable
/// ; if you see a large number (dozens) of the following Exceptions:
@@ -116,7 +121,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
return;
}
- if (groupsConfig.GetString("Module", "Default") != "XmlRpcGroups")
+ if (groupsConfig.GetString("Module", "Default") != Name)
{
m_groupsEnabled = false;
@@ -125,8 +130,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
m_log.InfoFormat("[GROUPS]: Initializing {0}", this.Name);
- m_groupNoticesEnabled = groupsConfig.GetBoolean("XmlRpcNoticesEnabled", true);
- m_debugEnabled = groupsConfig.GetBoolean("XmlRpcDebugEnabled", true);
+ m_groupNoticesEnabled = groupsConfig.GetBoolean("NoticesEnabled", true);
+ m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true);
m_clientRequestIDFlushTimer.Interval = m_clientRequestIDFlushTimeOut;
m_clientRequestIDFlushTimer.Elapsed += FlushClientRequestIDInfoCache;
@@ -224,7 +229,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
if (!m_groupsEnabled)
return;
- if (m_debugEnabled) m_log.Debug("[GROUPS]: Shutting down XmlRpcGroups module.");
+ if (m_debugEnabled) m_log.Debug("[GROUPS]: Shutting down Groups module.");
m_clientRequestIDFlushTimer.Stop();
}
@@ -236,7 +241,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
public string Name
{
- get { return "XmlRpcGroupsModule"; }
+ get { return "GroupsModule"; }
}
#endregion
--
cgit v1.1
From 6244b8c384790fbd846d6a9014d14096a1223c7b Mon Sep 17 00:00:00 2001
From: Michael Cortez
Date: Thu, 6 Aug 2009 09:34:30 -0700
Subject: Fixing comments re: INI file.
---
OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
(limited to 'OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs')
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
index 5ec8de8..725c303 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
@@ -58,7 +58,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
/// [GROUPS]
/// Enabled = true
///
- /// GroupsModule = GroupsModule
+ /// Module = GroupsModule
/// NoticesEnabled = true
/// DebugEnabled = true
///
@@ -67,8 +67,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
/// XmlRpcServiceReadKey = 1234
/// XmlRpcServiceWriteKey = 1234
///
- /// GroupsMessagingModule = GroupsMessagingModule
- /// GroupsMessagingEnabled = true
+ /// MessagingModule = GroupsMessagingModule
+ /// MessagingEnabled = true
///
/// ; Disables HTTP Keep-Alive for Groups Module HTTP Requests, work around for
/// ; a problem discovered on some Windows based region servers. Only disable
--
cgit v1.1